#### Back to Server

## ItemData

(ctor) ItemData( string name, TileFlag flags, int weight, int quality, int quantity, int value, int height )
bool Bridge( get; set; )
int CalcHeight( get; )
TileFlag Flags( get; set; )
int Height( get; set; )
bool Impassable( get; set; )
string Name( get; set; )
int Quality( get; set; )
int Quantity( get; set; )
bool Surface( get; set; )
int Value( get; set; )
int Weight( get; set; )