#### Back to Server.Mobiles

## HarrowerTentacles : BaseCreature, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget

#### Nested Types: DrainTimer

(ctor) HarrowerTentacles()
(ctor) HarrowerTentacles( Serial serial )
(ctor) HarrowerTentacles( Mobile harrower )
bool AutoDispel( get; )
bool DisallowAllMoves( get; )
Mobile Harrower( get; set; )
Poison PoisonImmune( get; )
bool Unprovokable( get; )
virtual void CheckReflect( Mobile caster, ref bool reflect )
virtual void Deserialize( GenericReader reader )
virtual void GenerateLoot()
virtual int GetAngerSound()
virtual int GetAttackSound()
virtual int GetDeathSound()
virtual int GetHurtSound()
virtual int GetIdleSound()
virtual void OnAfterDelete()
virtual void Serialize( GenericWriter writer )