#W# Initial Commit: Avatars Conquest
This commit is contained in:
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7510 changed files with 416048 additions and 0 deletions
128
Scripts/Commands/Generic/Implementors/AreaCommandImplementor.cs
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128
Scripts/Commands/Generic/Implementors/AreaCommandImplementor.cs
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@ -0,0 +1,128 @@
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using System;
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using System.Collections;
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using Server;
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using Server.Targeting;
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namespace Server.Commands.Generic
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{
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public class AreaCommandImplementor : BaseCommandImplementor
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{
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public AreaCommandImplementor()
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{
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Accessors = new string[]{ "Area", "Group" };
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SupportRequirement = CommandSupport.Area;
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SupportsConditionals = true;
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AccessLevel = AccessLevel.GameMaster;
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Usage = "Area <command> [condition]";
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Description = "Invokes the command on all appropriate objects in a targeted area. Optional condition arguments can further restrict the set of objects.";
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}
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public override void Process( Mobile from, BaseCommand command, string[] args )
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{
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BoundingBoxPicker.Begin( from, new BoundingBoxCallback( OnTarget ), new object[]{ command, args } );
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}
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public void OnTarget( Mobile from, Map map, Point3D start, Point3D end, object state )
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{
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try
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{
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object[] states = (object[])state;
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BaseCommand command = (BaseCommand)states[0];
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string[] args = (string[])states[1];
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Rectangle2D rect = new Rectangle2D( start.X, start.Y, end.X - start.X + 1, end.Y - start.Y + 1 );
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Extensions ext = Extensions.Parse( from, ref args );
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bool items, mobiles;
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if ( !CheckObjectTypes( command, ext, out items, out mobiles ) )
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return;
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IPooledEnumerable eable;
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if ( items && mobiles )
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eable = map.GetObjectsInBounds( rect );
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else if ( items )
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eable = map.GetItemsInBounds( rect );
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else if ( mobiles )
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eable = map.GetMobilesInBounds( rect );
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else
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return;
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ArrayList objs = new ArrayList();
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foreach ( object obj in eable )
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{
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if ( mobiles && obj is Mobile && !BaseCommand.IsAccessible( from, obj ) )
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continue;
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if ( ext.IsValid( obj ) )
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objs.Add( obj );
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}
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eable.Free();
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ext.Filter( objs );
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RunCommand( from, objs, command, args );
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}
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catch ( Exception ex )
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{
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from.SendMessage( ex.Message );
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}
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}
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public void OnTarget( Mobile from, object targeted, object state )
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{
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try
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{
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object[] states = (object[])state;
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BaseCommand command = (BaseCommand)states[0];
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string[] args = (string[])states[1];
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switch ( command.ObjectTypes )
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{
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case ObjectTypes.Both:
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{
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if ( !(targeted is Item) && !(targeted is Mobile) )
