#### Back to Server.Items

## StrongBackpack : Backpack, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IDyable

(ctor) StrongBackpack()
(ctor) StrongBackpack( Serial serial )
int DefaultMaxWeight( get; )
virtual bool CheckContentDisplay( Mobile from )
virtual bool CheckHold( Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )