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## OilCloth : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IScissorable, IDyable

(ctor) OilCloth()
(ctor) OilCloth( Serial serial )
double DefaultWeight( get; )
int LabelNumber( get; )
virtual void Deserialize( GenericReader reader )
virtual bool Dye( Mobile from, DyeTub sender )
virtual void OnDoubleClick( Mobile from )
void OnTarget( Mobile from, object obj )
virtual bool Scissor( Mobile from, Scissors scissors )
virtual void Serialize( GenericWriter writer )