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{
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from.SendMessage( "This command does not work on that." );
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return;
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}
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break;
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}
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case ObjectTypes.Items:
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{
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if ( !(targeted is Item) )
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{
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from.SendMessage( "This command only works on items." );
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return;
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}
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break;
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}
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case ObjectTypes.Mobiles:
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{
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if ( !(targeted is Mobile) )
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{
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from.SendMessage( "This command only works on mobiles." );
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return;
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}
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break;
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}
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}
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RunCommand( from, targeted, command, args );
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from.BeginTarget( -1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None, new TargetStateCallback( OnTarget ), new object[]{ command, args } );
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}
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catch ( Exception ex )
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{
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from.SendMessage( ex.Message );
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}
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}
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}
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}
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338
Scripts/Commands/Generic/Implementors/BaseCommandImplementor.cs
Normal file
338
Scripts/Commands/Generic/Implementors/BaseCommandImplementor.cs
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@ -0,0 +1,338 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using Server;
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namespace Server.Commands.Generic
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{
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[Flags]
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public enum CommandSupport
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{
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Single = 0x0001,
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Global = 0x0002,
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Online = 0x0004,
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Multi = 0x0008,
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Area = 0x0010,
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Self = 0x0020,
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Region = 0x0040,
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Contained = 0x0080,
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All = Single | Global | Online | Multi | Area | Self | Region | Contained,
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AllMobiles = All & ~Contained,
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AllNPCs = All & ~(Online | Self | Contained),
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AllItems = All & ~(Online | Self | Region),
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Simple = Single | Multi,
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Complex = Global | Online | Area | Region | Contained
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}
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public abstract class BaseCommandImplementor
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{
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public static void RegisterImplementors()
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{
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Register( new RegionCommandImplementor() );
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Register( new GlobalCommandImplementor() );
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Register( new OnlineCommandImplementor() );
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Register( new SingleCommandImplementor() );
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Register( new SerialCommandImplementor() );
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Register( new MultiCommandImplementor() );
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Register( new AreaCommandImplementor() );
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Register( new SelfCommandImplementor() );
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Register( new ContainedCommandImplementor() );
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}
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private string[] m_Accessors;
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private AccessLevel m_AccessLevel;
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private CommandSupport m_SupportRequirement;
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private Dictionary<string, BaseCommand> m_Commands;
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private string m_Usage;
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private string m_Description;
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private bool m_SupportsConditionals;
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public bool SupportsConditionals
