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## ArcaneGem : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(static) bool ConsumeCharges( Mobile from, int amount )
(ctor) ArcaneGem()
(ctor) ArcaneGem( Serial serial )
string DefaultName( get; )
virtual void Deserialize( GenericReader reader )
int GetChargesFor( Mobile m )
virtual void OnDoubleClick( Mobile from )
void OnTarget( Mobile from, object obj )
virtual void Serialize( GenericWriter writer )