#W# Initial Commit: Avatars Conquest

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<title>RunUO Documentation - Class Overview - SpawnMobile</title>
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<h4><a href="../namespaces/Server.Regions.html">Back to Server.Regions</a></h4>
<h2>SpawnMobile : <!-- DBG-1 --><a href="SpawnType.html">SpawnType</a></h2>
(<font color="blue">static</font>) <!-- DBG-0 --><a href="SpawnMobile.html">SpawnMobile</a> Get( Type type )<br>
(<font color="blue">ctor</font>) SpawnMobile( Type type )<br>
<font color="blue">int</font> Height( <font color="blue">get</font>; )<br>
<font color="blue">bool</font> Land( <font color="blue">get</font>; )<br>
<font color="blue">bool</font> Water( <font color="blue">get</font>; )<br>
<font color="blue">virtual</font> <!-- DBG-0 --><a href="ISpawnable.html">ISpawnable</a> Construct( <!-- DBG-0 --><a href="SpawnEntry.html">SpawnEntry</a> entry, <!-- DBG-0 --><a href="Point3D.html">Point3D</a> loc, <!-- DBG-0 --><a href="Map.html">Map</a> map )<br>
<font color="blue">virtual</font> <!-- DBG-0 --><a href="Mobile.html">Mobile</a> CreateMobile()<br>
<font color="blue">virtual</font> <font color="blue">void</font> Init()<br>
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