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{
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get{ return m_SupportsConditionals; }
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set{ m_SupportsConditionals = value; }
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}
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public string[] Accessors
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{
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get{ return m_Accessors; }
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set{ m_Accessors = value; }
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}
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public string Usage
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{
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get{ return m_Usage; }
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set{ m_Usage = value; }
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}
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public string Description
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{
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get{ return m_Description; }
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set{ m_Description = value; }
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}
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public AccessLevel AccessLevel
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{
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get{ return m_AccessLevel; }
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set{ m_AccessLevel = value; }
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}
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public CommandSupport SupportRequirement
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{
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get{ return m_SupportRequirement; }
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set{ m_SupportRequirement = value; }
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}
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public Dictionary<string, BaseCommand> Commands
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{
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get{ return m_Commands; }
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}
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public BaseCommandImplementor()
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{
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m_Commands = new Dictionary<string, BaseCommand>( StringComparer.OrdinalIgnoreCase );
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}
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public virtual void Compile( Mobile from, BaseCommand command, ref string[] args, ref object obj )
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{
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obj = null;
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}
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public virtual void Register( BaseCommand command )
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{
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for ( int i = 0; i < command.Commands.Length; ++i )
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m_Commands[command.Commands[i]] = command;
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}
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public bool CheckObjectTypes( BaseCommand command, Extensions ext, out bool items, out bool mobiles )
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{
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items = mobiles = false;
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ObjectConditional cond = ObjectConditional.Empty;
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foreach ( BaseExtension check in ext )
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{
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if ( check is WhereExtension )
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{
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cond = ( check as WhereExtension ).Conditional;
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break;
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}
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}
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bool condIsItem = cond.IsItem;
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bool condIsMobile = cond.IsMobile;
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switch ( command.ObjectTypes )
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{
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case ObjectTypes.All:
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case ObjectTypes.Both:
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{
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if ( condIsItem )
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items = true;
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if ( condIsMobile )
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mobiles = true;
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break;
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}
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case ObjectTypes.Items:
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{
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if ( condIsItem )
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{
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items = true;
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}
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else if ( condIsMobile )
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{
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command.LogFailure( "You may not use a mobile type condition for this command." );
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return false;
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}
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break;
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}
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case ObjectTypes.Mobiles:
