# RunUO Documentation - Class Overview - Hind

#### Back to Server.Mobiles

## Hind : BaseCreature, IHued, IComparable<Mobile>, ISerializable, ISpawnable, IEntity, IPoint3D, IPoint2D, IComparable, IComparable<IEntity>, IHonorTarget

(ctor) Hind()
(ctor) Hind( Serial serial )
FoodType FavoriteFood( get; )
int Hides( get; )
int Meat( get; )
virtual void Deserialize( GenericReader reader )
virtual int GetAttackSound()
virtual int GetDeathSound()
virtual int GetHurtSound()
virtual void Serialize( GenericWriter writer )