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## StealableArtifactsSpawner : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Nested Types: StealableEntry, StealableInstance

(static) StealableEntry[] Entries( get; )
(static) StealableArtifactsSpawner Instance( get; )
(static) Type[] TypesOfEntires( get; )
(static) bool Create()
(static) void GenStealArties_OnCommand( CommandEventArgs args )
(static) int GetLampPostHue()
(static) StealableInstance GetStealableInstance( Item item )
(static) void Initialize()
(static) bool Remove()
(static) void RemoveStealArties_OnCommand( CommandEventArgs args )
(ctor) StealableArtifactsSpawner()
(ctor) StealableArtifactsSpawner( Serial serial )
string DefaultName( get; )
void CheckRespawn()
virtual void Deserialize( GenericReader reader )
virtual void OnDelete()
virtual void Serialize( GenericWriter writer )