AvatarsConquest/Source/Geometry.cs

638 lines
No EOL
13 KiB
C#

/***************************************************************************
* Geometry.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
namespace Server
{
[Parsable]
public struct Point2D : IPoint2D, IComparable, IComparable<Point2D>
{
internal int m_X;
internal int m_Y;
public static readonly Point2D Zero = new Point2D( 0, 0 );
public Point2D( int x, int y )
{
m_X = x;
m_Y = y;
}
public Point2D( IPoint2D p ) : this( p.X, p.Y )
{
}
[CommandProperty( AccessLevel.Counselor )]
public int X
{
get
{
return m_X;
}
set
{
m_X = value;
}
}
[CommandProperty( AccessLevel.Counselor )]
public int Y
{
get
{
return m_Y;
}
set
{
m_Y = value;
}
}
public override string ToString()
{
return String.Format( "({0}, {1})", m_X, m_Y );
}
public static Point2D Parse( string value )
{
int start = value.IndexOf( '(' );
int end = value.IndexOf( ',', start + 1 );
string param1 = value.Substring( start + 1, end - (start + 1) ).Trim();
start = end;
end = value.IndexOf( ')', start + 1 );
string param2 = value.Substring( start + 1, end - (start + 1) ).Trim();
return new Point2D( Convert.ToInt32( param1 ), Convert.ToInt32( param2 ) );
}
public int CompareTo( Point2D other )
{
int v = ( m_X.CompareTo( other.m_X ) );
if ( v == 0 )
v = ( m_Y.CompareTo( other.m_Y ) );
return v;
}
public int CompareTo( object other )
{
if ( other is Point2D )
return this.CompareTo( (Point2D) other );
else if ( other == null )
return -1;
throw new ArgumentException();
}
public override bool Equals( object o )
{
if ( o == null || !(o is IPoint2D) ) return false;
IPoint2D p = (IPoint2D)o;
return m_X == p.X && m_Y == p.Y;
}
public override int GetHashCode()
{
return m_X ^ m_Y;
}
public static bool operator == ( Point2D l, Point2D r )
{
return l.m_X == r.m_X && l.m_Y == r.m_Y;
}
public static bool operator != ( Point2D l, Point2D r )
{
return l.m_X != r.m_X || l.m_Y != r.m_Y;
}
public static bool operator == ( Point2D l, IPoint2D r )
{
if ( Object.ReferenceEquals( r, null ) )
return false;
return l.m_X == r.X && l.m_Y == r.Y;
}
public static bool operator != ( Point2D l, IPoint2D r )
{
if ( Object.ReferenceEquals( r, null ) )
return false;
return l.m_X !=r.X || l.m_Y != r.Y;
}
public static bool operator > ( Point2D l, Point2D r )
{
return l.m_X > r.m_X && l.m_Y > r.m_Y;
}
public static bool operator > ( Point2D l, Point3D r )
{
return l.m_X > r.m_X && l.m_Y > r.m_Y;
}
public static bool operator > ( Point2D l, IPoint2D r )
{
if ( Object.ReferenceEquals( r, null ) )
return false;
return l.m_X > r.X && l.m_Y > r.Y;
}
public static bool operator < ( Point2D l, Point2D r )
{
return l.m_X < r.m_X && l.m_Y < r.m_Y;
}
public static bool operator < ( Point2D l, Point3D r )
{
return l.m_X < r.m_X && l.m_Y < r.m_Y;
}
public static bool operator < ( Point2D l, IPoint2D r )
{
if ( Object.ReferenceEquals( r, null ) )
return false;
return l.m_X < r.X && l.m_Y < r.Y;
}
public static bool operator >= ( Point2D l, Point2D r )
{
return l.m_X >= r.m_X && l.m_Y >= r.m_Y;
}
public static bool operator >= ( Point2D l, Point3D r )
{
return l.m_X >= r.m_X && l.m_Y >= r.m_Y;
}
public static bool operator >= ( Point2D l, IPoint2D r )
{
if ( Object.ReferenceEquals( r, null ) )
return false;
return l.m_X >= r.X && l.m_Y >= r.Y;
}
public static bool operator <= ( Point2D l, Point2D r )
{
return l.m_X <= r.m_X && l.m_Y <= r.m_Y;
}
