AvatarsConquest/Source/Persistence/SequentialFileWriter.cs

141 lines
No EOL
3.5 KiB
C#

/***************************************************************************
* SequentialFileWriter.cs
* -------------------
* begin : May 1, 2002
* copyright : (C) The RunUO Software Team
* email : info@runuo.com
*
* $Id$
*
***************************************************************************/
/***************************************************************************
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
***************************************************************************/
using System;
using System.IO;
using System.Collections.Generic;
using System.Text;
using System.Threading;
namespace Server {
public sealed class SequentialFileWriter : Stream {
private FileStream fileStream;
private FileQueue fileQueue;
private AsyncCallback writeCallback;
private SaveMetrics metrics;
public SequentialFileWriter( string path, SaveMetrics metrics ) {
if ( path == null ) {
throw new ArgumentNullException( "path" );
}
this.metrics = metrics;
this.fileStream = FileOperations.OpenSequentialStream( path, FileMode.Create, FileAccess.Write, FileShare.None );
fileQueue = new FileQueue(
Math.Max( 1, FileOperations.Concurrency ),
FileCallback
);
}
public override long Position {
get {
return fileQueue.Position;
}
set {
throw new InvalidOperationException();
}
}
private void FileCallback( FileQueue.Chunk chunk ) {
if ( FileOperations.AreSynchronous ) {
fileStream.Write( chunk.Buffer, chunk.Offset, chunk.Size );
if ( metrics != null ) {
metrics.OnFileWritten( chunk.Size );
}
chunk.Commit();
} else {
if ( writeCallback == null ) {
writeCallback = this.OnWrite;
}
fileStream.BeginWrite( chunk.Buffer, chunk.Offset, chunk.Size, writeCallback, chunk );
}
}
private void OnWrite( IAsyncResult asyncResult ) {
FileQueue.Chunk chunk = asyncResult.AsyncState as FileQueue.Chunk;
fileStream.EndWrite( asyncResult );
if ( metrics != null ) {
metrics.OnFileWritten( chunk.Size );
}
chunk.Commit();
}
public override void Write( byte[] buffer, int offset, int size ) {
fileQueue.Enqueue( buffer, offset, size );
}
public override void Flush() {
fileQueue.Flush();
fileStream.Flush();
}
protected override void Dispose( bool disposing ) {
if ( fileStream != null ) {
Flush();
fileQueue.Dispose();
fileQueue = null;
fileStream.Close();
fileStream = null;
}
base.Dispose( disposing );
}
public override bool CanRead {
get { return false; }
}
public override bool CanSeek {
get { return false; }
}
public override bool CanWrite {
get { return true; }
}
public override long Length {
get { return this.Position; }
}
public override int Read( byte[] buffer, int offset, int count ) {
throw new InvalidOperationException();
}
public override long Seek( long offset, SeekOrigin origin ) {
throw new InvalidOperationException();
}
public override void SetLength( long value ) {
fileStream.SetLength( value );
}
}
}