114 lines
3.4 KiB
C#
114 lines
3.4 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Targeting;
|
|
using Server.Items;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class EnchantedWhetstone : Item
|
|
{
|
|
private int m_Uses;
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public int Uses
|
|
{
|
|
get { return m_Uses; }
|
|
set { m_Uses = value; InvalidateProperties(); }
|
|
}
|
|
|
|
[Constructable]
|
|
public EnchantedWhetstone() : base( 0x1F14 )
|
|
{
|
|
Name = "an enchanted whetstone";
|
|
Hue = 1150;
|
|
Weight = 1.0;
|
|
m_Uses = 3;
|
|
}
|
|
|
|
public override void OnDoubleClick( Mobile from )
|
|
{
|
|
if ( !IsChildOf( from.Backpack ) )
|
|
{
|
|
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
|
|
return;
|
|
}
|
|
|
|
from.SendMessage( "Target the weapon you wish to flawlessly repair." );
|
|
from.Target = new InternalTarget( this );
|
|
}
|
|
|
|
public override void OnSingleClick( Mobile from )
|
|
{
|
|
base.OnSingleClick( from );
|
|
this.LabelTo( from, String.Format( "[Charges: {0}]", m_Uses ) );
|
|
}
|
|
|
|
private class InternalTarget : Target
|
|
{
|
|
private EnchantedWhetstone m_Stone;
|
|
|
|
public InternalTarget( EnchantedWhetstone stone ) : base( 1, false, TargetFlags.None )
|
|
{
|
|
m_Stone = stone;
|
|
}
|
|
|
|
protected override void OnTarget( Mobile from, object targeted )
|
|
{
|
|
if ( m_Stone.Deleted ) return;
|
|
|
|
if ( !m_Stone.IsChildOf( from.Backpack ) )
|
|
{
|
|
from.SendLocalizedMessage( 1042001 );
|
|
return;
|
|
}
|
|
|
|
if ( targeted is BaseWeapon )
|
|
{
|
|
BaseWeapon weapon = (BaseWeapon)targeted;
|
|
|
|
if ( weapon.HitPoints >= weapon.MaxHitPoints )
|
|
{
|
|
from.SendMessage( 33, "That weapon is already in perfect condition." );
|
|
return;
|
|
}
|
|
|
|
// Flawless repair without lowering maximum durability
|
|
weapon.HitPoints = weapon.MaxHitPoints;
|
|
|
|
from.PlaySound( 0x2A ); // Sharpening sound
|
|
from.SendMessage( 63, "You flawlessly restore the weapon to its maximum durability!" );
|
|
|
|
m_Stone.Uses--;
|
|
|
|
if ( m_Stone.Uses <= 0 )
|
|
{
|
|
from.SendMessage( 33, "The enchanted whetstone crumbles to dust." );
|
|
m_Stone.Delete();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
from.SendMessage( 33, "This whetstone can only be used on weapons." );
|
|
}
|
|
}
|
|
}
|
|
|
|
public EnchantedWhetstone( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
writer.Write( (int) 0 ); // version
|
|
writer.Write( (int) m_Uses );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
int version = reader.ReadInt();
|
|
m_Uses = reader.ReadInt();
|
|
}
|
|
}
|
|
}
|