AvatarsConquest/Scripts/Mobiles/Animals/Cows/Bull.cs

59 lines
No EOL
1.1 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "a bull corpse" )]
public class Bull : BaseCreature
{
[Constructable]
public Bull() : base( AIType.AI_Timid, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
{
Name = "a bull";
Body = Utility.RandomList( 232, 233 );
BaseSoundID = 0x64;
if ( 0.5 >= Utility.RandomDouble() )
Hue = 0x901;
SetStr( 77, 111 );
SetDex( 56, 75 );
SetInt( 47, 75 );
SetHits( 50, 64 );
SetMana( 0 );
SetDamage( 4, 9 );
SetSkill( SkillName.MagicResist, 17.6, 25.0 );
SetSkill( SkillName.Tactics, 67.6, 85.0 );
SetSkill( SkillName.HandToHand, 40.1, 57.5 );
Fame = 0;
Karma = 600;
VirtualArmor = 28;
}
public override int Meat{ get{ return 10; } }
public override int Hides{ get{ return 15; } }
public Bull(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int) 0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}