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## Bandage : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IDyable

#### Derived Types: EnhancedBandage

#### Nested Types: InternalTarget

(ctor) Bandage()
(ctor) Bandage( Serial serial )
(ctor) Bandage( int amount )
double DefaultWeight( get; )
virtual void Deserialize( GenericReader reader )
virtual bool Dye( Mobile from, DyeTub sender )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )