#### Back to Server.Mobiles

## SilverSerpent : BaseCreature, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget

(ctor) SilverSerpent()
(ctor) SilverSerpent( Serial serial )
bool DeathAdderCharmable( get; )
Ethic EthicAllegiance( get; )
Faction FactionAllegiance( get; )
Poison HitPoison( get; )
int Meat( get; )
Poison PoisonImmune( get; )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual void Serialize( GenericWriter writer )