#### Back to Server.Guilds

## WarDeclaration

(ctor) WarDeclaration( GenericReader reader )
(ctor) WarDeclaration( Guild g, Guild opponent, int maxKills, TimeSpan warLength, bool warRequester )
Guild Guild( get; )
int Kills( get; set; )
int MaxKills( get; set; )
Guild Opponent( get; )
WarStatus Status( get; )
DateTime WarBeginning( get; set; )
TimeSpan WarLength( get; set; )
bool WarRequester( get; set; )
void Serialize( GenericWriter writer )