#### Back to Server.Items

## WarningItem : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Derived Types: HintItem

(ctor) WarningItem( Serial serial )
(ctor) WarningItem( int itemID, int range, int warning )
(ctor) WarningItem( int itemID, int range, string warning )
bool HandlesOnMovement( get; )
int NeighborRange( get; )
bool OnlyToTriggerer( get; )
int Range( get; set; )
TimeSpan ResetDelay( get; set; )
int WarningNumber( get; set; )
string WarningString( get; set; )
virtual void Broadcast( Mobile triggerer )
virtual void Deserialize( GenericReader reader )
void InternalCallback()
virtual void OnMovement( Mobile m, Point3D oldLocation )
virtual void SendMessage( Mobile triggerer, bool onlyToTriggerer, string messageString, int messageNumber )
virtual void Serialize( GenericWriter writer )