#W# Initial Commit: Avatars Conquest
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364
Scripts/Engines/Guilds/Guildstone.cs
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364
Scripts/Engines/Guilds/Guildstone.cs
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using System;
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using System.IO;
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using Server.Gumps;
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using Server.Guilds;
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using Server.Network;
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using Server.Multis;
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namespace Server.Items
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{
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public class Guildstone : Item, IAddon, IChopable
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{
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private Guild m_Guild;
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private string m_GuildName;
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private string m_GuildAbbrev;
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public Guild Guild
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{
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get
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{
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return m_Guild;
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}
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}
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public override int LabelNumber { get { return 1041429; } } // a guildstone
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public Guildstone( Guild g ) : this( g, g.Name, g.Abbreviation )
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{
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}
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public Guildstone( Guild g, string guildName, string abbrev ) : base( Guild.NewGuildSystem ? 0xED6 : 0xED4 )
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{
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m_Guild = g;
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m_GuildName = guildName;
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m_GuildAbbrev = abbrev;
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Movable = false;
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}
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public Guildstone( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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if( m_Guild != null && !m_Guild.Disbanded )
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{
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m_GuildName = m_Guild.Name;
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m_GuildAbbrev = m_Guild.Abbreviation;
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}
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writer.Write( (int)3 ); // version
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writer.Write( m_BeforeChangeover );
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writer.Write( m_GuildName );
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writer.Write( m_GuildAbbrev );
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writer.Write( m_Guild );
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}
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private bool m_BeforeChangeover;
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch( version )
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{
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case 3:
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{
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m_BeforeChangeover = reader.ReadBool();
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goto case 2;
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}
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case 2:
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{
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m_GuildName = reader.ReadString();
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m_GuildAbbrev = reader.ReadString();
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goto case 1;
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}
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case 1:
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{
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m_Guild = reader.ReadGuild() as Guild;
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goto case 0;
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}
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case 0:
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{
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break;
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}
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}
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if( Guild.NewGuildSystem && ItemID == 0xED4 )
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ItemID = 0xED6;
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if( m_Guild != null )
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{
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m_GuildName = m_Guild.Name;
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m_GuildAbbrev = m_Guild.Abbreviation;
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}
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if( version <= 2 )
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m_BeforeChangeover = true;
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if( Guild.NewGuildSystem && m_BeforeChangeover )
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( AddToHouse ) );
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if( !Guild.NewGuildSystem && m_Guild == null )
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this.Delete();
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}
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private void AddToHouse()
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{
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BaseHouse house = BaseHouse.FindHouseAt( this );
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if( Guild.NewGuildSystem && m_BeforeChangeover && house != null && !house.Addons.Contains( this ) )
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{
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house.Addons.Add( this );
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m_BeforeChangeover = false;
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}
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if( m_Guild != null && !m_Guild.Disbanded )
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{
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string name;
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string abbr;
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if( (name = m_Guild.Name) == null || (name = name.Trim()).Length <= 0 )
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name = "(unnamed)";
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if( (abbr = m_Guild.Abbreviation) == null || (abbr = abbr.Trim()).Length <= 0 )
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abbr = "";
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//list.Add( 1060802, Utility.FixHtml( name ) ); // Guild name: ~1_val~
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list.Add( 1060802, String.Format( "{0} [{1}]", Utility.FixHtml( name ), Utility.FixHtml( abbr ) ) );
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}
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else
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{
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list.Add( 1060802, String.Format( "{0} [{1}]", Utility.FixHtml( m_GuildName ), Utility.FixHtml( m_GuildAbbrev ) ) );
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}
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}
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public override void OnSingleClick( Mobile from )
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{
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base.OnSingleClick( from );
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string name;
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if( m_Guild == null )
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name = "(unfounded)";
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else if( (name = m_Guild.Name) == null || (name = name.Trim()).Length <= 0 )
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name = "(unnamed)";
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this.LabelTo( from, name );
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}
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public override void OnAfterDelete()
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{
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if( !Guild.NewGuildSystem && m_Guild != null && !m_Guild.Disbanded )
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m_Guild.Disband();
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}
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public override void OnDoubleClick( Mobile from )
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{
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if( Guild.NewGuildSystem )
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return;
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if( m_Guild == null || m_Guild.Disbanded )
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{
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Delete();
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}
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else if( !from.InRange( GetWorldLocation(), 2 ) )
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{
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from.SendLocalizedMessage( 500446 ); // That is too far away.
