#### Back to Server.Items

## CannonAddon : BaseAddon, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IChopable, IAddon

#### Nested Types: InternalGump, InternalTarget

(ctor) CannonAddon( Serial serial )
(ctor) CannonAddon( CannonDirection direction )
CannonDirection CannonDirection( get; )
int Charges( get; set; )
BaseAddonDeed Deed( get; )
bool IsRewardItem( get; set; )
virtual void Deserialize( GenericReader reader )
void DoFireEffect( IPoint3D target )
void Fill( Mobile from, PotionKeg keg )
virtual void OnComponentUsed( AddonComponent c, Mobile from )
virtual void Serialize( GenericWriter writer )
int Validate( PotionKeg keg )