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## GuildTeleporter : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) GuildTeleporter()
(ctor) GuildTeleporter( Serial serial )
(ctor) GuildTeleporter( Item stone )
bool DisplayLootType( get; )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )