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## ChampionSkull : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(ctor) ChampionSkull( Serial serial )
(ctor) ChampionSkull( ChampionSkullType type )
int LabelNumber( get; )
ChampionSkullType Type( get; set; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )