#### Back to Server.Factions

## Silver : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) Silver()
(ctor) Silver( int amount )
(ctor) Silver( Serial serial )
(ctor) Silver( int amountFrom, int amountTo )
double DefaultWeight( get; )
virtual void Deserialize( GenericReader reader )
virtual int GetDropSound()
virtual void Serialize( GenericWriter writer )