#### Back to Server.Mobiles

## AnimalTrainer : BaseVendor, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget, IVendor

#### Derived Types: GypsyAnimalTrainer

#### Nested Types: ClaimAllEntry, ClaimListGump, StableEntry, StableTarget

(static) int GetMaxStabled( Mobile from )
(ctor) AnimalTrainer()
(ctor) AnimalTrainer( Serial serial )
List<SBInfo> SBInfos( get; )
VendorShoeType ShoeType( get; )
virtual void AddCustomContextEntries( Mobile from, List<ContextMenuEntry> list )
void BeginClaimList( Mobile from )
void BeginStable( Mobile from )
bool CanClaim( Mobile from, BaseCreature pet )
void Claim( Mobile from )
void Claim( Mobile from, string petName )
void CloseClaimList( Mobile from )
virtual void Deserialize( GenericReader reader )
void DoClaim( Mobile from, BaseCreature pet )
void EndClaimList( Mobile from, BaseCreature pet )
void EndStable( Mobile from, BaseCreature pet )
virtual int GetShoeHue()
virtual bool HandlesOnSpeech( Mobile from )
virtual void InitOutfit()
virtual void InitSBInfo()
virtual void OnSpeech( SpeechEventArgs e )
virtual void Serialize( GenericWriter writer )