359 lines
No EOL
11 KiB
C#
359 lines
No EOL
11 KiB
C#
using System;
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namespace Server.Engines.Chat
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{
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public class ChatActionHandlers
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{
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private static ChatActionHandler[] m_Handlers;
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static ChatActionHandlers()
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{
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m_Handlers = new ChatActionHandler[0x100];
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Register( 0x41, true, true, new OnChatAction( ChangeChannelPassword ) );
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Register( 0x58, false, false, new OnChatAction( LeaveChat ) );
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Register( 0x61, false, true, new OnChatAction( ChannelMessage ) );
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Register( 0x62, false, false, new OnChatAction( JoinChannel ) );
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Register( 0x63, false, false, new OnChatAction( JoinNewChannel ) );
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Register( 0x64, true, true, new OnChatAction( RenameChannel ) );
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Register( 0x65, false, false, new OnChatAction( PrivateMessage ) );
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Register( 0x66, false, false, new OnChatAction( AddIgnore ) );
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Register( 0x67, false, false, new OnChatAction( RemoveIgnore ) );
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Register( 0x68, false, false, new OnChatAction( ToggleIgnore ) );
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Register( 0x69, true, true, new OnChatAction( AddVoice ) );
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Register( 0x6A, true, true, new OnChatAction( RemoveVoice ) );
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Register( 0x6B, true, true, new OnChatAction( ToggleVoice ) );
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Register( 0x6C, true, true, new OnChatAction( AddModerator ) );
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Register( 0x6D, true, true, new OnChatAction( RemoveModerator ) );
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Register( 0x6E, true, true, new OnChatAction( ToggleModerator ) );
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Register( 0x6F, false, false, new OnChatAction( AllowPrivateMessages ) );
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Register( 0x70, false, false, new OnChatAction( DisallowPrivateMessages ) );
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Register( 0x71, false, false, new OnChatAction( TogglePrivateMessages ) );
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Register( 0x72, false, false, new OnChatAction( ShowCharacterName ) );
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Register( 0x73, false, false, new OnChatAction( HideCharacterName ) );
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Register( 0x74, false, false, new OnChatAction( ToggleCharacterName ) );
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Register( 0x75, false, false, new OnChatAction( QueryWhoIs ) );
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Register( 0x76, true, true, new OnChatAction( Kick ) );
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Register( 0x77, true, true, new OnChatAction( EnableDefaultVoice ) );
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Register( 0x78, true, true, new OnChatAction( DisableDefaultVoice ) );
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Register( 0x79, true, true, new OnChatAction( ToggleDefaultVoice ) );
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Register( 0x7A, false, true, new OnChatAction( EmoteMessage ) );
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}
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public static void Register( int actionID, bool requireModerator, bool requireConference, OnChatAction callback )
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{
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if ( actionID >= 0 && actionID < m_Handlers.Length )
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m_Handlers[actionID] = new ChatActionHandler( requireModerator, requireConference, callback );
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}
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public static ChatActionHandler GetHandler( int actionID )
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{
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if ( actionID >= 0 && actionID < m_Handlers.Length )
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return m_Handlers[actionID];
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return null;
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}
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public static void ChannelMessage( ChatUser from, Channel channel, string param )
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{
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if ( channel.CanTalk( from ) )
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channel.SendIgnorableMessage( 57, from, from.GetColorCharacter() + from.Username, param ); // %1: %2
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else
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from.SendMessage( 36 ); // The moderator of this conference has not given you speaking priviledges.
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}
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public static void EmoteMessage( ChatUser from, Channel channel, string param )
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{
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if ( channel.CanTalk( from ) )
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channel.SendIgnorableMessage( 58, from, from.GetColorCharacter() + from.Username, param ); // %1 %2
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else
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from.SendMessage( 36 ); // The moderator of this conference has not given you speaking priviledges.
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}
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public static void PrivateMessage( ChatUser from, Channel channel, string param )
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{
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int indexOf = param.IndexOf( ' ' );
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string name = param.Substring( 0, indexOf );
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string text = param.Substring( indexOf + 1 );
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ChatUser target = ChatSystem.SearchForUser( from, name );
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if ( target == null )
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return;
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if ( target.IsIgnored( from ) )
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from.SendMessage( 35, target.Username ); // %1 has chosen to ignore you. None of your messages to them will get through.
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else if ( target.IgnorePrivateMessage )
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from.SendMessage( 42, target.Username ); // %1 has chosen to not receive private messages at the moment.
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else
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target.SendMessage( 59, from.Mobile, from.GetColorCharacter() + from.Username, text ); // [%1]: %2
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}
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public static void LeaveChat( ChatUser from, Channel channel, string param )
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{
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ChatUser.RemoveChatUser( from );
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}
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public static void ChangeChannelPassword( ChatUser from, Channel channel, string param )
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{
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channel.Password = param;
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from.SendMessage( 60 ); // The password to the conference has been changed.
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}
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public static void AllowPrivateMessages( ChatUser from, Channel channel, string param )
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{
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from.IgnorePrivateMessage = false;
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from.SendMessage( 37 ); // You can now receive private messages.