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{
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if ( condIsMobile )
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{
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mobiles = true;
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}
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else if ( condIsItem )
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{
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command.LogFailure( "You may not use an item type condition for this command." );
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return false;
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}
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break;
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}
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}
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return true;
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}
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public void RunCommand( Mobile from, BaseCommand command, string[] args )
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{
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try
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{
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object obj = null;
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Compile( from, command, ref args, ref obj );
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RunCommand( from, obj, command, args );
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}
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catch ( Exception ex )
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{
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from.SendMessage( ex.Message );
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}
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}
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public string GenerateArgString( string[] args )
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{
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if ( args.Length == 0 )
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return "";
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// NOTE: this does not preserve the case where quotation marks are used on a single word
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StringBuilder sb = new StringBuilder();
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for ( int i = 0; i < args.Length; ++i )
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{
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if ( i > 0 )
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sb.Append( ' ' );
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if ( args[i].IndexOf( ' ' ) >= 0 )
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{
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sb.Append( '"' );
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sb.Append( args[i] );
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sb.Append( '"' );
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}
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else
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{
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sb.Append( args[i] );
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}
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}
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return sb.ToString();
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}
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public void RunCommand( Mobile from, object obj, BaseCommand command, string[] args )
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{
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// try
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// {
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CommandEventArgs e = new CommandEventArgs( from, command.Commands[0], GenerateArgString( args ), args );
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if ( !command.ValidateArgs( this, e ) )
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return;
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bool flushToLog = false;
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if ( obj is ArrayList )
|
||||
{
|
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ArrayList list = (ArrayList)obj;
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if ( list.Count > 20 )
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CommandLogging.Enabled = false;
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else if ( list.Count == 0 )
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command.LogFailure( "Nothing was found to use this command on." );
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command.ExecuteList( e, list );
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|
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if ( list.Count > 20 )
|
||||
{
|
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flushToLog = true;
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||||
CommandLogging.Enabled = true;
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}
|
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}
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else if ( obj != null )
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{
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if ( command.ListOptimized )
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{
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ArrayList list = new ArrayList();
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list.Add( obj );
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command.ExecuteList( e, list );
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||||
}
|
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else
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{
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command.Execute( e, obj );
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}
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}
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command.Flush( from, flushToLog );
