#### Back to Server.Items

## Key : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Nested Types: CopyTarget, RenamePrompt, UnlockTarget

(static) bool ContainsKey( Container cont, uint keyValue )
(static) uint RandomValue()
(static) void RemoveKeys( Mobile m, uint keyValue )
(static) void RemoveKeys( Container cont, uint keyValue )
(ctor) Key()
(ctor) Key( KeyType type )
(ctor) Key( Serial serial )
(ctor) Key( uint val )
(ctor) Key( KeyType type, uint LockVal )
(ctor) Key( KeyType type, uint LockVal, Item link )
string Description( get; set; )
uint KeyValue( get; set; )
Item Link( get; set; )
int MaxRange( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void OnDoubleClick( Mobile from )
virtual void OnSingleClick( Mobile from )
virtual void Serialize( GenericWriter writer )
bool UseOn( Mobile from, ILockable o )