#### Back to Server.Items

## (StealableArtifactsSpawner) - StealableEntry

(ctor) StealableEntry( Map map, Point3D location, int minDelay, int maxDelay, Type type )
(ctor) StealableEntry( Map map, Point3D location, int minDelay, int maxDelay, Type type, int hue )
int Hue( get; )
Point3D Location( get; )
Map Map( get; )
int MaxDelay( get; )
int MinDelay( get; )
Type Type( get; )
Item CreateInstance()