#### Back to Server.Items

## Teleporter : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Derived Types: KeywordTeleporter, SkillTeleporter

(ctor) Teleporter()
(ctor) Teleporter( Serial serial )
(ctor) Teleporter( Point3D pointDest, Map mapDest )
(ctor) Teleporter( Point3D pointDest, Map mapDest, bool creatures )
bool Active( get; set; )
bool CombatCheck( get; set; )
bool Creatures( get; set; )
TimeSpan Delay( get; set; )
bool DestEffect( get; set; )
int LabelNumber( get; )
Map MapDest( get; set; )
Point3D PointDest( get; set; )
int SoundID( get; set; )
bool SourceEffect( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void DoTeleport( Mobile m )
void DoTeleport_Callback( object state )
virtual void GetProperties( ObjectPropertyList list )
virtual bool OnMoveOver( Mobile m )
virtual void OnSingleClick( Mobile from )
virtual void Serialize( GenericWriter writer )
virtual void StartTeleport( Mobile m )