#### Back to Server.Mobiles

## Cow : BaseCreature, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget

(ctor) Cow()
(ctor) Cow( Serial serial )
FoodType FavoriteFood( get; )
int Hides( get; )
int Meat( get; )
int Milk( get; set; )
DateTime MilkedOn( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )
void Tip()
bool TryMilk( Mobile from )