#### Back to Server.Items

## ScrollofTranscendence : SpecialScroll, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(static) ScrollofTranscendence CreateRandom( int min, int max )
(ctor) ScrollofTranscendence()
(ctor) ScrollofTranscendence( Serial serial )
(ctor) ScrollofTranscendence( SkillName skill, double value )
string DefaultTitle( get; )
int LabelNumber( get; )
int Message( get; )
virtual bool CanUse( Mobile from )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void Serialize( GenericWriter writer )
virtual void Use( Mobile from )