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## ReportMurdererGump : Gump

#### Nested Types: GumpTimer

(static) void EventSink_PlayerDeath( PlayerDeathEventArgs e )
(static) void Initialize()
(static) void ReportedListExpiry_Callback( object state )
(ctor) ReportMurdererGump( Mobile victum, List<Mobile> killers )
(ctor) ReportMurdererGump( Mobile victum, List<Mobile> killers, int idx )
void BuildGump()
virtual void OnResponse( NetState state, RelayInfo info )