#### Back to Server.Items

## Kindling : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) Kindling()
(ctor) Kindling( int amount )
(ctor) Kindling( Serial serial )
void AddOffsetLocation( Mobile from, int offsetX, int offsetY, ArrayList list )
virtual void Deserialize( GenericReader reader )
Point3D GetFireLocation( Mobile from )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )