#W# Initial Commit: Avatars Conquest
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64
Scripts/Context Menus/AddToSpellbookEntry.cs
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64
Scripts/Context Menus/AddToSpellbookEntry.cs
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using System;
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using Server.Items;
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using Server.Network;
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using Server.Targeting;
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namespace Server.ContextMenus
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{
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public class AddToSpellbookEntry : ContextMenuEntry
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{
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public AddToSpellbookEntry() : base( 6144, 3 )
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{
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}
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public override void OnClick()
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{
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if ( Owner.From.CheckAlive() && Owner.Target is SpellScroll )
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Owner.From.Target = new InternalTarget( (SpellScroll)Owner.Target );
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}
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private class InternalTarget : Target
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{
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private SpellScroll m_Scroll;
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public InternalTarget( SpellScroll scroll ) : base( 3, false, TargetFlags.None )
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{
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m_Scroll = scroll;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( targeted is Spellbook )
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{
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if ( from.CheckAlive() && !m_Scroll.Deleted && m_Scroll.Movable && m_Scroll.Amount >= 1 && m_Scroll.CheckItemUse( from ) )
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{
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Spellbook book = (Spellbook)targeted;
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SpellbookType type = Spellbook.GetTypeForSpell( m_Scroll.SpellID );
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if ( type != book.SpellbookType )
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{
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}
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else if ( book.HasSpell( m_Scroll.SpellID ) )
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{
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from.SendLocalizedMessage( 500179 ); // That spell is already present in that spellbook.
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}
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else
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{
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int val = m_Scroll.SpellID - book.BookOffset;
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if ( val >= 0 && val < book.BookCount )
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{
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book.Content |= (ulong)1 << val;
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m_Scroll.Consume();
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from.Send( new Network.PlaySound( 0x249, book.GetWorldLocation() ) );
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}
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}
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}
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}
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}
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}
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}
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}
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