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## SerpentPillar : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) SerpentPillar()
(ctor) SerpentPillar( Serial serial )
(ctor) SerpentPillar( string word, Rectangle2D destination )
(ctor) SerpentPillar( string word, Rectangle2D destination, bool active )
bool Active( get; set; )
Rectangle2D Destination( get; set; )
bool HandlesOnSpeech( get; )
string Word( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void OnSpeech( SpeechEventArgs e )
virtual void Serialize( GenericWriter writer )