#### Back to Server.Items

## BaseWaterContainer : Container, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHasQuantity

#### Derived Types: Bucket, Tub, WaterBarrel

(ctor) BaseWaterContainer( Serial serial )
(ctor) BaseWaterContainer( int Item_Id, bool filled )
int DefaultGumpID( get; )
int fullItem_ID( get; )
bool IsEmpty( get; )
bool IsFull( get; )
int MaxQuantity( get; )
int Quantity( get; set; )
int voidItem_ID( get; )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void OnDoubleClick( Mobile from )
virtual bool OnDragDropInto( Mobile from, Item item, Point3D p )
virtual void OnSingleClick( Mobile from )
virtual void Serialize( GenericWriter writer )