#### Back to Server.Factions

## FactionWarHorse : BaseMount, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IMount

(ctor) FactionWarHorse()
(ctor) FactionWarHorse( Faction faction )
(ctor) FactionWarHorse( Serial serial )
Faction Faction( get; set; )
FoodType FavoriteFood( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )