#### Back to Server.Engines.Plants

## MainPlantGump : Gump

(static) Item GetPotion( Mobile from, PotionEffect[] effects )
(ctor) MainPlantGump( PlantItem plant )
void AddGrowthIndicator( int x, int y )
void AddLevel( int x, int y, int value )
void AddPlus( int x, int y, int value )
void AddPlusMinus( int x, int y, int value )
void AddPotion( Mobile from, PotionEffect[] effects )
void DrawBackground()
void DrawPlant()
virtual void OnResponse( NetState sender, RelayInfo info )