AvatarsConquest/Scripts/Engines/Craft/Core/CraftRes.cs

71 lines
1.3 KiB
C#

using System;
namespace Server.Engines.Craft
{
public class CraftRes
{
private Type m_Type;
private int m_Amount;
private string m_MessageString;
private int m_MessageNumber;
private string m_NameString;
private int m_NameNumber;
public CraftRes( Type type, int amount )
{
m_Type = type;
m_Amount = amount;
}
public CraftRes( Type type, TextDefinition name, int amount, TextDefinition message ): this ( type, amount )
{
m_NameNumber = name;
m_MessageNumber = message;
m_NameString = name;
m_MessageString = message;
}
public void SendMessage( Mobile from )
{
if ( m_MessageNumber > 0 )
from.SendLocalizedMessage( m_MessageNumber );
else if ( !String.IsNullOrEmpty( m_MessageString ) )
from.SendMessage( m_MessageString );
else
from.SendLocalizedMessage( 502925 ); // You don't have the resources required to make that item.
}
public Type ItemType
{
get { return m_Type; }
}
public string MessageString
{
get { return m_MessageString; }
}
public int MessageNumber
{
get { return m_MessageNumber; }
}
public string NameString
{
get { return m_NameString; }
}
public int NameNumber
{
get { return m_NameNumber; }
}
public int Amount
{
get { return m_Amount; }
}
}
}