54 lines
No EOL
1.1 KiB
C#
54 lines
No EOL
1.1 KiB
C#
using System;
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using Server.Mobiles;
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namespace Server.Mobiles
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{
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[CorpseName( "a wolf corpse" )]
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public class Werewolf : BaseCreature
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{
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[Constructable]
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public Werewolf() : base( AIType.AI_Animal, FightMode.Closest, 10, 1, 0.2, 0.4 )
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{
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Name = "a werewolf";
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Body = Utility.RandomList( 293, 252 );
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BaseSoundID = 0x575;
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SetStr( 126, 155 );
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SetDex( 81, 105 );
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SetInt( 16, 40 );
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SetHits( 96, 133 );
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SetMana( 0 );
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SetDamage( 10, 15 );
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SetSkill( SkillName.MagicResist, 25.1, 40.0 );
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SetSkill( SkillName.Tactics, 80.1, 110.0 );
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SetSkill( SkillName.HandToHand, 65.1, 90.0 );
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Fame = 1500;
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Karma = -1500;
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VirtualArmor = 24;
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}
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public override int Meat{ get{ return 3; } }
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public override int Hides{ get{ return 18; } }
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public Werewolf( Serial serial ) : base( serial )
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |