53 lines
No EOL
909 B
C#
53 lines
No EOL
909 B
C#
using System;
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using Server;
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using Server.Network;
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namespace Server.Items
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{
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public class FarmableCarrot : FarmableCrop
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{
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public static int GetCropID()
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{
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return 3190;
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}
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public override Item GetCropObject()
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{
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Carrot carrot = new Carrot();
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carrot.ItemID = Utility.Random( 3191, 2 );
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carrot.Amount = 6;
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return carrot;
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}
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public override int GetPickedID()
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{
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return 3254;
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}
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[Constructable]
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public FarmableCarrot() : base( GetCropID() )
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{
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Name = "carrots";
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}
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public FarmableCarrot( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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}
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}
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} |