#### Back to Server.Items

## BroadcastCrystal : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Nested Types: InternalTarget

(ctor) BroadcastCrystal()
(ctor) BroadcastCrystal( Serial serial )
(ctor) BroadcastCrystal( int charges )
bool Active( get; set; )
int Charges( get; set; )
bool HandlesOnSpeech( get; )
int LabelNumber( get; )
List<ReceiverCrystal> Receivers( get; )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void OnDoubleClick( Mobile from )
virtual void OnSingleClick( Mobile from )
virtual void OnSpeech( SpeechEventArgs e )
virtual void Serialize( GenericWriter writer )