#### Back to Server.Items

## BaseEquipableLight : BaseLight, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

#### Derived Types: Candle, Lantern, Torch

(ctor) BaseEquipableLight( int itemID )
(ctor) BaseEquipableLight( Serial serial )
virtual void Deserialize( GenericReader reader )
virtual void Ignite()
virtual void OnAdded( object parent )
virtual void Serialize( GenericWriter writer )