#### Back to Server.Engines.Quests

## QuestSerializer

(static) object Construct( Type type )
(static) QuestConversation DeserializeConversation( Type[] referenceTable, GenericReader reader )
(static) QuestObjective DeserializeObjective( Type[] referenceTable, GenericReader reader )
(static) QuestSystem DeserializeQuest( GenericReader reader )
(static) Type ReadType( Type[] referenceTable, GenericReader reader )
(static) void Serialize( QuestSystem qs, GenericWriter writer )
(static) void Serialize( Type[] referenceTable, QuestConversation conv, GenericWriter writer )
(static) void Serialize( Type[] referenceTable, QuestObjective obj, GenericWriter writer )
(static) void Write( Type type, Type[] referenceTable, GenericWriter writer )
(ctor) QuestSerializer()