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## PlagueBeastBlood : PlagueBeastComponent, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IScissorable, ICarvable

(ctor) PlagueBeastBlood()
(ctor) PlagueBeastBlood( Serial serial )
bool Patched( get; )
bool Starting( get; )
virtual void Deserialize( GenericReader reader )
void Hemorrhage()
virtual void OnAfterDelete()
virtual bool OnBandage( Mobile from )
virtual void Serialize( GenericWriter writer )