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## Evasion : SamuraiSpell, ISpell

#### Nested Types: InternalTimer

(static) void BeginEvasion( Mobile m )
(static) bool CheckSpellEvasion( Mobile defender )
(static) void EndEvasion( Mobile m )
(static) TimeSpan GetEvadeDuration( Mobile m )
(static) double GetParryScalar( Mobile m )
(static) bool IsEvading( Mobile m )
(static) bool VerifyCast( Mobile Caster, bool messages )
(ctor) Evasion( Mobile caster, Item scroll )
TimeSpan CastDelayBase( get; )
int RequiredMana( get; )
double RequiredSkill( get; )
void <OnCast>b__0()
virtual bool CheckCast()
virtual void OnBeginCast()
virtual void OnCast()