#### Back to Server.Items

## PublicMoongate : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(static) void DeleteAll()
(static) void Initialize()
(static) int MoonGen( PMList list )
(static) void MoonGen_OnCommand( CommandEventArgs e )
(ctor) PublicMoongate()
(ctor) PublicMoongate( Serial serial )
bool ForceShowProperties( get; )
bool HandlesOnMovement( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void OnMovement( Mobile m, Point3D oldLocation )
virtual bool OnMoveOver( Mobile m )
virtual void Serialize( GenericWriter writer )
bool UseGate( Mobile m )