#### Back to Server.Mobiles

## BaseFamiliar : BaseCreature, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget

#### Derived Types: DarkWolfFamiliar, DeathAdder, HordeMinionFamiliar, ShadowWispFamiliar, VampireBatFamiliar

#### Nested Types: ReleaseEntry

(ctor) BaseFamiliar()
(ctor) BaseFamiliar( Serial serial )
bool BardImmune( get; )
bool Commandable( get; )
Poison PoisonImmune( get; )
virtual void BeginRelease( Mobile from )
virtual void Deserialize( GenericReader reader )
virtual void DropPackContents()
virtual void EndRelease( Mobile from )
virtual void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
virtual void OnThink()
virtual void Serialize( GenericWriter writer )