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}
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public static void DisallowPrivateMessages( ChatUser from, Channel channel, string param )
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{
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from.IgnorePrivateMessage = true;
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from.SendMessage( 38 ); /* You will no longer receive private messages.
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* Those who send you a message will be notified that you are blocking incoming messages.
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*/
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}
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public static void TogglePrivateMessages( ChatUser from, Channel channel, string param )
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{
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from.IgnorePrivateMessage = !from.IgnorePrivateMessage;
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from.SendMessage( from.IgnorePrivateMessage ? 38 : 37 ); // See above for messages
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}
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public static void ShowCharacterName( ChatUser from, Channel channel, string param )
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{
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from.Anonymous = false;
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from.SendMessage( 39 ); // You are now showing your character name to any players who inquire with the whois command.
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}
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public static void HideCharacterName( ChatUser from, Channel channel, string param )
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{
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from.Anonymous = true;
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from.SendMessage( 40 ); // You are no longer showing your character name to any players who inquire with the whois command.
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}
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public static void ToggleCharacterName( ChatUser from, Channel channel, string param )
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{
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from.Anonymous = !from.Anonymous;
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from.SendMessage( from.Anonymous ? 40 : 39 ); // See above for messages
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}
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public static void JoinChannel( ChatUser from, Channel channel, string param )
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{
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string name;
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string password = null;
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int start = param.IndexOf( '\"' );
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if ( start >= 0 )
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{
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int end = param.IndexOf( '\"', ++start );
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if ( end >= 0 )
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{
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name = param.Substring( start, end - start );
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password = param.Substring( ++end );
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}
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else
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{
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name = param.Substring( start );
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}
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}
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else
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{
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int indexOf = param.IndexOf( ' ' );
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if ( indexOf >= 0 )
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{
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name = param.Substring( 0, indexOf++ );
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password = param.Substring( indexOf );
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}
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else
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{
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name = param;
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}
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}
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if ( password != null )
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password = password.Trim();
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if ( password != null && password.Length == 0 )
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password = null;
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Channel joined = Channel.FindChannelByName( name );
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if ( joined == null )
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from.SendMessage( 33, name ); // There is no conference named '%1'.
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else
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joined.AddUser( from, password );
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}
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public static void JoinNewChannel( ChatUser from, Channel channel, string param )
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{
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if ( (param = param.Trim()).Length == 0 )
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return;
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string name;
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string password = null;
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int start = param.IndexOf( '{' );
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if ( start >= 0 )
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{
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name = param.Substring( 0, start++ );
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int end = param.IndexOf( '}', start );
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if ( end >= start )
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password = param.Substring( start, end - start );
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}
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else
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{
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name = param;
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}
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if ( password != null )
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password = password.Trim();
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if ( password != null && password.Length == 0 )
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password = null;
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Channel.AddChannel( name, password ).AddUser( from, password );
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}
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public static void AddIgnore( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target == null )
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return;
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from.AddIgnored( target );
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}
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public static void RemoveIgnore( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target == null )
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return;
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from.RemoveIgnored( target );
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}
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public static void ToggleIgnore( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target == null )
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return;
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if ( from.IsIgnored( target ) )
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from.RemoveIgnored( target );
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else
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from.AddIgnored( target );
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}
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public static void AddVoice( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target != null )
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channel.AddVoiced( target, from );
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}
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public static void RemoveVoice( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target != null )
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channel.RemoveVoiced( target, from );
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}
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public static void ToggleVoice( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target == null )
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return;
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if ( channel.IsVoiced( target ) )
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channel.RemoveVoiced( target, from );
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else
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channel.AddVoiced( target, from );
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}
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public static void AddModerator( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target != null )
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channel.AddModerator( target, from );
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}
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public static void RemoveModerator( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target != null )
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channel.RemoveModerator( target, from );
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}
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public static void ToggleModerator( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target == null )
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return;
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if ( channel.IsModerator( target ) )
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channel.RemoveModerator( target, from );
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else
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channel.AddModerator( target, from );
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}
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public static void RenameChannel( ChatUser from, Channel channel, string param )
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{
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channel.Name = param;
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}
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public static void QueryWhoIs( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target == null )
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return;
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if ( target.Anonymous )
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from.SendMessage( 41, target.Username ); // %1 is remaining anonymous.
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else
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from.SendMessage( 43, target.Username, target.Mobile.Name ); // %2 is known in the lands of Britannia as %2.
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}
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public static void Kick( ChatUser from, Channel channel, string param )
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{
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ChatUser target = ChatSystem.SearchForUser( from, param );
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if ( target != null )
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channel.Kick( target, from );
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}
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public static void EnableDefaultVoice( ChatUser from, Channel channel, string param )
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{
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channel.VoiceRestricted = false;
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}
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public static void DisableDefaultVoice( ChatUser from, Channel channel, string param )
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{
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channel.VoiceRestricted = true;
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}
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public static void ToggleDefaultVoice( ChatUser from, Channel channel, string param )
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{
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channel.VoiceRestricted = !channel.VoiceRestricted;
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}
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}
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} |