AvatarsConquest/Scripts/Engines/Chat/ChatActionHandlers.cs

359 lines
No EOL
11 KiB
C#

using System;
namespace Server.Engines.Chat
{
public class ChatActionHandlers
{
private static ChatActionHandler[] m_Handlers;
static ChatActionHandlers()
{
m_Handlers = new ChatActionHandler[0x100];
Register( 0x41, true, true, new OnChatAction( ChangeChannelPassword ) );
Register( 0x58, false, false, new OnChatAction( LeaveChat ) );
Register( 0x61, false, true, new OnChatAction( ChannelMessage ) );
Register( 0x62, false, false, new OnChatAction( JoinChannel ) );
Register( 0x63, false, false, new OnChatAction( JoinNewChannel ) );
Register( 0x64, true, true, new OnChatAction( RenameChannel ) );
Register( 0x65, false, false, new OnChatAction( PrivateMessage ) );
Register( 0x66, false, false, new OnChatAction( AddIgnore ) );
Register( 0x67, false, false, new OnChatAction( RemoveIgnore ) );
Register( 0x68, false, false, new OnChatAction( ToggleIgnore ) );
Register( 0x69, true, true, new OnChatAction( AddVoice ) );
Register( 0x6A, true, true, new OnChatAction( RemoveVoice ) );
Register( 0x6B, true, true, new OnChatAction( ToggleVoice ) );
Register( 0x6C, true, true, new OnChatAction( AddModerator ) );
Register( 0x6D, true, true, new OnChatAction( RemoveModerator ) );
Register( 0x6E, true, true, new OnChatAction( ToggleModerator ) );
Register( 0x6F, false, false, new OnChatAction( AllowPrivateMessages ) );
Register( 0x70, false, false, new OnChatAction( DisallowPrivateMessages ) );
Register( 0x71, false, false, new OnChatAction( TogglePrivateMessages ) );
Register( 0x72, false, false, new OnChatAction( ShowCharacterName ) );
Register( 0x73, false, false, new OnChatAction( HideCharacterName ) );
Register( 0x74, false, false, new OnChatAction( ToggleCharacterName ) );
Register( 0x75, false, false, new OnChatAction( QueryWhoIs ) );
Register( 0x76, true, true, new OnChatAction( Kick ) );
Register( 0x77, true, true, new OnChatAction( EnableDefaultVoice ) );
Register( 0x78, true, true, new OnChatAction( DisableDefaultVoice ) );
Register( 0x79, true, true, new OnChatAction( ToggleDefaultVoice ) );
Register( 0x7A, false, true, new OnChatAction( EmoteMessage ) );
}
public static void Register( int actionID, bool requireModerator, bool requireConference, OnChatAction callback )
{
if ( actionID >= 0 && actionID < m_Handlers.Length )
m_Handlers[actionID] = new ChatActionHandler( requireModerator, requireConference, callback );
}
public static ChatActionHandler GetHandler( int actionID )
{
if ( actionID >= 0 && actionID < m_Handlers.Length )
return m_Handlers[actionID];
return null;
}
public static void ChannelMessage( ChatUser from, Channel channel, string param )
{
if ( channel.CanTalk( from ) )
channel.SendIgnorableMessage( 57, from, from.GetColorCharacter() + from.Username, param ); // %1: %2
else
from.SendMessage( 36 ); // The moderator of this conference has not given you speaking priviledges.
}
public static void EmoteMessage( ChatUser from, Channel channel, string param )
{
if ( channel.CanTalk( from ) )
channel.SendIgnorableMessage( 58, from, from.GetColorCharacter() + from.Username, param ); // %1 %2
else
from.SendMessage( 36 ); // The moderator of this conference has not given you speaking priviledges.
}
public static void PrivateMessage( ChatUser from, Channel channel, string param )
{
int indexOf = param.IndexOf( ' ' );
string name = param.Substring( 0, indexOf );
string text = param.Substring( indexOf + 1 );
ChatUser target = ChatSystem.SearchForUser( from, name );
if ( target == null )
return;
if ( target.IsIgnored( from ) )
from.SendMessage( 35, target.Username ); // %1 has chosen to ignore you. None of your messages to them will get through.
else if ( target.IgnorePrivateMessage )
from.SendMessage( 42, target.Username ); // %1 has chosen to not receive private messages at the moment.
else
target.SendMessage( 59, from.Mobile, from.GetColorCharacter() + from.Username, text ); // [%1]: %2
}
public static void LeaveChat( ChatUser from, Channel channel, string param )
{
ChatUser.RemoveChatUser( from );
}
public static void ChangeChannelPassword( ChatUser from, Channel channel, string param )
{
channel.Password = param;
from.SendMessage( 60 ); // The password to the conference has been changed.
