#### Back to Server.Factions

## FactionStone : BaseSystemController, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) FactionStone()
(ctor) FactionStone( Faction faction )
(ctor) FactionStone( Serial serial )
string DefaultName( get; )
Faction Faction( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )