#### Back to Server.Items

## PowerScroll : SpecialScroll, IHued, IComparable<Item>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>

(static) List<SkillName> Skills( get; )
(static) PowerScroll CreateRandom( int min, int max )
(static) PowerScroll CreateRandomNoCraft( int min, int max )
(ctor) PowerScroll()
(ctor) PowerScroll( Serial serial )
(ctor) PowerScroll( SkillName skill, double value )
string DefaultTitle( get; )
int Message( get; )
int Title( get; )
virtual void AddNameProperty( ObjectPropertyList list )
virtual bool CanUse( Mobile from )
virtual void Deserialize( GenericReader reader )
virtual void OnSingleClick( Mobile from )
virtual void Serialize( GenericWriter writer )
virtual void Use( Mobile from )