#### Back to Server.Items

## ArcaneFocus : TransientItem, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) ArcaneFocus( Serial serial )
(ctor) ArcaneFocus( TimeSpan lifeSpan, int strengthBonus )
TextDefinition InvalidTransferMessage( get; )
int LabelNumber( get; )
bool Nontransferable( get; )
int StrengthBonus( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void Serialize( GenericWriter writer )