#### Back to Server.Engines.CannedEvil

## ChampionSkullBrazier : AddonComponent, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IChopable

#### Nested Types: SacrificeTarget

(ctor) ChampionSkullBrazier( Serial serial )
(ctor) ChampionSkullBrazier( ChampionSkullPlatform platform, ChampionSkullType type )
int LabelNumber( get; )
ChampionSkullPlatform Platform( get; )
Item Skull( get; set; )
ChampionSkullType Type( get; set; )
void BeginSacrifice( Mobile from )
virtual void Deserialize( GenericReader reader )
void EndSacrifice( Mobile from, ChampionSkull skull )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )