AvatarsConquest/Source/Items/BaseMulti.cs

174 lines
No EOL
3.6 KiB
C#

/***************************************************************************
* BaseMulti.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
namespace Server.Items
{
public class BaseMulti : Item
{
[Constructable]
public BaseMulti( int itemID ) : base( itemID )
{
Movable = false;
}
public BaseMulti( Serial serial ) : base( serial )
{
}
[CommandProperty( AccessLevel.GameMaster )]
public override int ItemID {
get {
return base.ItemID;
}
set {
if ( base.ItemID != value ) {
Map facet = ( this.Parent == null ? this.Map : null );
if ( facet != null ) {
facet.OnLeave( this );
}
base.ItemID = value;
if ( facet != null ) {
facet.OnEnter( this );
}
}
}
}
[Obsolete( "Replace with calls to OnLeave and OnEnter surrounding component invalidation.", true )]
public virtual void RefreshComponents()
{
if ( this.Parent == null ) {
Map facet = this.Map;
if ( facet != null ) {
facet.OnLeave( this );
facet.OnEnter( this );
}
}
}
public override int LabelNumber
{
get
{
MultiComponentList mcl = this.Components;
if ( mcl.List.Length > 0 ) {
int id = mcl.List[0].m_ItemID;
if ( id < 0x4000 )
return 1020000 + id;
else
return 1078872 + id;
}
return base.LabelNumber;
}
}
public override int GetMaxUpdateRange()
{
return 22;
}
public override int GetUpdateRange( Mobile m )
{
return 22;
}
public virtual MultiComponentList Components
{
get
{
return MultiData.GetComponents( ItemID );
}
}
public virtual bool Contains( Point2D p )
{
return Contains( p.m_X, p.m_Y );
}
public virtual bool Contains( Point3D p )
{
return Contains( p.m_X, p.m_Y );
}
public virtual bool Contains( IPoint3D p )
{
return Contains( p.X, p.Y );
}
public virtual bool Contains( int x, int y )
{
MultiComponentList mcl = this.Components;
x -= this.X + mcl.Min.m_X;
y -= this.Y + mcl.Min.m_Y;
return x >= 0
&& x < mcl.Width
&& y >= 0
&& y < mcl.Height
&& mcl.Tiles[x][y].Length > 0;
}
public bool Contains( Mobile m )
{
if ( m.Map == this.Map )
return Contains( m.X, m.Y );
else
return false;
}
public bool Contains( Item item )
{
if ( item.Map == this.Map )
return Contains( item.X, item.Y );
else
return false;
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( version == 0 ) {
if ( ItemID >= 0x4000 ) {
ItemID -= 0x4000;
}
}
}
}
}