#### Back to Server.Items

## PlagueBeastInnard : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IScissorable, ICarvable

#### Derived Types: PlagueBeastComponent, PlagueBeastHeart, PlagueBeastOrgan

(ctor) PlagueBeastInnard( Serial serial )
(ctor) PlagueBeastInnard( int itemID, int hue )
PlagueBeastLord Owner( get; )
virtual void Carve( Mobile from, Item with )
virtual void Deserialize( GenericReader reader )
virtual bool IsAccessibleTo( Mobile check )
virtual bool OnBandage( Mobile from )
virtual bool Scissor( Mobile from, Scissors scissors )
virtual void Serialize( GenericWriter writer )