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## MonkRobe : BaseOuterTorso, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IDyable, IScissorable, IFactionItem, ICraftable, IWearableDurability, IDurability

(ctor) MonkRobe()
(ctor) MonkRobe( int hue )
(ctor) MonkRobe( Serial serial )
bool CanBeBlessed( get; )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual bool Dye( Mobile from, DyeTub sender )
virtual void Serialize( GenericWriter writer )