#### Back to Server.Items

## WreathDeed : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Nested Types: WreathDeedGump

(ctor) WreathDeed()
(ctor) WreathDeed( int hue )
(ctor) WreathDeed( Serial serial )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
void PlaceAddon( Mobile from, Point3D loc, bool northWall, bool westWall )
void Placement_OnTarget( Mobile from, object targeted, object state )
virtual void Serialize( GenericWriter writer )