#### Back to Server.Multis.Deeds

## BrickHouseDeed : HouseDeed, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) BrickHouseDeed()
(ctor) BrickHouseDeed( Serial serial )
Rectangle2D[] Area( get; )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual BaseHouse GetHouse( Mobile owner )
virtual void Serialize( GenericWriter writer )