#W# Initial Commit: Avatars Conquest

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<title>RunUO Documentation - Class Overview - GauntletRegion</title>
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<h4><a href="../namespaces/Server.Engines.Doom.html">Back to Server.Engines.Doom</a></h4>
<h2>GauntletRegion : <!-- DBG-1 --><a href="BaseRegion.html">BaseRegion</a>, <!-- DBG-2.1 --><font color="blue">IComparable</font></h2>
(<font color="blue">ctor</font>) GauntletRegion( <!-- DBG-0 --><a href="GauntletSpawner.html">GauntletSpawner</a> spawner, <!-- DBG-0 --><a href="Map.html">Map</a> map )<br>
<font color="blue">virtual</font> <font color="blue">void</font> AlterLightLevel( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m, <font color="blue">ref</font> <font color="blue">int</font> global, <font color="blue">ref</font> <font color="blue">int</font> personal )<br>
<font color="blue">virtual</font> <font color="blue">void</font> OnEnter( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
<font color="blue">virtual</font> <font color="blue">void</font> OnExit( <!-- DBG-0 --><a href="Mobile.html">Mobile</a> m )<br>
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