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// }
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||||
// catch ( Exception ex )
|
||||
// {
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||||
// from.SendMessage( ex.Message );
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||||
// }
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||||
}
|
||||
|
||||
public virtual void Process( Mobile from, BaseCommand command, string[] args )
|
||||
{
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||||
RunCommand( from, command, args );
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||||
}
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public virtual void Execute( CommandEventArgs e )
|
||||
{
|
||||
if ( e.Length >= 1 )
|
||||
{
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BaseCommand command = null;
|
||||
m_Commands.TryGetValue( e.GetString( 0 ), out command );
|
||||
|
||||
if ( command == null )
|
||||
{
|
||||
e.Mobile.SendMessage( "That is either an invalid command name or one that does not support this modifier." );
|
||||
}
|
||||
else if ( e.Mobile.AccessLevel < command.AccessLevel )
|
||||
{
|
||||
e.Mobile.SendMessage( "You do not have access to that command." );
|
||||
}
|
||||
else
|
||||
{
|
||||
string[] oldArgs = e.Arguments;
|
||||
string[] args = new string[oldArgs.Length - 1];
|
||||
|
||||
for ( int i = 0; i < args.Length; ++i )
|
||||
args[i] = oldArgs[i + 1];
|
||||
|
||||
Process( e.Mobile, command, args );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Mobile.SendMessage( "You must supply a command name." );
|
||||
}
|
||||
}
|
||||
|
||||
public void Register()
|
||||
{
|
||||
if ( m_Accessors == null )
|
||||
return;
|
||||
|
||||
for ( int i = 0; i < m_Accessors.Length; ++i )
|
||||
CommandSystem.Register( m_Accessors[i], m_AccessLevel, new CommandEventHandler( Execute ) );
|
||||
}
|
||||
|
||||
public static void Register( BaseCommandImplementor impl )
|
||||
{
|
||||
m_Implementors.Add( impl );
|
||||
impl.Register();
|
||||
}
|
||||
|
||||
private static List<BaseCommandImplementor> m_Implementors;
|
||||
|
||||
public static List<BaseCommandImplementor> Implementors
|
||||
{
|
||||
get
|
||||
{
|
||||
if ( m_Implementors == null )
|
||||
{
|
||||
m_Implementors = new List<BaseCommandImplementor>();
|
||||
RegisterImplementors();
|
||||
}
|
||||
|
||||
return m_Implementors;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,85 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
public class ContainedCommandImplementor : BaseCommandImplementor
|
||||
{
|
||||
public ContainedCommandImplementor()
|
||||
{
|
||||
Accessors = new string[]{ "Contained" };
|
||||
SupportRequirement = CommandSupport.Contained;
|
||||
AccessLevel = AccessLevel.GameMaster;
|
||||
Usage = "Contained <command> [condition]";
|
||||
Description = "Invokes the command on all child items in a targeted container. Optional condition arguments can further restrict the set of objects.";
|
||||
}
|
||||
|
||||
public override void Process( Mobile from, BaseCommand command, string[] args )
|
||||
{
|
||||
if ( command.ValidateArgs( this, new CommandEventArgs( from, command.Commands[0], GenerateArgString( args ), args ) ) )
|
||||
from.BeginTarget( -1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None, new TargetStateCallback( OnTarget ), new object[]{ command, args } );
|
||||
}
|
||||
|
||||
public void OnTarget( Mobile from, object targeted, object state )
|
||||
{
|
||||
if ( !BaseCommand.IsAccessible( from, targeted ) )
|
||||
{
|
||||
from.SendMessage( "That is not accessible." );
|
||||
return;
|
||||
}
|
||||
|
||||
object[] states = (object[])state;
|
||||
BaseCommand command = (BaseCommand)states[0];
|
||||
string[] args = (string[])states[1];
|
||||
|
||||
if ( command.ObjectTypes == ObjectTypes.Mobiles )
|
||||
return; // sanity check
|
||||
|
||||
if ( !(targeted is Container) )
|
||||
{
|
||||
from.SendMessage( "That is not a container." );
|
||||
}
|
||||
else
|
||||
{
|
||||
try
|
||||
{
|
||||
Extensions ext = Extensions.Parse( from, ref args );
|
||||
|
||||
bool items, mobiles;
|
||||
|
||||
if ( !CheckObjectTypes( command, ext, out items, out mobiles ) )
|
||||
return;
|
||||
|
||||
if ( !items )
|
||||
{
|
||||
from.SendMessage( "This command only works on items." );
|
||||
return;
|
||||
}
|
||||
|
||||
Container cont = (Container)targeted;
|
||||
|
||||
Item[] found = cont.FindItemsByType( typeof( Item ), true );
|
||||
|
||||
ArrayList list = new ArrayList();
|
||||
|
||||
for ( int i = 0; i < found.Length; ++i )
|
||||
{
|
||||
if ( ext.IsValid( found[i] ) )
|
||||
list.Add( found[i] );
|
||||
}
|
||||
|
||||
ext.Filter( list );
|
||||
|
||||
RunCommand( from, list, command, args );
|
||||
}
|
||||
catch ( Exception e )
|
||||
{
|
||||
from.SendMessage( e.Message );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,60 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
public class GlobalCommandImplementor : BaseCommandImplementor
|
||||
{
|
||||
public GlobalCommandImplementor()
|
||||
{
|
||||
Accessors = new string[]{ "Global" };
|
||||
SupportRequirement = CommandSupport.Global;
|
||||
SupportsConditionals = true;
|
||||
AccessLevel = AccessLevel.Administrator;
|
||||
Usage = "Global <command> [condition]";
|
||||
Description = "Invokes the command on all appropriate objects in the world. Optional condition arguments can further restrict the set of objects.";
|
||||
}
|
||||
|
||||
public override void Compile( Mobile from, BaseCommand command, ref string[] args, ref object obj )
|
||||
{
|
||||
try
|
||||
{
|
||||
Extensions ext = Extensions.Parse( from, ref args );
|
||||
|
||||
bool items, mobiles;
|
||||
|
||||
if ( !CheckObjectTypes( command, ext, out items, out mobiles ) )
|
||||
return;
|
||||
|
||||
ArrayList list = new ArrayList();
|
||||
|
||||
if ( items )
|
||||
{
|
||||
foreach ( Item item in World.Items.Values )
|
||||
{
|
||||
if ( ext.IsValid( item ) )
|
||||
list.Add( item );
|
||||
}
|
||||
}
|
||||
|
||||
if ( mobiles )
|
||||
{
|
||||
foreach ( Mobile mob in World.Mobiles.Values )
|
||||
{
|
||||
if ( ext.IsValid( mob ) )
|
||||
list.Add( mob );
|
||||
}
|
||||
}
|
||||
|
||||
ext.Filter( list );
|
||||
|
||||
obj = list;
|
||||
}
|
||||
catch ( Exception ex )
|
||||
{
|