}
public static void AllowPrivateMessages( ChatUser from, Channel channel, string param )
{
from.IgnorePrivateMessage = false;
from.SendMessage( 37 ); // You can now receive private messages.
}
public static void DisallowPrivateMessages( ChatUser from, Channel channel, string param )
{
from.IgnorePrivateMessage = true;
from.SendMessage( 38 ); /* You will no longer receive private messages.
* Those who send you a message will be notified that you are blocking incoming messages.
*/
}
public static void TogglePrivateMessages( ChatUser from, Channel channel, string param )
{
from.IgnorePrivateMessage = !from.IgnorePrivateMessage;
from.SendMessage( from.IgnorePrivateMessage ? 38 : 37 ); // See above for messages
}
public static void ShowCharacterName( ChatUser from, Channel channel, string param )
{
from.Anonymous = false;
from.SendMessage( 39 ); // You are now showing your character name to any players who inquire with the whois command.
}
public static void HideCharacterName( ChatUser from, Channel channel, string param )
{
from.Anonymous = true;
from.SendMessage( 40 ); // You are no longer showing your character name to any players who inquire with the whois command.
}
public static void ToggleCharacterName( ChatUser from, Channel channel, string param )
{
from.Anonymous = !from.Anonymous;
from.SendMessage( from.Anonymous ? 40 : 39 ); // See above for messages
}
public static void JoinChannel( ChatUser from, Channel channel, string param )
{
string name;
string password = null;
int start = param.IndexOf( '\"' );
if ( start >= 0 )
{
int end = param.IndexOf( '\"', ++start );
if ( end >= 0 )
{
name = param.Substring( start, end - start );
password = param.Substring( ++end );
}
else
{
name = param.Substring( start );
}
}
else
{
int indexOf = param.IndexOf( ' ' );
if ( indexOf >= 0 )
{
name = param.Substring( 0, indexOf++ );
password = param.Substring( indexOf );
}
else
{
name = param;
}
}
if ( password != null )
password = password.Trim();
if ( password != null && password.Length == 0 )
password = null;
Channel joined = Channel.FindChannelByName( name );
if ( joined == null )
from.SendMessage( 33, name ); // There is no conference named '%1'.
else
joined.AddUser( from, password );
}
public static void JoinNewChannel( ChatUser from, Channel channel, string param )
{
if ( (param = param.Trim()).Length == 0 )
return;
string name;
string password = null;
int start = param.IndexOf( '{' );
if ( start >= 0 )
{
name = param.Substring( 0, start++ );
int end = param.IndexOf( '}', start );
if ( end >= start )
password = param.Substring( start, end - start );
}
else
{
name = param;
}
if ( password != null )
password = password.Trim();
if ( password != null && password.Length == 0 )
password = null;
Channel.AddChannel( name, password ).AddUser( from, password );
}
public static void AddIgnore( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target == null )
return;
from.AddIgnored( target );
}
public static void RemoveIgnore( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target == null )
return;
from.RemoveIgnored( target );
}
public static void ToggleIgnore( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target == null )
return;
if ( from.IsIgnored( target ) )
from.RemoveIgnored( target );
else
from.AddIgnored( target );
}
public static void AddVoice( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target != null )
channel.AddVoiced( target, from );
}
public static void RemoveVoice( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target != null )
channel.RemoveVoiced( target, from );
}
public static void ToggleVoice( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target == null )
return;
if ( channel.IsVoiced( target ) )
channel.RemoveVoiced( target, from );
else
channel.AddVoiced( target, from );
}
public static void AddModerator( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target != null )
channel.AddModerator( target, from );
}
public static void RemoveModerator( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target != null )
channel.RemoveModerator( target, from );
}
public static void ToggleModerator( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target == null )
return;
if ( channel.IsModerator( target ) )
channel.RemoveModerator( target, from );
else
channel.AddModerator( target, from );
}
public static void RenameChannel( ChatUser from, Channel channel, string param )
{
channel.Name = param;
}
public static void QueryWhoIs( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target == null )
return;
if ( target.Anonymous )
from.SendMessage( 41, target.Username ); // %1 is remaining anonymous.
else
from.SendMessage( 43, target.Username, target.Mobile.Name ); // %2 is known in the lands of Britannia as %2.
}
public static void Kick( ChatUser from, Channel channel, string param )
{
ChatUser target = ChatSystem.SearchForUser( from, param );
if ( target != null )
channel.Kick( target, from );
}
public static void EnableDefaultVoice( ChatUser from, Channel channel, string param )
{
channel.VoiceRestricted = false;
}
public static void DisableDefaultVoice( ChatUser from, Channel channel, string param )
{
channel.VoiceRestricted = true;
}
public static void ToggleDefaultVoice( ChatUser from, Channel channel, string param )
{
channel.VoiceRestricted = !channel.VoiceRestricted;
}
}
}