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## UzeraanTurmoilQuest : QuestSystem

(static) bool HasLostDaemonBlood( Mobile from )
(static) bool HasLostDaemonBone( Mobile from )
(static) bool HasLostFertileDirt( Mobile from )
(static) bool HasLostScrollOfPower( Mobile from )
(ctor) UzeraanTurmoilQuest()
(ctor) UzeraanTurmoilQuest( PlayerMobile from )
bool IsTutorial( get; )
object Name( get; )
object OfferMessage( get; )
int Picture( get; )
TimeSpan RestartDelay( get; )
Type[] TypeReferenceTable( get; )
virtual void Accept()
virtual void ChildDeserialize( GenericReader reader )
virtual void ChildSerialize( GenericWriter writer )
virtual void Slice()