#W# Initial Commit: Avatars Conquest
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321
Scripts/Engines/Chat/ChatUser.cs
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321
Scripts/Engines/Chat/ChatUser.cs
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using System;
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using System.Collections.Generic;
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using Server;
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using Server.Accounting;
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namespace Server.Engines.Chat
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{
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public class ChatUser
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{
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private Mobile m_Mobile;
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private Channel m_Channel;
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private bool m_Anonymous;
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private bool m_IgnorePrivateMessage;
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private List<ChatUser> m_Ignored, m_Ignoring;
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public ChatUser( Mobile m )
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{
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m_Mobile = m;
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m_Ignored = new List<ChatUser>();
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m_Ignoring = new List<ChatUser>();
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}
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public Mobile Mobile
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{
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get
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{
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return m_Mobile;
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}
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}
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public List<ChatUser> Ignored
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{
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get
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{
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return m_Ignored;
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}
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}
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public List<ChatUser> Ignoring
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{
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get
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{
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return m_Ignoring;
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}
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}
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public string Username
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{
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get
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{
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Account acct = m_Mobile.Account as Account;
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if ( acct != null )
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return acct.GetTag( "ChatName" );
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return null;
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}
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set
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{
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Account acct = m_Mobile.Account as Account;
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if ( acct != null )
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acct.SetTag( "ChatName", value );
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}
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}
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public Channel CurrentChannel
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{
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get
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{
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return m_Channel;
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}
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set
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{
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m_Channel = value;
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}
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}
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public bool IsOnline
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{
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get
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{
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return ( m_Mobile.NetState != null );
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}
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}
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public bool Anonymous
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{
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get
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{
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return m_Anonymous;
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}
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set
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{
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m_Anonymous = value;
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}
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}
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public bool IgnorePrivateMessage
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{
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get
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{
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return m_IgnorePrivateMessage;
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}
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set
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{
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m_IgnorePrivateMessage = value;
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}
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}
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public const char NormalColorCharacter = '0';
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public const char ModeratorColorCharacter = '1';
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public const char VoicedColorCharacter = '2';
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public char GetColorCharacter()
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{
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if ( m_Channel != null && m_Channel.IsModerator( this ) )
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return ModeratorColorCharacter;
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if ( m_Channel != null && m_Channel.IsVoiced( this ) )
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return VoicedColorCharacter;
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return NormalColorCharacter;
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}
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public bool CheckOnline()
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{
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if ( IsOnline )
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return true;
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RemoveChatUser( this );
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return false;
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}
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public void SendMessage( int number )
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{
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SendMessage( number, null, null );
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}
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public void SendMessage( int number, string param1 )
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{
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SendMessage( number, param1, null );
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}
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public void SendMessage( int number, string param1, string param2 )
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{
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if ( m_Mobile.NetState != null )
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m_Mobile.Send( new ChatMessagePacket( m_Mobile, number, param1, param2 ) );
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}
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public void SendMessage( int number, Mobile from, string param1, string param2 )
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{
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if ( m_Mobile.NetState != null )
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m_Mobile.Send( new ChatMessagePacket( from, number, param1, param2 ) );
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}
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public bool IsIgnored( ChatUser check )
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{
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return m_Ignored.Contains( check );
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}
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public bool IsModerator
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{
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get
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{
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return ( m_Channel != null && m_Channel.IsModerator( this ) );
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}
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}
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public void AddIgnored( ChatUser user )
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{
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if ( IsIgnored( user ) )
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{
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SendMessage( 22, user.Username ); // You are already ignoring %1.
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}
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else
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{
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m_Ignored.Add( user );
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user.m_Ignoring.Add( this );
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SendMessage( 23, user.Username ); // You are now ignoring %1.
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}
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}
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public void RemoveIgnored( ChatUser user )
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{
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if ( IsIgnored( user ) )
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{
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m_Ignored.Remove( user );
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user.m_Ignoring.Remove( this );
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SendMessage( 24, user.Username ); // You are no longer ignoring %1.
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if ( m_Ignored.Count == 0 )
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SendMessage( 26 ); // You are no longer ignoring anyone.
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}
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else
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{
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SendMessage( 25, user.Username ); // You are not ignoring %1.
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}
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}
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private static List<ChatUser> m_Users = new List<ChatUser>();
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private static Dictionary<Mobile, ChatUser> m_Table = new Dictionary<Mobile, ChatUser>();
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public static ChatUser AddChatUser( Mobile from )
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{
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ChatUser user = GetChatUser( from );
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if ( user == null )
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{
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user = new ChatUser( from );
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m_Users.Add( user );
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m_Table[from] = user;
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Channel.SendChannelsTo( user );
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List<Channel> list = Channel.Channels;
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for ( int i = 0; i < list.Count; ++i )
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{
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Channel c = list[i];
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if ( c.AddUser( user ) )
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break;
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}
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//ChatSystem.SendCommandTo( user.m_Mobile, ChatCommand.AddUserToChannel, user.GetColorCharacter() + user.Username );
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}
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return user;
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}
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public static void RemoveChatUser( ChatUser user )
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{
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if ( user == null )
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return;
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for ( int i = 0; i < user.m_Ignoring.Count; ++i )
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user.m_Ignoring[i].RemoveIgnored( user );
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if ( m_Users.Contains( user ) )
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{
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ChatSystem.SendCommandTo( user.Mobile, ChatCommand.CloseChatWindow );
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if ( user.m_Channel != null )
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user.m_Channel.RemoveUser( user );
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m_Users.Remove( user );
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m_Table.Remove( user.m_Mobile );
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}
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}
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public static void RemoveChatUser( Mobile from )
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{
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ChatUser user = GetChatUser( from );
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RemoveChatUser( user );
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}
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public static ChatUser GetChatUser( Mobile from )
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{
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ChatUser c;
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m_Table.TryGetValue( from, out c );
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return c;
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}
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public static ChatUser GetChatUser( string username )
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{
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for ( int i = 0; i < m_Users.Count; ++i )
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{
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ChatUser user = m_Users[i];
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if ( user.Username == username )
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return user;
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}
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return null;
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}
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public static void GlobalSendCommand( ChatCommand command )
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{
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GlobalSendCommand( command, null, null, null );
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}
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public static void GlobalSendCommand( ChatCommand command, string param1 )
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{
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GlobalSendCommand( command, null, param1, null );
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}
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public static void GlobalSendCommand( ChatCommand command, string param1, string param2 )
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{
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GlobalSendCommand( command, null, param1, param2 );
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}
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public static void GlobalSendCommand( ChatCommand command, ChatUser initiator )
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{
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GlobalSendCommand( command, initiator, null, null );
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}
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public static void GlobalSendCommand( ChatCommand command, ChatUser initiator, string param1 )
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{
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GlobalSendCommand( command, initiator, param1, null );
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}
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public static void GlobalSendCommand( ChatCommand command, ChatUser initiator, string param1, string param2 )
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{
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for ( int i = 0; i < m_Users.Count; ++i )
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{
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ChatUser user = m_Users[i];
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if ( user == initiator )
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continue;
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if ( user.CheckOnline() )
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ChatSystem.SendCommandTo( user.m_Mobile, command, param1, param2 );
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}
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}
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}
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}
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