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## HellSteed : BaseMount, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IMount

(ctor) HellSteed()
(ctor) HellSteed( string name )
(ctor) HellSteed( Serial serial )
Poison PoisonImmune( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )