#### Back to Server.Items

## ConfirmationMoongate : Moongate, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) ConfirmationMoongate()
(ctor) ConfirmationMoongate( Serial serial )
(ctor) ConfirmationMoongate( Point3D target, Map targetMap )
int GumpHeight( get; set; )
int GumpWidth( get; set; )
int MessageColor( get; set; )
int MessageNumber( get; set; )
string MessageString( get; set; )
int TitleColor( get; set; )
int TitleNumber( get; set; )
virtual void BeginConfirmation( Mobile from )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )
virtual void Warning_Callback( Mobile from, bool okay, object state )