#### Back to Server.Mobiles

## Ferret : BaseCreature, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget

#### Nested Types: (Anonymous-Type)--c__DisplayClass4

(ctor) Ferret()
(ctor) Ferret( Serial serial )
FoodType FavoriteFood( get; )
int Meat( get; )
void <Talk>b__1()
virtual void Deserialize( GenericReader reader )
virtual void OnMovement( Mobile m, Point3D oldLocation )
virtual void Serialize( GenericWriter writer )
void Talk()
void Talk( Ferret to )