#### Back to Server.Items

## WallBannerComponent : AddonComponent, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IChopable, IDyable

(ctor) WallBannerComponent( Serial serial )
(ctor) WallBannerComponent( int itemID )
bool East( get; )
bool NeedsWall( get; )
Point3D WallPosition( get; )
virtual void Deserialize( GenericReader reader )
virtual bool Dye( Mobile from, DyeTub sender )
virtual void Serialize( GenericWriter writer )