202 lines
No EOL
4.3 KiB
C#
202 lines
No EOL
4.3 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Mobiles;
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using Server.Items;
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using Server.ContextMenus;
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namespace Server.Mobiles
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{
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[CorpseName( "a horse corpse" )]
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public class PackHorse : BaseCreature
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{
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[Constructable]
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public PackHorse() : base( AIType.AI_Timid, FightMode.Aggressor, 10, 1, 0.2, 0.4 )
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{
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Name = "a pack horse";
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Body = 291;
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BaseSoundID = 0xA8;
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Invulnerable = true;
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SetStr( 44, 120 );
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SetDex( 36, 55 );
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SetInt( 6, 10 );
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SetHits( 61, 80 );
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SetStam( 81, 100 );
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SetMana( 0 );
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SetDamage( 5, 11 );
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SetSkill( SkillName.MagicResist, 25.1, 30.0 );
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SetSkill( SkillName.Tactics, 29.3, 44.0 );
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SetSkill( SkillName.HandToHand, 29.3, 44.0 );
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Fame = 0;
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Karma = 400;
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VirtualArmor = 16;
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ControlSlots = 2;
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Container pack = Backpack;
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if ( pack != null )
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pack.Delete();
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pack = new StrongBackpack();
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pack.Movable = false;
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AddItem( pack );
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}
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public override int Meat{ get{ return 3; } }
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public override int Hides{ get{ return 10; } }
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public PackHorse( Serial serial ) : base( serial )
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{
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}
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#region Pack Animal Methods
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public override bool OnBeforeDeath()
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{
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if ( !base.OnBeforeDeath() )
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return false;
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PackAnimal.CombineBackpacks( this );
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return true;
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}
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public override DeathMoveResult GetInventoryMoveResultFor( Item item )
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{
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return DeathMoveResult.MoveToCorpse;
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}
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public override bool IsSnoop( Mobile from )
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{
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if ( PackAnimal.CheckAccess( this, from ) )
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return false;
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return base.IsSnoop( from );
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}
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public override bool OnDragDrop( Mobile from, Item item )
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{
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if ( PackAnimal.CheckAccess( this, from ) )
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{
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AddToBackpack( item );
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return true;
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}
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return base.OnDragDrop( from, item );
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}
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public override bool CheckNonlocalDrop( Mobile from, Item item, Item target )
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{
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return PackAnimal.CheckAccess( this, from );
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}
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public override bool CheckNonlocalLift( Mobile from, Item item )
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{
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return PackAnimal.CheckAccess( this, from );
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}
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public override void OnDoubleClick( Mobile from )
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{
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PackAnimal.TryPackOpen( this, from );
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}
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public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
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{
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base.GetContextMenuEntries( from, list );
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PackAnimal.GetContextMenuEntries( this, from, list );
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}
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#endregion
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class PackAnimalBackpackEntry : ContextMenuEntry
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{
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private BaseCreature m_Animal;
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private Mobile m_From;
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public PackAnimalBackpackEntry( BaseCreature animal, Mobile from ) : base( 6145, 3 )
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{
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m_Animal = animal;
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m_From = from;
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if ( animal.IsDeadPet )
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Enabled = false;
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}
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public override void OnClick()
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{
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PackAnimal.TryPackOpen( m_Animal, m_From );
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}
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}
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public class PackAnimal
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{
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public static void GetContextMenuEntries( BaseCreature animal, Mobile from, List<ContextMenuEntry> list )
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{
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if ( CheckAccess( animal, from ) )
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list.Add( new PackAnimalBackpackEntry( animal, from ) );
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}
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public static bool CheckAccess( BaseCreature animal, Mobile from )
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{
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if ( from == animal || from.AccessLevel >= AccessLevel.GameMaster )
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return true;
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if ( from.Alive && animal.Controlled && !animal.IsDeadPet && (from == animal.ControlMaster || from == animal.SummonMaster) )
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return true;
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return false;
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}
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public static void CombineBackpacks( BaseCreature animal )
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{
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Container pack = animal.Backpack;
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if ( pack != null )
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{
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Container newPack = new Backpack();
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for ( int i = pack.Items.Count - 1; i >= 0; --i )
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{
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if ( i >= pack.Items.Count )
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continue;
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newPack.DropItem( pack.Items[i] );
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}
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pack.DropItem( newPack );
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}
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}
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public static void TryPackOpen( BaseCreature animal, Mobile from )
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{
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if ( animal.IsDeadPet )
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return;
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Container item = animal.Backpack;
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if ( item != null )
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from.Use( item );
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}
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}
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} |