#### Back to Server.Items

## DawnsMusicBox : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, ISecurable

(static) DawnsMusicInfo GetInfo( MusicName name )
(static) void Initialize()
(static) MusicName RandomTrack( DawnsMusicRarity rarity )
(ctor) DawnsMusicBox()
(ctor) DawnsMusicBox( Serial serial )
int LabelNumber( get; )
SecureLevel Level( get; set; )
List<MusicName> Tracks( get; )
void Animate()
virtual void Deserialize( GenericReader reader )
void EndMusic( Mobile m )
virtual void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
virtual void GetProperties( ObjectPropertyList list )
bool HasAccces( Mobile m )
virtual void OnAfterDuped( Item newItem )
virtual void OnDoubleClick( Mobile from )
void PlayMusic( Mobile m, MusicName music )
virtual void Serialize( GenericWriter writer )