#### Back to Server.Mobiles

## GolemController : BaseCreature, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget

(ctor) GolemController()
(ctor) GolemController( Serial serial )
bool AlwaysMurderer( get; )
bool ClickTitle( get; )
bool ShowFameTitle( get; )
void AddArcane( Item item )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual void Serialize( GenericWriter writer )