||||
from.SendMessage( ex.Message );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,77 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
public class MultiCommandImplementor : BaseCommandImplementor
|
||||
{
|
||||
public MultiCommandImplementor()
|
||||
{
|
||||
Accessors = new string[]{ "Multi", "m" };
|
||||
SupportRequirement = CommandSupport.Multi;
|
||||
AccessLevel = AccessLevel.Counselor;
|
||||
Usage = "Multi <command>";
|
||||
Description = "Invokes the command on multiple targeted objects.";
|
||||
}
|
||||
|
||||
public override void Process( Mobile from, BaseCommand command, string[] args )
|
||||
{
|
||||
if ( command.ValidateArgs( this, new CommandEventArgs( from, command.Commands[0], GenerateArgString( args ), args ) ) )
|
||||
from.BeginTarget( -1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None, new TargetStateCallback( OnTarget ), new object[]{ command, args } );
|
||||
}
|
||||
|
||||
public void OnTarget( Mobile from, object targeted, object state )
|
||||
{
|
||||
object[] states = (object[])state;
|
||||
BaseCommand command = (BaseCommand)states[0];
|
||||
string[] args = (string[])states[1];
|
||||
|
||||
if ( !BaseCommand.IsAccessible( from, targeted ) )
|
||||
{
|
||||
from.SendMessage( "That is not accessible." );
|
||||
from.BeginTarget( -1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None, new TargetStateCallback( OnTarget ), new object[]{ command, args } );
|
||||
return;
|
||||
}
|
||||
|
||||
switch ( command.ObjectTypes )
|
||||
{
|
||||
case ObjectTypes.Both:
|
||||
{
|
||||
if ( !(targeted is Item) && !(targeted is Mobile) )
|
||||
{
|
||||
from.SendMessage( "This command does not work on that." );
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Items:
|
||||
{
|
||||
if ( !(targeted is Item) )
|
||||
{
|
||||
from.SendMessage( "This command only works on items." );
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Mobiles:
|
||||
{
|
||||
if ( !(targeted is Mobile) )
|
||||
{
|
||||
from.SendMessage( "This command only works on mobiles." );
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
RunCommand( from, targeted, command, args );
|
||||
|
||||
from.BeginTarget( -1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None, new TargetStateCallback( OnTarget ), new object[]{ command, args } );
|
||||
}
|
||||
}
|
||||
}
|
||||
266
Scripts/Commands/Generic/Implementors/ObjectConditional.cs
Normal file
266
Scripts/Commands/Generic/Implementors/ObjectConditional.cs
Normal file
|
|
@ -0,0 +1,266 @@
|
|||
using System;
|
||||
using System.Reflection;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Server;
|
||||
using Server.Targeting;
|
||||
using CPA = Server.CommandPropertyAttribute;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
public sealed class ObjectConditional
|
||||
{
|
||||
private static readonly Type typeofItem = typeof( Item );
|
||||
private static readonly Type typeofMobile = typeof( Mobile );
|
||||
|
||||
private Type m_ObjectType;
|
||||
|
||||
private ICondition[][] m_Conditions;
|
||||
|
||||
private IConditional[] m_Conditionals;
|
||||
|
||||
public Type Type
|
||||
{
|
||||
get { return m_ObjectType; }
|
||||
}
|
||||
|
||||
public bool IsItem
|
||||
{
|
||||
get { return ( m_ObjectType == null || m_ObjectType == typeofItem || m_ObjectType.IsSubclassOf( typeofItem ) ); }
|
||||
}
|
||||
|
||||
public bool IsMobile
|
||||
{
|
||||
get { return ( m_ObjectType == null || m_ObjectType == typeofMobile || m_ObjectType.IsSubclassOf( typeofMobile ) ); }
|
||||
}
|
||||
|
||||
public static readonly ObjectConditional Empty = new ObjectConditional( null, null );
|
||||
|
||||
public bool HasCompiled
|
||||
{
|
||||
get { return ( m_Conditionals != null ); }
|
||||
}
|
||||
|
||||
public void Compile( ref AssemblyEmitter emitter )
|
||||
{
|
||||
if ( emitter == null )
|
||||
emitter = new AssemblyEmitter( "__dynamic", false );
|
||||
|
||||
m_Conditionals = new IConditional[m_Conditions.Length];
|
||||
|
||||
for ( int i = 0; i < m_Conditionals.Length; ++i )
|
||||
m_Conditionals[i] = ConditionalCompiler.Compile( emitter, m_ObjectType, m_Conditions[i], i );
|
||||
}
|
||||
|
||||
public bool CheckCondition( object obj )
|
||||
{
|
||||
if ( m_ObjectType == null )
|
||||
return true; // null type means no condition
|
||||
|
||||
if ( !HasCompiled )
|
||||
{
|
||||
AssemblyEmitter emitter = null;
|
||||
|
||||
Compile( ref emitter );
|
||||
}
|
||||
|
||||
for ( int i = 0; i < m_Conditionals.Length; ++i )
|
||||
{
|
||||
if ( m_Conditionals[i].Verify( obj ) )
|
||||
return true;
|
||||
}
|
||||
|
||||
return false; // all conditions false
|
||||
}
|
||||
|
||||
public static ObjectConditional Parse( Mobile from, ref string[] args )
|
||||
{
|
||||
string[] conditionArgs = null;
|
||||
|
||||
for ( int i = 0; i < args.Length; ++i )
|
||||
{
|
||||
if ( Insensitive.Equals( args[i], "where" ) )
|
||||
{
|
||||
string[] origArgs = args;
|
||||
|
||||
args = new string[i];
|
||||
|
||||
for ( int j = 0; j < args.Length; ++j )
|
||||
args[j] = origArgs[j];
|
||||
|
||||
conditionArgs = new string[origArgs.Length - i - 1];
|
||||
|
||||
for ( int j = 0; j < conditionArgs.Length; ++j )
|
||||
conditionArgs[j] = origArgs[i + j + 1];
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return ParseDirect( from, conditionArgs, 0, conditionArgs.Length );
|
||||
}
|
||||
|
||||
public static ObjectConditional ParseDirect( Mobile from, string[] args, int offset, int size )
|
||||
{
|
||||
if ( args == null || size == 0 )
|
||||
return ObjectConditional.Empty;
|
||||
|
||||
int index = 0;
|
||||
|
||||
Type objectType = ScriptCompiler.FindTypeByName( args[offset + index], true );
|
||||
|
||||
if ( objectType == null )
|
||||
throw new Exception( String.Format( "No type with that name ({0}) was found.", args[offset + index] ) );
|
||||
|
||||
++index;
|
||||
|
||||
List<ICondition[]> conditions = new List<ICondition[]>();
|
||||
List<ICondition> current = new List<ICondition>();
|
||||
|
||||
current.Add( TypeCondition.Default );
|
||||
|
||||
while ( index < size )
|
||||
{
|
||||
string cur = args[offset + index];
|
||||
|
||||
bool inverse = false;
|
||||
|
||||
if ( Insensitive.Equals( cur, "not" ) || cur == "!" )
|
||||
{
|
||||
inverse = true;
|
||||
++index;
|
||||
|
||||
