AvatarsConquest/Docs/types/Paragon.html

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<title>RunUO Documentation - Class Overview - Paragon</title>
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<h4><a href="../namespaces/Server.Mobiles.html">Back to Server.Mobiles</a></h4>
<h2>Paragon</h2>
(<font color="blue">static</font>) <font color="blue">bool</font> CheckArtifactChance( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <!-- DBG-0 --><a href="BaseCreature.html">BaseCreature</a> bc )<br>
(<font color="blue">static</font>) <font color="blue">bool</font> CheckConvert( <!-- DBG-0 --><a href="BaseCreature.html">BaseCreature</a> bc )<br>
(<font color="blue">static</font>) <font color="blue">bool</font> CheckConvert( <!-- DBG-0 --><a href="BaseCreature.html">BaseCreature</a> bc, <!-- DBG-0 --><a href="Point3D.html">Point3D</a> location, <!-- DBG-0 --><a href="Map.html">Map</a> m )<br>
(<font color="blue">static</font>) <font color="blue">void</font> Convert( <!-- DBG-0 --><a href="BaseCreature.html">BaseCreature</a> bc )<br>
(<font color="blue">static</font>) <font color="blue">void</font> GiveArtifactTo( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
(<font color="blue">static</font>) <font color="blue">void</font> UnConvert( <!-- DBG-0 --><a href="BaseCreature.html">BaseCreature</a> bc )<br>
(<font color="blue">ctor</font>) Paragon()<br>
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