#### Back to Server.Items

## AncientUrn : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(static) string[] Names( get; )
(ctor) AncientUrn()
(ctor) AncientUrn( string urnName )
(ctor) AncientUrn( Serial serial )
int LabelNumber( get; )
string UrnName( get; set; )
virtual void AddNameProperty( ObjectPropertyList list )
virtual void Deserialize( GenericReader reader )
virtual void OnSingleClick( Mobile from )
virtual void Serialize( GenericWriter writer )