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}
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else if( m_Guild.Accepted.Contains( from ) )
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{
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m_Guild.Accepted.Remove( from );
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m_Guild.AddMember( from );
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GuildGump.EnsureClosed( from );
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from.SendGump( new GuildGump( from, m_Guild ) );
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}
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else if( from.AccessLevel < AccessLevel.GameMaster && !m_Guild.IsMember( from ) )
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{
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from.Send( new MessageLocalized( Serial, ItemID, MessageType.Regular, 0x3B2, 3, 501158, "", "" ) ); // You are not a member ...
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}
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else
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{
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GuildGump.EnsureClosed( from );
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from.SendGump( new GuildGump( from, m_Guild ) );
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}
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}
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#region IAddon Members
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public Item Deed
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{
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get { return new GuildstoneDeed( m_Guild, m_GuildName, m_GuildAbbrev ); }
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}
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public bool CouldFit( IPoint3D p, Map map )
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{
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return map.CanFit( p.X, p.Y, p.Z, this.ItemData.Height );
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}
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#endregion
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#region IChopable Members
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public void OnChop( Mobile from )
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{
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if( !Guild.NewGuildSystem )
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return;
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BaseHouse house = BaseHouse.FindHouseAt( this );
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if( ( house == null && m_BeforeChangeover ) || ( house != null && house.IsOwner( from ) && house.Addons.Contains( this ) ))
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{
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Effects.PlaySound( GetWorldLocation(), Map, 0x3B3 );
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from.SendLocalizedMessage( 500461 ); // You destroy the item.
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Delete();
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if( house != null && house.Addons.Contains( this ) )
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house.Addons.Remove( this );
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Item deed = Deed;
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if( deed != null )
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{
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from.AddToBackpack( deed );
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}
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}
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}
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#endregion
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}
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[Flipable( 0x14F0, 0x14EF )]
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public class GuildstoneDeed : Item
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{
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public override int LabelNumber { get { return 1041233; } } // deed to a guildstone
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private Guild m_Guild;
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private string m_GuildName;
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private string m_GuildAbbrev;
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[Constructable]
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public GuildstoneDeed( Guild g, string guildName, string abbrev ) : base( 0x14F0 )
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{
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m_Guild = g;
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m_GuildName = guildName;
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m_GuildAbbrev = abbrev;
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Weight = 1.0;
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}
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public GuildstoneDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int)0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if( m_Guild != null && !m_Guild.Disbanded )
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{
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string name;
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string abbr;
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if( (name = m_Guild.Name) == null || (name = name.Trim()).Length <= 0 )
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name = "(unnamed)";
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if( (abbr = m_Guild.Abbreviation) == null || (abbr = abbr.Trim()).Length <= 0 )
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abbr = "";
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//list.Add( 1060802, Utility.FixHtml( name ) ); // Guild name: ~1_val~
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list.Add( 1060802, String.Format( "{0} [{1}]", Utility.FixHtml( name ), Utility.FixHtml( abbr ) ) );
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}
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else
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{
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list.Add( 1060802, String.Format( "{0} [{1}]", Utility.FixHtml( m_GuildName ), Utility.FixHtml( m_GuildAbbrev ) ) );
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}
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}
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public override void OnDoubleClick( Mobile from )
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{
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if( IsChildOf( from.Backpack ) )
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{
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BaseHouse house = BaseHouse.FindHouseAt( from );
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if( house != null && house.IsOwner( from ) )
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{
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from.SendLocalizedMessage( 1062838 ); // Where would you like to place this decoration?
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from.BeginTarget( -1, true, Targeting.TargetFlags.None, new TargetStateCallback( Placement_OnTarget ), null );
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}
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else
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{
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from.SendLocalizedMessage( 502092 ); // You must be in your house to do this.
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}
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}
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else
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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}
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public void Placement_OnTarget( Mobile from, object targeted, object state )
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{
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IPoint3D p = targeted as IPoint3D;
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if( p == null || Deleted )
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return;
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Point3D loc = new Point3D( p );
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BaseHouse house = BaseHouse.FindHouseAt( loc, from.Map, 16 );
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if( IsChildOf( from.Backpack ) )
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{
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if( house != null && house.IsOwner( from ) )
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{
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Item addon = new Guildstone( m_Guild, m_GuildName, m_GuildAbbrev );
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addon.MoveToWorld( loc, from.Map );
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house.Addons.Add( addon );
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Delete();
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}
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else
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{
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from.SendLocalizedMessage( 1042036 ); // That location is not in your house.
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}
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}
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else
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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}
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}
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}
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