if ( index >= size )
|
||||
throw new Exception( "Improperly formatted object conditional." );
|
||||
}
|
||||
else if ( Insensitive.Equals( cur, "or" ) || cur == "||" )
|
||||
{
|
||||
if ( conditions.Count > 1 )
|
||||
{
|
||||
conditions.Add( current.ToArray() );
|
||||
|
||||
current.Clear();
|
||||
current.Add( TypeCondition.Default );
|
||||
}
|
||||
|
||||
++index;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
string binding = args[offset + index];
|
||||
index++;
|
||||
|
||||
if ( index >= size )
|
||||
throw new Exception( "Improperly formatted object conditional." );
|
||||
|
||||
string oper = args[offset + index];
|
||||
index++;
|
||||
|
||||
if ( index >= size )
|
||||
throw new Exception( "Improperly formatted object conditional." );
|
||||
|
||||
string val = args[offset + index];
|
||||
index++;
|
||||
|
||||
Property prop = new Property( binding );
|
||||
|
||||
prop.BindTo( objectType, PropertyAccess.Read );
|
||||
prop.CheckAccess( from );
|
||||
|
||||
ICondition condition = null;
|
||||
|
||||
switch ( oper )
|
||||
{
|
||||
#region Equality
|
||||
case "=":
|
||||
case "==":
|
||||
case "is":
|
||||
condition = new ComparisonCondition( prop, inverse, ComparisonOperator.Equal, val );
|
||||
break;
|
||||
|
||||
case "!=":
|
||||
condition = new ComparisonCondition( prop, inverse, ComparisonOperator.NotEqual, val );
|
||||
break;
|
||||
#endregion
|
||||
|
||||
#region Relational
|
||||
case ">":
|
||||
condition = new ComparisonCondition( prop, inverse, ComparisonOperator.Greater, val );
|
||||
break;
|
||||
|
||||
case "<":
|
||||
condition = new ComparisonCondition( prop, inverse, ComparisonOperator.Lesser, val );
|
||||
break;
|
||||
|
||||
case ">=":
|
||||
condition = new ComparisonCondition( prop, inverse, ComparisonOperator.GreaterEqual, val );
|
||||
break;
|
||||
|
||||
case "<=":
|
||||
condition = new ComparisonCondition( prop, inverse, ComparisonOperator.LesserEqual, val );
|
||||
break;
|
||||
#endregion
|
||||
|
||||
#region Strings
|
||||
case "==~":
|
||||
case "~==":
|
||||
case "=~":
|
||||
case "~=":
|
||||
case "is~":
|
||||
case "~is":
|
||||
condition = new StringCondition( prop, inverse, StringOperator.Equal, val, true );
|
||||
break;
|
||||
|
||||
case "!=~":
|
||||
case "~!=":
|
||||
condition = new StringCondition( prop, inverse, StringOperator.NotEqual, val, true );
|
||||
break;
|
||||
|
||||
case "starts":
|
||||
condition = new StringCondition( prop, inverse, StringOperator.StartsWith, val, false );
|
||||
break;
|
||||
|
||||
case "starts~":
|
||||
case "~starts":
|
||||
condition = new StringCondition( prop, inverse, StringOperator.StartsWith, val, true );
|
||||
break;
|
||||
|
||||
case "ends":
|
||||
condition = new StringCondition( prop, inverse, StringOperator.EndsWith, val, false );
|
||||
break;
|
||||
|
||||
case "ends~":
|
||||
case "~ends":
|
||||
condition = new StringCondition( prop, inverse, StringOperator.EndsWith, val, true );
|
||||
break;
|
||||
|
||||
case "contains":
|
||||
condition = new StringCondition( prop, inverse, StringOperator.Contains, val, false );
|
||||
break;
|
||||
|
||||
case "contains~":
|
||||
case "~contains":
|
||||
condition = new StringCondition( prop, inverse, StringOperator.Contains, val, true );
|
||||
break;
|
||||
#endregion
|
||||
}
|
||||
|
||||
if ( condition == null )
|
||||
throw new InvalidOperationException( String.Format( "Unrecognized operator (\"{0}\").", oper ) );
|
||||
|
||||
current.Add( condition );
|
||||
}
|
||||
|
||||
conditions.Add( current.ToArray() );
|
||||
|
||||
return new ObjectConditional( objectType, conditions.ToArray() );
|
||||
}
|
||||
|
||||
public ObjectConditional( Type objectType, ICondition[][] conditions )
|
||||
{
|
||||
m_ObjectType = objectType;
|
||||
m_Conditions = conditions;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Server;
|
||||
using Server.Network;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
public class OnlineCommandImplementor : BaseCommandImplementor
|
||||
{
|
||||
public OnlineCommandImplementor()
|
||||
{
|
||||
Accessors = new string[]{ "Online" };
|
||||
SupportRequirement = CommandSupport.Online;
|
||||
SupportsConditionals = true;
|
||||
AccessLevel = AccessLevel.GameMaster;
|
||||
Usage = "Online <command> [condition]";
|
||||
Description = "Invokes the command on all mobiles that are currently logged in. Optional condition arguments can further restrict the set of objects.";
|
||||
}
|
||||
|
||||
public override void Compile( Mobile from, BaseCommand command, ref string[] args, ref object obj )
|
||||
{
|
||||
try
|
||||
{
|
||||
Extensions ext = Extensions.Parse( from, ref args );
|
||||
|
||||
bool items, mobiles;
|
||||
|
||||
if ( !CheckObjectTypes( command, ext, out items, out mobiles ) )
|
||||
return;
|
||||
|
||||
if ( !mobiles ) // sanity check
|
||||
{
|
||||
command.LogFailure( "This command does not support mobiles." );
|
||||
return;
|
||||
}
|
||||
|
||||
ArrayList list = new ArrayList();
|
||||
|
||||
List<NetState> states = NetState.Instances;
|
||||
|
||||
for ( int i = 0; i < states.Count; ++i )
|
||||
{
|
||||
NetState ns = states[i];
|
||||
Mobile mob = ns.Mobile;
|
||||
|
||||
if ( mob == null )
|
||||
continue;
|
||||
|
||||
if( !BaseCommand.IsAccessible( from, mob ) )
|
||||
continue;
|
||||
|
||||
if ( ext.IsValid( mob ) )
|
||||
list.Add( mob );
|
||||
}
|
||||
|
||||
ext.Filter( list );
|
||||
|
||||
obj = list;
|
||||
}
|
||||
catch ( Exception ex )
|
||||
{
|
||||
from.SendMessage( ex.Message );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,61 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
public class RegionCommandImplementor : BaseCommandImplementor
|
||||
{
|
||||
public RegionCommandImplementor()
|
||||
{
|
||||
Accessors = new string[]{ "Region" };
|
||||
SupportRequirement = CommandSupport.Region;
|
||||
SupportsConditionals = true;
|
||||
AccessLevel = AccessLevel.GameMaster;
|
||||
Usage = "Region <command> [condition]";
|
||||
Description = "Invokes the command on all appropriate mobiles in your current region. Optional condition arguments can further restrict the set of objects.";
|
||||
}
|
||||
|
||||
public override void Compile( Mobile from, BaseCommand command, ref string[] args, ref object obj )
|
||||
{
|
||||
try
|
||||