public static bool operator <= ( Point2D l, Point3D r )
{
return l.m_X <= r.m_X && l.m_Y <= r.m_Y;
}
public static bool operator <= ( Point2D l, IPoint2D r )
{
if ( Object.ReferenceEquals( r, null ) )
return false;
return l.m_X <= r.X && l.m_Y <= r.Y;
}
}
[Parsable]
public struct Point3D : IPoint3D, IComparable, IComparable<Point3D>
{
internal int m_X;
internal int m_Y;
internal int m_Z;
public static readonly Point3D Zero = new Point3D( 0, 0, 0 );
public Point3D( int x, int y, int z )
{
m_X = x;
m_Y = y;
m_Z = z;
}
public Point3D( IPoint3D p )
: this( p.X, p.Y, p.Z )
{
}
public Point3D( IPoint2D p, int z )
: this( p.X, p.Y, z )
{
}
[CommandProperty( AccessLevel.Counselor )]
public int X
{
get
{
return m_X;
}
set
{
m_X = value;
}
}
[CommandProperty( AccessLevel.Counselor )]
public int Y
{
get
{
return m_Y;
}
set
{
m_Y = value;
}
}
[CommandProperty( AccessLevel.Counselor )]
public int Z
{
get
{
return m_Z;
}
set
{
m_Z = value;
}
}
public override string ToString()
{
return String.Format( "({0}, {1}, {2})", m_X, m_Y, m_Z );
}
public override bool Equals( object o )
{
if ( o == null || !( o is IPoint3D ) )
return false;
IPoint3D p = (IPoint3D) o;
return m_X == p.X && m_Y == p.Y && m_Z == p.Z;
}
public override int GetHashCode()
{
return m_X ^ m_Y ^ m_Z;
}
public static Point3D Parse( string value )
{
int start = value.IndexOf( '(' );
int end = value.IndexOf( ',', start + 1 );
string param1 = value.Substring( start + 1, end - ( start + 1 ) ).Trim();
start = end;
end = value.IndexOf( ',', start + 1 );
string param2 = value.Substring( start + 1, end - ( start + 1 ) ).Trim();
start = end;
end = value.IndexOf( ')', start + 1 );
string param3 = value.Substring( start + 1, end - ( start + 1 ) ).Trim();
return new Point3D( Convert.ToInt32( param1 ), Convert.ToInt32( param2 ), Convert.ToInt32( param3 ) );
}
public static bool operator ==( Point3D l, Point3D r )
{
return l.m_X == r.m_X && l.m_Y == r.m_Y && l.m_Z == r.m_Z;
}
public static bool operator !=( Point3D l, Point3D r )
{
return l.m_X != r.m_X || l.m_Y != r.m_Y || l.m_Z != r.m_Z;
}
public static bool operator ==( Point3D l, IPoint3D r )
{
if ( Object.ReferenceEquals( r, null ) )
return false;
return l.m_X == r.X && l.m_Y == r.Y && l.m_Z == r.Z;
}
public static bool operator !=( Point3D l, IPoint3D r )
{
if ( Object.ReferenceEquals( r, null ) )
return false;
return l.m_X != r.X || l.m_Y != r.Y || l.m_Z != r.Z;
}
public int CompareTo( Point3D other )
{
int v = ( m_X.CompareTo( other.m_X ) );
if ( v == 0 )
{
v = ( m_Y.CompareTo( other.m_Y ) );
if ( v == 0 )
v = ( m_Z.CompareTo( other.m_Z ) );
}
return v;
}
public int CompareTo( object other )
{
if ( other is Point3D )
return this.CompareTo( (Point3D) other );
else if ( other == null )
return -1;
throw new ArgumentException();
}
}
[NoSort]
[Parsable]
[PropertyObject]
public struct Rectangle2D
{
private Point2D m_Start;
private Point2D m_End;
public Rectangle2D( IPoint2D start, IPoint2D end )
{
m_Start = new Point2D( start );
m_End = new Point2D( end );
}
public Rectangle2D( int x, int y, int width, int height )
{
m_Start = new Point2D( x, y );
m_End = new Point2D( x + width, y + height );
}
public void Set( int x, int y, int width, int height )
{
m_Start = new Point2D( x, y );
m_End = new Point2D( x + width, y + height );
}
public static Rectangle2D Parse( string value )
{
int start = value.IndexOf( '(' );
int end = value.IndexOf( ',', start + 1 );
