#### Back to Server.Mobiles

## BaseWarHorse : BaseMount, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IMount

#### Derived Types: CoMWarHorse, MinaxWarHorse, SLWarHorse, TBWarHorse

(ctor) BaseWarHorse( Serial serial )
(ctor) BaseWarHorse( int bodyID, int itemID, AIType aiType, FightMode fightMode, int rangePerception, int rangeFight, double activeSpeed, double passiveSpeed )
FoodType FavoriteFood( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )