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## LargeMarbleHouse : BaseHouse, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) LargeMarbleHouse( Serial serial )
(ctor) LargeMarbleHouse( Mobile owner )
Rectangle2D[] Area( get; )
Point3D BaseBanLocation( get; )
HousePlacementEntry ConvertEntry( get; )
int ConvertOffsetY( get; )
int DefaultPrice( get; )
virtual void Deserialize( GenericReader reader )
virtual HouseDeed GetDeed()
virtual void Serialize( GenericWriter writer )