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## Reptalon : BaseMount, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IMount

(ctor) Reptalon()
(ctor) Reptalon( Serial serial )
bool CanAngerOnTame( get; )
bool CanBreath( get; )
FoodType FavoriteFood( get; )
int Hides( get; )
int Meat( get; )
bool StatLossAfterTame( get; )
int TreasureMapLevel( get; )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual WeaponAbility GetWeaponAbility()
virtual void Serialize( GenericWriter writer )