#### Back to Server.Misc

## AccountHandler

(static) Dictionary<IPAddress,Int32> IPTable( get; )
(static) AccessLevel LockdownLevel( get; set; )
(static) bool CanCreate( IPAddress ip )
(static) Account CreateAccount( NetState state, string un, string pw )
(static) void EventSink_AccountLogin( AccountLoginEventArgs e )
(static) void EventSink_DeleteRequest( DeleteRequestEventArgs e )
(static) void EventSink_GameLogin( GameLoginEventArgs e )
(static) void Initialize()
(static) void Password_OnCommand( CommandEventArgs e )
(ctor) AccountHandler()