#### Back to Server.Mobiles

## OrderGuard : BaseShieldGuard, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget

(ctor) OrderGuard()
(ctor) OrderGuard( Serial serial )
bool BardImmune( get; )
int Keyword( get; )
BaseShield Shield( get; )
int SignupNumber( get; )
GuildType Type( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )