#### Back to Server.Mobiles

## BarkeeperGump : Gump

(ctor) BarkeeperGump( Mobile from, PlayerBarkeeper barkeeper )
int GetButtonID( int type, int index )
virtual void OnResponse( NetState state, RelayInfo info )
void RenderAppearanceCategories()
void RenderBackground()
void RenderCategories()
void RenderDismissConfirmation()
void RenderMessageManagement()
void RenderMessageManagement_Message_AddOrChange()
void RenderMessageManagement_Message_Remove()
void RenderMessageManagement_Tip_AddOrChange()
void RenderMessageManagement_Tip_Remove()