#### Back to Server

## Statics

#### Nested Types: DeltaState, StateInfo

(static) void DoUnfreeze( Map map, ref bool badDataFile, ref int totalUnfrozen )
(static) void DoUnfreeze( Map map, Point2D start, Point2D end, ref bool badDataFile, ref int totalUnfrozen )
(static) void Freeze( Mobile from, Map targetMap, Point3D start3d, Point3D end3d )
(static) void Freeze_OnCommand( CommandEventArgs e )
(static) void FreezeBox_Callback( Mobile from, Map map, Point3D start, Point3D end, object state )
(static) void FreezeMap_OnCommand( CommandEventArgs e )
(static) void FreezeWarning_Callback( Mobile from, bool okay, object state )
(static) void FreezeWorld_OnCommand( CommandEventArgs e )
(static) void Initialize()
(static) FileStream OpenWrite( FileStream orig )
(static) StaticTile[] ReadStaticBlock( BinaryReader idxReader, FileStream mulStream, int x, int y, int width, int height, out int count )
(static) void SendWarning( Mobile m, string header, string baseWarning, Map map, Point3D start, Point3D end, WarningGumpCallback callback )
(static) void Unfreeze( Mobile from, Map map, Point3D start, Point3D end )
(static) void Unfreeze_OnCommand( CommandEventArgs e )
(static) void UnfreezeBox_Callback( Mobile from, Map map, Point3D start, Point3D end, object state )
(static) void UnfreezeMap_OnCommand( CommandEventArgs e )
(static) void UnfreezeWarning_Callback( Mobile from, bool okay, object state )
(static) void UnfreezeWorld_OnCommand( CommandEventArgs e )
(ctor) Statics()