#### Back to Server.Mobiles

## HordeMinionFamiliar : BaseFamiliar, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget

(ctor) HordeMinionFamiliar()
(ctor) HordeMinionFamiliar( Serial serial )
bool DisplayWeight( get; )
virtual void BeginRelease( Mobile from )
virtual bool CheckNonlocalDrop( Mobile from, Item item, Item target )
virtual bool CheckNonlocalLift( Mobile from, Item item )
void ConfirmRelease_Callback( Mobile from, bool okay, object state )
virtual void Deserialize( GenericReader reader )
virtual void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
virtual DeathMoveResult GetInventoryMoveResultFor( Item item )
virtual bool IsSnoop( Mobile from )
virtual bool OnBeforeDeath()
virtual void OnDoubleClick( Mobile from )
virtual bool OnDragDrop( Mobile from, Item item )
virtual void OnThink()
virtual void Serialize( GenericWriter writer )