AvatarsConquest/Docs/types/LesserHiryu.html

33 lines
3.5 KiB
HTML

<html>
<head>
<title>RunUO Documentation - Class Overview - LesserHiryu</title>
</head>
<body bgcolor="white" style="font-family: Courier New" text="#000000" link="#000000" vlink="#000000" alink="#808080">
<h4><a href="../namespaces/Server.Mobiles.html">Back to Server.Mobiles</a></h4>
<h2>LesserHiryu : <!-- DBG-1 --><a href="BaseMount.html">BaseMount</a>, <!-- DBG-2.2 --><a href="IHued.html">IHued</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="Mobile.html">Mobile</a>&gt;, <!-- DBG-2.2 --><a href="ISerializable.html">ISerializable</a>, <!-- DBG-2.2 --><a href="ISpawnable.html">ISpawnable</a>, <!-- DBG-2.2 --><a href="IEntity.html">IEntity</a>, <!-- DBG-2.2 --><a href="IPoint3D.html">IPoint3D</a>, <!-- DBG-2.2 --><a href="IPoint2D.html">IPoint2D</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font>, <!-- DBG-2.1 --><font color="blue">IComparable</font>&lt;<a href="IEntity.html">IEntity</a>&gt;, <!-- DBG-2.2 --><a href="IHonorTarget.html">IHonorTarget</a>, <!-- DBG-2.2 --><a href="IMount.html">IMount</a></h2>
<h4>Nested Types: <!-- DBG-4 --><a href="ExpireTimer.html">ExpireTimer</a></h4>
(<font color="blue">static</font>) <font color="blue">int</font> GetHue()<br>
(<font color="blue">ctor</font>) LesserHiryu()<br>
(<font color="blue">ctor</font>) LesserHiryu( <!-- DBG-0 --><a href="Serial.html">Serial</a> serial )<br>
<font color="blue">bool</font> CanAngerOnTame( <font color="blue">get</font>; )<br>
<!-- DBG-0 --><a href="FoodType.html">FoodType</a> FavoriteFood( <font color="blue">get</font>; )<br>
<font color="blue">int</font> Hides( <font color="blue">get</font>; )<br>
<font color="blue">int</font> Meat( <font color="blue">get</font>; )<br>
<font color="blue">bool</font> StatLossAfterTame( <font color="blue">get</font>; )<br>
<font color="blue">int</font> TreasureMapLevel( <font color="blue">get</font>; )<br>
<font color="blue">void</font> <Deserialize>b__0()<br>
<font color="blue">void</font> <Deserialize>b__1()<br>
<font color="blue">virtual</font> <font color="blue">void</font> Deserialize( <!-- DBG-0 --><a href="GenericReader.html">GenericReader</a> reader )<br>
<font color="blue">virtual</font> <font color="blue">void</font> GenerateLoot()<br>
<font color="blue">virtual</font> <font color="blue">int</font> GetAngerSound()<br>
<font color="blue">virtual</font> <font color="blue">int</font> GetAttackSound()<br>
<font color="blue">virtual</font> <font color="blue">double</font> GetControlChance( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <font color="blue">bool</font> useBaseSkill )<br>
<font color="blue">virtual</font> <font color="blue">int</font> GetDeathSound()<br>
<font color="blue">virtual</font> <font color="blue">int</font> GetHurtSound()<br>
<font color="blue">virtual</font> <font color="blue">int</font> GetIdleSound()<br>
<font color="blue">virtual</font> <!-- DBG-0 --><a href="WeaponAbility.html">WeaponAbility</a> GetWeaponAbility()<br>
<font color="blue">virtual</font> <font color="blue">void</font> OnGaveMeleeAttack( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> defender )<br>
<font color="blue">virtual</font> <font color="blue">bool</font> OverrideBondingReqs()<br>
<font color="blue">virtual</font> <font color="blue">void</font> Serialize( <!-- DBG-0 --><a href="GenericWriter.html">GenericWriter</a> writer )<br>
</body>
</html>