#### Back to Server.Items

## SOS : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Nested Types: MessageEntry, MessageGump

(static) Point3D FindLocation( Map map )
(static) bool ValidateDeepWater( Map map, int x, int y )
(ctor) SOS()
(ctor) SOS( Map map )
(ctor) SOS( Serial serial )
(ctor) SOS( Map map, int level )
bool IsAncient( get; )
int LabelNumber( get; )
int Level( get; set; )
int MessageIndex( get; set; )
Point3D TargetLocation( get; set; )
Map TargetMap( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )
void UpdateHue()