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## DoorGenerator

(static) BaseDoor AddDoor( int x, int y, int z, DoorFacing facing )
(static) void DoorGen_OnCommand( CommandEventArgs e )
(static) void Generate()
(static) void Generate( Rectangle2D region )
(static) void Initialize()
(static) bool IsEastFrame( int id )
(static) bool IsEastFrame( int x, int y, int z )
(static) bool IsFrame( int id, int[] list )
(static) bool IsNorthFrame( int id )
(static) bool IsSouthFrame( int id )
(static) bool IsSouthFrame( int x, int y, int z )
(static) bool IsWestFrame( int id )
(ctor) DoorGenerator()