#### Back to Server.Items

## SoulstoneFragment : SoulStone, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ISecurable, IUsesRemaining

(ctor) SoulstoneFragment()
(ctor) SoulstoneFragment( Serial serial )
(ctor) SoulstoneFragment( int usesRemaining )
(ctor) SoulstoneFragment( string account )
(ctor) SoulstoneFragment( int usesRemaining, string account )
int LabelNumber( get; )
bool ShowUsesRemaining( get; set; )
int UsesRemaining( get; set; )
virtual bool CheckUse( Mobile from )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void Serialize( GenericWriter writer )