#### Back to Server.Gumps

## Gump

#### Derived Types: AcceptProtectorGump, AddDoorGump, AddGump, AdminGump, AnimalFormGump, AnimalLoreGump, BanDurationGump, BarkeeperGump, BarkeeperTitleGump, BaseConfirmGump, BaseGridGump, BaseGuildGump, BaseImageTileButtonsGump, BaseQuestGump, BaseVendorRentalGump, BOBFilterGump, BOBGump, BODBuyGump, CancelRenewInventoryInsuranceGump, CategorizedAddGump, ChangeHairHueGump, ChangeHairstyleGump, CharacterPlinthGump, CharacterStatueGump, ChylothPartyGump, ClaimListGump, ClientGump, CommandInfoGump, ConfirmCommitGump, ConfirmDryDockGump, ConfirmGump, ConfirmHeritageGump, ConfirmHouseResize, ConfirmReleaseGump, ConfirmRemovalGump, ConfirmSkillGump, ConfirmTransferGump, CraftGump, CraftGumpItem, CreateGuildGump, CustomHuePickerGump, DawnsMusicBoxGump, DisguiseGump, EditSkillGump, ElectionManagementGump, EmptyTheBowlGump, ErrorGump, FacingGump, FacingGump, FacingGump, FactionGump, GameGump, GoGump, GuildChangeTypeGump, GuildCharterGump, GuildGump, GuildListGump, GuildmasterGump, GuildMobileListGump, GuildWarAdminGump, GuildWarGump, HairDyeGump, HairstylistBuyGump, HelpGump, HeritageTokenGump, HolidayTreeChoiceGump, HonorSelf, HouseDemolishGump, HouseGump, HouseGumpAOS, HouseListGump, HousePlacementCategoryGump, HousePlacementListGump, HouseRaffleManagementGump, HouseRemoveGump, HouseTransferGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, InternalGump, LargeBODAcceptGump, LargeBODGump, LogoutGump, MainPlantGump, MessageGump, MessageSentGump, MistletoeAddonGump, MistletoeDeedGump, MoongateConfirmGump, MoongateGump, NewPlayerVendorCustomizeGump, NewPlayerVendorOwnerGump, NewPolymorphGump, NoticeGump, OnOffGump, OnOffGump, PageEntryGump, PagePromptGump, PageQueueGump, PageResponseGump, PetResurrectGump, PlayerBBGump, PlayerVendorBuyGump, PlayerVendorCustomizeGump, PlayerVendorOwnerGump, PolymorphGump, PredefGump, PromotionalTokenGump, PropertiesGump, PuzzleGump, QueryMakersMarkGump, ReclaimVendorGump, RemoveGump, RenounceYoungGump, ReportMurdererGump, ReproductionGump, ResurrectGump, RewardChoiceGump, RewardConfirmGump, RewardDemolitionGump, RewardNoticeGump, RewardOptionGump, RunebookGump, ScrollOfAbraxusGump, SelectSkillGump, SetBodyGump, SetGump, SetListOptionGump, SetObjectGump, SetPoint2DGump, SetPoint3DGump, SetSecureLevelGump, SetTimeSpanGump, SetToDecorativeGump, ShardPollGump, SkillsGump, SmallBODAcceptGump, SmallBODGump, SpawnerGump, SpecialBeardDyeGump, SpecialHairDyeGump, SpeechLogGump, StatusGump, StuckMenu, SummonFamiliarGump, TCHelpGump, TithingGump, ToTAdminGump, TownCrierGump, TrackWhatGump, TrackWhoGump, VendorInventoryGump, VendorRentalRefundGump, ViewHousesGump, VirtueGump, VirtueInfoGump, VirtueStatusGump, WarningGump, WhoGump, WreathAddonGump, WreathDeedGump, YoungDeathNotice, YoungDungeonWarning

(static) int GetTypeID( Type type )
(static) byte[] StringToBuffer( string str )
(ctor) Gump( int x, int y )
bool Closable( get; set; )
bool Disposable( get; set; )
bool Dragable( get; set; )
List<GumpEntry> Entries( get; )
bool Resizable( get; set; )
int Serial( get; set; )
int TypeID( get; )
int X( get; set; )
int Y( get; set; )
void Add( GumpEntry g )
void AddAlphaRegion( int x, int y, int width, int height )
void AddBackground( int x, int y, int width, int height, int gumpID )
void AddButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param )
void AddCheck( int x, int y, int inactiveID, int activeID, bool initialState, int switchID )
void AddGroup( int group )
void AddHtml( int x, int y, int width, int height, string text, bool background, bool scrollbar )
void AddHtmlLocalized( int x, int y, int width, int height, int number, bool background, bool scrollbar )
void AddHtmlLocalized( int x, int y, int width, int height, int number, int color, bool background, bool scrollbar )
void AddHtmlLocalized( int x, int y, int width, int height, int number, string args, int color, bool background, bool scrollbar )
void AddImage( int x, int y, int gumpID )
void AddImage( int x, int y, int gumpID, int hue )
void AddImageTiled( int x, int y, int width, int height, int gumpID )
void AddImageTiledButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param, int itemID, int hue, int width, int height )
void AddImageTiledButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param, int itemID, int hue, int width, int height, int localizedTooltip )
void AddItem( int x, int y, int itemID )
void AddItem( int x, int y, int itemID, int hue )
void AddLabel( int x, int y, int hue, string text )
void AddLabelCropped( int x, int y, int width, int height, int hue, string text )
void AddPage( int page )
void AddRadio( int x, int y, int inactiveID, int activeID, bool initialState, int switchID )
void AddTextEntry( int x, int y, int width, int height, int hue, int entryID, string initialText )
void AddTextEntry( int x, int y, int width, int height, int hue, int entryID, string initialText, int size )
void AddTooltip( int number )
Packet Compile()
Packet Compile( NetState ns )
int Intern( string value )
void Invalidate()
virtual void OnResponse( NetState sender, RelayInfo info )
virtual void OnServerClose( NetState owner )
void Remove( GumpEntry g )
void SendTo( NetState state )