#### Back to Server.Engines.Mahjong

## MahjongTile

(static) MahjongPieceDim GetDimensions( Point2D position, MahjongPieceDirection direction )
(ctor) MahjongTile( MahjongGame game, GenericReader reader )
(ctor) MahjongTile( MahjongGame game, int number, MahjongTileType value, Point2D position, int stackLevel, MahjongPieceDirection direction, bool flipped )
MahjongPieceDim Dimensions( get; )
MahjongPieceDirection Direction( get; )
bool Flipped( get; )
MahjongGame Game( get; )
bool IsMovable( get; )
int Number( get; )
Point2D Position( get; )
int StackLevel( get; )
MahjongTileType Value( get; )
void Move( Point2D position, MahjongPieceDirection direction, bool flip, int validHandArea )
void Save( GenericWriter writer )