#W# Initial Commit: Avatars Conquest
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101
Scripts/Engines/Guilds/New Guild System/Create Guild Gump.cs
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101
Scripts/Engines/Guilds/New Guild System/Create Guild Gump.cs
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using System;
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using Server;
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using Server.Gumps;
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using Server.Network;
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using Server.Mobiles;
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namespace Server.Guilds
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{
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public class CreateGuildGump : Gump
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{
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public CreateGuildGump( PlayerMobile pm ) : this( pm, "Guild Name", "" )
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{
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}
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public CreateGuildGump( PlayerMobile pm, string guildName, string guildAbbrev ) : base( 10, 10 )
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{
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pm.CloseGump( typeof( CreateGuildGump ) );
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pm.CloseGump( typeof( BaseGuildGump ) );
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AddPage( 0 );
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AddBackground( 0, 0, 500, 300, 0x2422 );
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AddHtmlLocalized( 25, 20, 450, 25, 1062939, 0x0, true, false ); // <center>GUILD MENU</center>
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AddHtmlLocalized( 25, 60, 450, 60, 1062940, 0x0, false, false ); // As you are not a member of any guild, you can create your own by providing a unique guild name and paying the standard guild registration fee.
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AddHtmlLocalized( 25, 135, 120, 25, 1062941, 0x0, false, false ); // Registration Fee:
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AddLabel( 155, 135, 0x481, Guild.RegistrationFee.ToString() );
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AddHtmlLocalized( 25, 165, 120, 25, 1011140, 0x0, false, false ); // Enter Guild Name:
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AddBackground( 155, 160, 320, 26, 0xBB8 );
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AddTextEntry( 160, 163, 315, 21, 0x481, 5, guildName );
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AddHtmlLocalized( 25, 191, 120, 26, 1063035, 0x0, false, false ); // Abbreviation:
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AddBackground( 155, 186, 320, 26, 0xBB8 );
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AddTextEntry( 160, 189, 315, 21, 0x481, 6, guildAbbrev );
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AddButton( 415, 217, 0xF7, 0xF8, 1, GumpButtonType.Reply, 0 );
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AddButton( 345, 217, 0xF2, 0xF1, 0, GumpButtonType.Reply, 0 );
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if( pm.AcceptGuildInvites )
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AddButton( 20, 260, 0xD2, 0xD3, 2, GumpButtonType.Reply, 0 );
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else
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AddButton( 20, 260, 0xD3, 0xD2, 2, GumpButtonType.Reply, 0 );
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AddHtmlLocalized( 45, 260, 200, 30, 1062943, 0x0, false, false ); // <i>Ignore Guild Invites</i>
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}
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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PlayerMobile pm = sender.Mobile as PlayerMobile;
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if( pm == null || pm.Guild != null )
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return; //Sanity
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switch( info.ButtonID )
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{
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case 1:
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{
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TextRelay tName = info.GetTextEntry( 5 );
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TextRelay tAbbrev = info.GetTextEntry( 6 );
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string guildName = (tName == null) ? "" : tName.Text;
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string guildAbbrev = (tAbbrev == null) ? "" : tAbbrev.Text;
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guildName = Utility.FixHtml( guildName.Trim() );
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guildAbbrev = Utility.FixHtml( guildAbbrev.Trim() );
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if( guildName.Length <= 0 )
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pm.SendLocalizedMessage( 1070884 ); // Guild name cannot be blank.
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else if( guildAbbrev.Length <= 0 )
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pm.SendLocalizedMessage( 1070885 ); // You must provide a guild abbreviation.
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else if( guildName.Length > Guild.NameLimit )
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pm.SendLocalizedMessage( 1063036, Guild.NameLimit.ToString() ); // A guild name cannot be more than ~1_val~ characters in length.
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else if( guildAbbrev.Length > Guild.AbbrevLimit )
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pm.SendLocalizedMessage( 1063037, Guild.AbbrevLimit.ToString() ); // An abbreviation cannot exceed ~1_val~ characters in length.
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else if( Guild.FindByAbbrev( guildAbbrev ) != null || !BaseGuildGump.CheckProfanity( guildAbbrev ) )
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pm.SendLocalizedMessage( 501153 ); // That abbreviation is not available.
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else if( Guild.FindByName( guildName ) != null || !BaseGuildGump.CheckProfanity( guildName ) )
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pm.SendLocalizedMessage( 1063000 ); // That guild name is not available.
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else if( !Innkeeper.Withdraw( pm, Guild.RegistrationFee ) )
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pm.SendLocalizedMessage( 1063001, Guild.RegistrationFee.ToString() ); // You do not possess the ~1_val~ gold piece fee required to create a guild.
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else
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{
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pm.SendLocalizedMessage( 1060398, Guild.RegistrationFee.ToString() ); // ~1_AMOUNT~ gold has been withdrawn from your inn chest.
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pm.SendLocalizedMessage( 1063238 ); // Your new guild has been founded.
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pm.Guild = new Guild( pm, guildName, guildAbbrev );
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}
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break;
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}
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case 2:
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{
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pm.AcceptGuildInvites = !pm.AcceptGuildInvites;
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if( pm.AcceptGuildInvites )
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pm.SendLocalizedMessage( 1070699 ); // You are now accepting guild invitations.
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else
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pm.SendLocalizedMessage( 1070698 ); // You are now ignoring guild invitations.
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break;
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}
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}
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}
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}
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}
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