#### Back to Server.Items

## GasTrap : BaseTrap, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(static) int GetBaseID( GasTrapType type )
(ctor) GasTrap()
(ctor) GasTrap( GasTrapType type )
(ctor) GasTrap( Poison poison )
(ctor) GasTrap( Serial serial )
(ctor) GasTrap( GasTrapType type, Poison poison )
bool PassivelyTriggered( get; )
TimeSpan PassiveTriggerDelay( get; )
int PassiveTriggerRange( get; )
Poison Poison( get; set; )
TimeSpan ResetDelay( get; )
GasTrapType Type( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void OnTrigger( Mobile from )
virtual void Serialize( GenericWriter writer )