AvatarsConquest/Scripts/Quests/Rewards/BleedersBlade.cs

37 lines
877 B
C#

using System;
using Server;
namespace Server.Items
{
public class BleedersBlade : Katana
{
[Constructable]
public BleedersBlade()
{
Name = "The Bleeder's Blade";
Hue = 32;
AccuracyLevel = WeaponAccuracyLevel.Supremely;
DamageLevel = WeaponDamageLevel.Vanq;
DurabilityLevel = WeaponDurabilityLevel.Indestructible;
}
public BleedersBlade( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}