#### Back to Server.Items

## RawFishSteak : CookableFood, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) RawFishSteak()
(ctor) RawFishSteak( int amount )
(ctor) RawFishSteak( Serial serial )
double DefaultWeight( get; )
virtual Food Cook()
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )