#### Back to Server.Items

## Board : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ICommodity

#### Derived Types: AshBoard, BloodwoodBoard, FrostwoodBoard, HeartwoodBoard, OakBoard, YewBoard

(ctor) Board()
(ctor) Board( CraftResource resource )
(ctor) Board( Serial serial )
(ctor) Board( int amount )
(ctor) Board( CraftResource resource, int amount )
CraftResource Resource( get; set; )
int Server.Items.ICommodity.DescriptionNumber( get; )
bool Server.Items.ICommodity.IsDeedable( get; )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void Serialize( GenericWriter writer )