#### Back to Server.Engines.Mahjong

## OnMahjongPacketReceive : MulticastDelegate, ICloneable, ISerializable

(ctor) OnMahjongPacketReceive( object object, IntPtr method )
virtual IAsyncResult BeginInvoke( MahjongGame game, NetState state, PacketReader pvSrc, AsyncCallback callback, object object )
virtual void EndInvoke( IAsyncResult result )
virtual void Invoke( MahjongGame game, NetState state, PacketReader pvSrc )