#### Back to Server.Items

## BaseReagent : Item, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Derived Types: BatWing, BlackPearl, Bloodmoss, DaemonBlood, DaemonBone, DeadWood, Garlic, Ginseng, GraveDust, MandrakeRoot, Nightshade, NoxCrystal, PigIron, SpidersSilk, SulfurousAsh

(ctor) BaseReagent( Serial serial )
(ctor) BaseReagent( int itemID )
(ctor) BaseReagent( int itemID, int amount )
double DefaultWeight( get; )
virtual void Deserialize( GenericReader reader )
virtual void Serialize( GenericWriter writer )