#### Back to Server.Items

## Static : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Derived Types: CharacterStatuePlinth, LocalizedStatic

(ctor) Static()
(ctor) Static( int itemID )
(ctor) Static( Serial serial )
(ctor) Static( int itemID, int count )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )