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## BandageContext

#### Nested Types: InternalTimer

(static) BandageContext BeginHeal( Mobile healer, Mobile patient )
(static) BandageContext GetContext( Mobile healer )
(static) SkillName GetPrimarySkill( Mobile m )
(static) SkillName GetSecondarySkill( Mobile m )
(ctor) BandageContext( Mobile healer, Mobile patient, TimeSpan delay )
Mobile Healer( get; )
Mobile Patient( get; )
int Slips( get; set; )
Timer Timer( get; )
void EndHeal()
void Slip()
void StopHeal()