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## GuildstoneDeed : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) GuildstoneDeed( Serial serial )
(ctor) GuildstoneDeed( Guild g, string guildName, string abbrev )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual void GetProperties( ObjectPropertyList list )
virtual void OnDoubleClick( Mobile from )
void Placement_OnTarget( Mobile from, object targeted, object state )
virtual void Serialize( GenericWriter writer )