#### Back to Server.Items

## Head : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) Head()
(ctor) Head( string playerName )
(ctor) Head( Serial serial )
(ctor) Head( HeadType headType, string playerName )
string DefaultName( get; )
HeadType HeadType( get; set; )
string PlayerName( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )