#### Back to Server.Items

## AnkhOfSacrificeComponent : AddonComponent, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IChopable

#### Nested Types: AnkhResurrectGump, LockKarmaEntry, ResurrectEntry

(static) void Resurrect( PlayerMobile m, AnkhOfSacrificeAddon ankh )
(ctor) AnkhOfSacrificeComponent( Serial serial )
(ctor) AnkhOfSacrificeComponent( int itemID )
bool ForceShowProperties( get; )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
virtual void Serialize( GenericWriter writer )