AvatarsConquest/Source/Items/Containers.cs

166 lines
No EOL
3.7 KiB
C#

/***************************************************************************
* Containers.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using Server.Network;
namespace Server.Items
{
public class InnBox : Container
{
private Mobile m_Owner;
private bool m_Open;
public override int DefaultMaxWeight
{
get
{
return 0;
}
}
public override bool IsVirtualItem
{
get { return true; }
}
public InnBox( Serial serial ) : base( serial )
{
}
public Mobile Owner
{
get
{
return m_Owner;
}
}
public bool Opened
{
get
{
return m_Open;
}
}
public void Open()
{
m_Open = true;
if ( m_Owner != null )
{
//m_Owner.PrivateOverheadMessage( MessageType.Regular, 0x3B2, true, String.Format( "Inn Chest has {0} items, {1} stones", TotalItems, TotalWeight ), m_Owner.NetState );
m_Owner.Send( new EquipUpdate( this ) );
DisplayTo( m_Owner );
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (Mobile) m_Owner );
writer.Write( (bool) m_Open );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 0:
{
m_Owner = reader.ReadMobile();
m_Open = reader.ReadBool();
if ( m_Owner == null )
Delete();
break;
}
}
if ( this.ItemID == 0xE41 )
this.ItemID = 0xE7C;
}
private static bool m_SendRemovePacket;
public static bool SendDeleteOnClose{ get{ return m_SendRemovePacket; } set{ m_SendRemovePacket = value; } }
public void Close()
{
m_Open = false;
if ( m_Owner != null && m_SendRemovePacket )
m_Owner.Send( this.RemovePacket );
}
public override void OnSingleClick( Mobile from )
{
}
public override void OnDoubleClick( Mobile from )
{
}
public override DeathMoveResult OnParentDeath( Mobile parent )
{
return DeathMoveResult.RemainEquiped;
}
public InnBox( Mobile owner ) : base( 0x0E42 )
{
Layer = Layer.Inn;
Movable = false;
m_Owner = owner;
}
public override bool IsAccessibleTo(Mobile check)
{
if ( ( check == m_Owner && m_Open ) || check.AccessLevel >= AccessLevel.GameMaster )
return base.IsAccessibleTo (check);
else
return false;
}
public override bool OnDragDrop( Mobile from, Item dropped )
{
if ( ( from == m_Owner && m_Open ) || from.AccessLevel >= AccessLevel.GameMaster )
return base.OnDragDrop( from, dropped );
else
return false;
}
public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
{
if ( ( from == m_Owner && m_Open ) || from.AccessLevel >= AccessLevel.GameMaster )
return base.OnDragDropInto (from, item, p);
else
return false;
}
}
}