#### Back to Server.Items

## FireHorn : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Nested Types: InternalTarget

(static) void EndAction( object state )
(ctor) FireHorn()
(ctor) FireHorn( Serial serial )
int LabelNumber( get; )
bool CheckUse( Mobile from )
virtual void Deserialize( GenericReader reader )
virtual void OnDoubleClick( Mobile from )
virtual void Serialize( GenericWriter writer )
void Use( Mobile from, IPoint3D loc )