#### Back to Server.Items

## BaseStrengthPotion : BasePotion, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ICraftable, ICommodity

#### Derived Types: GreaterStrengthPotion, StrengthPotion

(ctor) BaseStrengthPotion( PotionEffect effect )
(ctor) BaseStrengthPotion( Serial serial )
TimeSpan Duration( get; )
int StrOffset( get; )
virtual void Deserialize( GenericReader reader )
bool DoStrength( Mobile from )
virtual void Drink( Mobile from )
virtual void Serialize( GenericWriter writer )