#W# Initial Commit: Avatars Conquest
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Docs/types/SpawnGroup.html
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Docs/types/SpawnGroup.html
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<html>
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<head>
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<title>RunUO Documentation - Class Overview - SpawnGroup</title>
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</head>
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<body bgcolor="white" style="font-family: Courier New" text="#000000" link="#000000" vlink="#000000" alink="#808080">
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<h4><a href="../namespaces/Server.Regions.html">Back to Server.Regions</a></h4>
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<h2>SpawnGroup : <!-- DBG-1 --><a href="SpawnDefinition.html">SpawnDefinition</a></h2>
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(<font color="blue">static</font>) Hashtable Table( <font color="blue">get</font>; )<br>
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(<font color="blue">static</font>) <font color="blue">void</font> Register( <!-- DBG-0 --><a href="SpawnGroup.html">SpawnGroup</a> group )<br>
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(<font color="blue">ctor</font>) SpawnGroup( <font color="blue">string</font> name, <!-- DBG-0 --><a href="SpawnGroupElement.html">SpawnGroupElement</a>[] elements )<br>
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<!-- DBG-0 --><a href="SpawnGroupElement.html">SpawnGroupElement</a>[] Elements( <font color="blue">get</font>; )<br>
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<font color="blue">string</font> Name( <font color="blue">get</font>; )<br>
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<font color="blue">virtual</font> <font color="blue">bool</font> CanSpawn( Type[] types )<br>
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<font color="blue">virtual</font> <!-- DBG-0 --><a href="ISpawnable.html">ISpawnable</a> Spawn( <!-- DBG-0 --><a href="SpawnEntry.html">SpawnEntry</a> entry )<br>
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</body>
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</html>
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