#### Back to Server.Spells

## SpellRegistry

(static) int Count( get; )
(static) Dictionary<Int32,SpecialMove> SpecialMoves( get; )
(static) Type[] Types( get; )
(static) int GetRegistryNumber( SpecialMove s )
(static) int GetRegistryNumber( ISpell s )
(static) int GetRegistryNumber( Type type )
(static) SpecialMove GetSpecialMove( int spellID )
(static) Spell NewSpell( int spellID, Mobile caster, Item scroll )
(static) Spell NewSpell( string name, Mobile caster, Item scroll )
(static) void Register( int spellID, Type type )
(ctor) SpellRegistry()