#### Back to Server.Items

## TrapableContainer : BaseContainer, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ITelekinesisable

#### Derived Types: ClosedBarrel, LockableContainer, Pouch

(ctor) TrapableContainer( int itemID )
(ctor) TrapableContainer( Serial serial )
int TrapLevel( get; set; )
bool TrapOnOpen( get; )
int TrapPower( get; set; )
TrapType TrapType( get; set; )
virtual void Deserialize( GenericReader reader )
virtual bool ExecuteTrap( Mobile from )
virtual void OnTelekinesis( Mobile from )
virtual void Open( Mobile from )
void SendMessageTo( Mobile to, int number, int hue )
void SendMessageTo( Mobile to, string text, int hue )
virtual void Serialize( GenericWriter writer )