{
|
||||
Extensions ext = Extensions.Parse( from, ref args );
|
||||
|
||||
bool items, mobiles;
|
||||
|
||||
if ( !CheckObjectTypes( command, ext, out items, out mobiles ) )
|
||||
return;
|
||||
|
||||
Region reg = from.Region;
|
||||
|
||||
ArrayList list = new ArrayList();
|
||||
|
||||
if ( mobiles )
|
||||
{
|
||||
foreach ( Mobile mob in reg.GetMobiles() )
|
||||
{
|
||||
if( !BaseCommand.IsAccessible( from, mob ) )
|
||||
continue;
|
||||
|
||||
if ( ext.IsValid( mob ) )
|
||||
list.Add( mob );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
command.LogFailure( "This command does not support items." );
|
||||
return;
|
||||
}
|
||||
|
||||
ext.Filter( list );
|
||||
|
||||
obj = list;
|
||||
}
|
||||
catch ( Exception ex )
|
||||
{
|
||||
from.SendMessage( ex.Message );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,27 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
public class SelfCommandImplementor : BaseCommandImplementor
|
||||
{
|
||||
public SelfCommandImplementor()
|
||||
{
|
||||
Accessors = new string[]{ "Self" };
|
||||
SupportRequirement = CommandSupport.Self;
|
||||
AccessLevel = AccessLevel.Counselor;
|
||||
Usage = "Self <command>";
|
||||
Description = "Invokes the command on the commanding player.";
|
||||
}
|
||||
|
||||
public override void Compile( Mobile from, BaseCommand command, ref string[] args, ref object obj )
|
||||
{
|
||||
if ( command.ObjectTypes == ObjectTypes.Items )
|
||||
return; // sanity check
|
||||
|
||||
obj = from;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
public class SerialCommandImplementor : BaseCommandImplementor
|
||||
{
|
||||
public SerialCommandImplementor()
|
||||
{
|
||||
Accessors = new string[]{ "Serial" };
|
||||
SupportRequirement = CommandSupport.Single;
|
||||
AccessLevel = AccessLevel.Counselor;
|
||||
Usage = "Serial <serial> <command>";
|
||||
Description = "Invokes the command on a single object by serial.";
|
||||
}
|
||||
|
||||
public override void Execute( CommandEventArgs e )
|
||||
{
|
||||
if ( e.Length >= 2 )
|
||||
{
|
||||
Serial serial = e.GetInt32( 0 );
|
||||
|
||||
object obj = null;
|
||||
|
||||
if ( serial.IsItem )
|
||||
obj = World.FindItem( serial );
|
||||
else if ( serial.IsMobile )
|
||||
obj = World.FindMobile( serial );
|
||||
|
||||
if ( obj == null )
|
||||
{
|
||||
e.Mobile.SendMessage( "That is not a valid serial." );
|
||||
}
|
||||
else
|
||||
{
|
||||
BaseCommand command = null;
|
||||
Commands.TryGetValue( e.GetString( 1 ), out command );
|
||||
|
||||
if ( command == null )
|
||||
{
|
||||
e.Mobile.SendMessage( "That is either an invalid command name or one that does not support this modifier." );
|
||||
}
|
||||
else if ( e.Mobile.AccessLevel < command.AccessLevel )
|
||||
{
|
||||
e.Mobile.SendMessage( "You do not have access to that command." );
|
||||
}
|
||||
else
|
||||
{
|
||||
string[] oldArgs = e.Arguments;
|
||||
string[] args = new string[oldArgs.Length - 2];
|
||||
|
||||
for ( int i = 0; i < args.Length; ++i )
|
||||
args[i] = oldArgs[i + 2];
|
||||
|
||||
RunCommand( e.Mobile, obj, command, args );
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
e.Mobile.SendMessage( "You must supply an object serial and a command name." );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,96 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using Server;
|
||||
using Server.Targeting;
|
||||
|
||||
namespace Server.Commands.Generic
|
||||
{
|
||||
public class SingleCommandImplementor : BaseCommandImplementor
|
||||
{
|
||||
public SingleCommandImplementor()
|
||||
{
|
||||
Accessors = new string[]{ "Single" };
|
||||
SupportRequirement = CommandSupport.Single;
|
||||
AccessLevel = AccessLevel.Counselor;
|
||||
Usage = "Single <command>";
|
||||
Description = "Invokes the command on a single targeted object. This is the same as just invoking the command directly.";
|
||||
}
|
||||
|
||||
public override void Register( BaseCommand command )
|
||||
{
|
||||
base.Register( command );
|
||||
|
||||
for ( int i = 0; i < command.Commands.Length; ++i )
|
||||
CommandSystem.Register( command.Commands[i], command.AccessLevel, new CommandEventHandler( Redirect ) );
|
||||
}
|
||||
|
||||
public void Redirect( CommandEventArgs e )
|
||||
{
|
||||
BaseCommand command = null;
|
||||
|
||||
Commands.TryGetValue( e.Command, out command );
|
||||
|
||||
if ( command == null )
|
||||
e.Mobile.SendMessage( "That is either an invalid command name or one that does not support this modifier." );
|
||||
else if ( e.Mobile.AccessLevel < command.AccessLevel )
|
||||
e.Mobile.SendMessage( "You do not have access to that command." );
|
||||
else if ( command.ValidateArgs( this, e ) )
|
||||
Process( e.Mobile, command, e.Arguments );
|
||||
}
|
||||
|
||||
public override void Process( Mobile from, BaseCommand command, string[] args )
|
||||
{
|
||||
if ( command.ValidateArgs( this, new CommandEventArgs( from, command.Commands[0], GenerateArgString( args ), args ) ) )
|
||||
from.BeginTarget( -1, command.ObjectTypes == ObjectTypes.All, TargetFlags.None, new TargetStateCallback( OnTarget ), new object[]{ command, args } );
|
||||
}
|
||||
|
||||
public void OnTarget( Mobile from, object targeted, object state )
|
||||
{
|
||||
if ( !BaseCommand.IsAccessible( from, targeted ) )
|
||||
{
|
||||
from.SendMessage( "That is not accessible." );
|
||||
return;
|
||||
}
|
||||
|
||||
object[] states = (object[])state;
|
||||
BaseCommand command = (BaseCommand)states[0];
|
||||
string[] args = (string[])states[1];
|
||||
|
||||
switch ( command.ObjectTypes )
|
||||
{
|
||||
case ObjectTypes.Both:
|
||||
{
|
||||
if ( !(targeted is Item) && !(targeted is Mobile) )
|
||||
{
|
||||
from.SendMessage( "This command does not work on that." );
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Items:
|
||||
{
|
||||
if ( !(targeted is Item) )
|
||||
{
|
||||
from.SendMessage( "This command only works on items." );
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case ObjectTypes.Mobiles:
|
||||
{
|
||||
if ( !(targeted is Mobile) )
|
||||
{
|
||||
from.SendMessage( "This command only works on mobiles." );
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
RunCommand( from, targeted, command, args );
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue