59 lines
No EOL
1.2 KiB
C#
59 lines
No EOL
1.2 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using Server;
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using Server.Network;
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namespace Server.Misc
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{
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public class IPLimiter
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{
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public static bool Enabled = true;
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public static bool SocketBlock = true; // true to block at connection, false to block at login request
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public static int MaxAddresses = 10;
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public static IPAddress[] Exemptions = new IPAddress[] //For hosting services where there are cases where IPs can be proxied
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{
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//IPAddress.Parse( "127.0.0.1" ),
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};
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public static bool IsExempt( IPAddress ip )
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{
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for ( int i = 0; i < Exemptions.Length; i++ )
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{
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if ( ip.Equals( Exemptions[i] ) )
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return true;
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}
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return false;
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}
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public static bool Verify( IPAddress ourAddress )
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{
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if ( !Enabled || IsExempt( ourAddress ) )
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return true;
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List<NetState> netStates = NetState.Instances;
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int count = 0;
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for ( int i = 0; i < netStates.Count; ++i )
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{
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NetState compState = netStates[i];
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if ( ourAddress.Equals( compState.Address ) )
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{
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++count;
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if ( count >= MaxAddresses )
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return false;
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}
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}
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return true;
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}
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}
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} |