#### Back to Server.Ethics

## Ethic

#### Derived Types: EvilEthic, HeroEthic

(static) bool CheckEquip( Mobile from, Item item )
(static) bool CheckTrade( Mobile from, Mobile to, Mobile newOwner, Item item )
(static) void EventSink_Speech( SpeechEventArgs e )
(static) Ethic Find( Mobile mob )
(static) Ethic Find( Item item )
(static) Ethic Find( Mobile mob, bool inherit )
(static) Ethic Find( Mobile mob, bool inherit, bool allegiance )
(static) void Initialize()
(static) bool IsImbued( Item item )
(static) bool IsImbued( Item item, bool recurse )
(ctor) Ethic()
EthicDefinition Definition( get; )
PlayerCollection Players( get; )
virtual void Deserialize( GenericReader reader )
virtual bool IsEligible( Mobile mob )
virtual void Serialize( GenericWriter writer )