string param1 = value.Substring( start + 1, end - (start + 1) ).Trim();
start = end;
end = value.IndexOf( ',', start + 1 );
string param2 = value.Substring( start + 1, end - (start + 1) ).Trim();
start = end;
end = value.IndexOf( ',', start + 1 );
string param3 = value.Substring( start + 1, end - (start + 1) ).Trim();
start = end;
end = value.IndexOf( ')', start + 1 );
string param4 = value.Substring( start + 1, end - (start + 1) ).Trim();
return new Rectangle2D( Convert.ToInt32( param1 ), Convert.ToInt32( param2 ), Convert.ToInt32( param3 ), Convert.ToInt32( param4 ) );
}
[CommandProperty( AccessLevel.Counselor )]
public Point2D Start
{
get
{
return m_Start;
}
set
{
m_Start = value;
}
}
[CommandProperty( AccessLevel.Counselor )]
public Point2D End
{
get
{
return m_End;
}
set
{
m_End = value;
}
}
[CommandProperty( AccessLevel.Counselor )]
public int X
{
get
{
return m_Start.m_X;
}
set
{
m_Start.m_X = value;
}
}
[CommandProperty( AccessLevel.Counselor )]
public int Y
{
get
{
return m_Start.m_Y;
}
set
{
m_Start.m_Y = value;
}
}
[CommandProperty( AccessLevel.Counselor )]
public int Width
{
get
{
return m_End.m_X - m_Start.m_X;
}
set
{
m_End.m_X = m_Start.m_X + value;
}
}
[CommandProperty( AccessLevel.Counselor )]
public int Height
{
get
{
return m_End.m_Y - m_Start.m_Y;
}
set
{
m_End.m_Y = m_Start.m_Y + value;
}
}
public void MakeHold( Rectangle2D r )
{
if ( r.m_Start.m_X < m_Start.m_X )
m_Start.m_X = r.m_Start.m_X;
if ( r.m_Start.m_Y < m_Start.m_Y )
m_Start.m_Y = r.m_Start.m_Y;
if ( r.m_End.m_X > m_End.m_X )
m_End.m_X = r.m_End.m_X;
if ( r.m_End.m_Y > m_End.m_Y )
m_End.m_Y = r.m_End.m_Y;
}
public bool Contains( Point3D p )
{
return ( m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y );
//return ( m_Start <= p && m_End > p );
}
public bool Contains( Point2D p )
{
return ( m_Start.m_X <= p.m_X && m_Start.m_Y <= p.m_Y && m_End.m_X > p.m_X && m_End.m_Y > p.m_Y );
//return ( m_Start <= p && m_End > p );
}
public bool Contains( IPoint2D p )
{
return ( m_Start <= p && m_End > p );
}
public override string ToString()
{
return String.Format( "({0}, {1})+({2}, {3})", X, Y, Width, Height );
}
}
[NoSort]
[PropertyObject]
public struct Rectangle3D
{
private Point3D m_Start;
private Point3D m_End;
public Rectangle3D( Point3D start, Point3D end )
{
m_Start = start;
m_End = end;
}
public Rectangle3D( int x, int y, int z, int width, int height, int depth )
{
m_Start = new Point3D( x, y, z );
m_End = new Point3D( x + width, y + height, z + depth );
}
[CommandProperty( AccessLevel.Counselor )]
public Point3D Start
{
get
{
return m_Start;
}
set
{
m_Start = value;
}
}
[CommandProperty( AccessLevel.Counselor )]
public Point3D End
{
get
{
return m_End;
}
set
{
m_End = value;
}
}
[CommandProperty( AccessLevel.Counselor )]
public int Width
{
get
{
return m_End.X - m_Start.X;
}
}
[CommandProperty( AccessLevel.Counselor )]
public int Height
{
get
{
return m_End.Y - m_Start.Y;
}
}
[CommandProperty( AccessLevel.Counselor )]
public int Depth
{
get
{
return m_End.Z - m_Start.Z;
}
}
public bool Contains( Point3D p )
{
return ( p.m_X >= m_Start.m_X )
&& ( p.m_X < m_End.m_X )
&& ( p.m_Y >= m_Start.m_Y )
&& ( p.m_Y < m_End.m_Y )
&& ( p.m_Z >= m_Start.m_Z )
&& ( p.m_Z < m_End.m_Z );
}
public bool Contains( IPoint3D p )
{
return ( p.X >= m_Start.m_X )
&& ( p.X < m_End.m_X )
&& ( p.Y >= m_Start.m_Y )
&& ( p.Y < m_End.m_Y )
&& ( p.Z >= m_Start.m_Z )
&& ( p.Z < m_End.m_Z );
}
}
}