#### Back to Server.Items

## BaseFloor : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Derived Types: BlueSlateFloorCenter, BricksFloor1, BricksFloor2, CaveFloorCenter, CaveFloorEast, CaveFloorNorth, CaveFloorSouth, CaveFloorWest, CobblestonesFloor, DarkSandstoneFloorN, DarkSandstoneFloorW, GreenMarbleFloor, GreyFlagstones, GreyMarbleFloor, GreySlateFloor, MarbleFloor, MarblePavers, SandFlagstones, SandstoneFloorN, SandstoneFloorW, StonePaversDark, StonePaversLight, StonePaversMedium

(ctor) BaseFloor( Serial serial )
(ctor) BaseFloor( int itemID, int count )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )