#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
5df497787a
7510 changed files with 416048 additions and 0 deletions
291
Scripts/Engines/Guilds/New Guild System/DiplomacyGump.cs
Normal file
291
Scripts/Engines/Guilds/New Guild System/DiplomacyGump.cs
Normal file
|
|
@ -0,0 +1,291 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Gumps;
|
||||
using Server.Network;
|
||||
using Server.Mobiles;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace Server.Guilds
|
||||
{
|
||||
public enum GuildDisplayType
|
||||
{
|
||||
All,
|
||||
AwaitingAction,
|
||||
Relations
|
||||
}
|
||||
|
||||
public class GuildDiplomacyGump : BaseGuildListGump<Guild>
|
||||
{
|
||||
protected virtual bool AllowAdvancedSearch{ get{ return true; } }
|
||||
#region Comparers
|
||||
private class NameComparer : IComparer<Guild>
|
||||
{
|
||||
public static readonly IComparer<Guild> Instance = new NameComparer();
|
||||
|
||||
public NameComparer()
|
||||
{
|
||||
}
|
||||
|
||||
public int Compare( Guild x, Guild y )
|
||||
{
|
||||
if ( x == null && y == null )
|
||||
return 0;
|
||||
else if ( x == null )
|
||||
return -1;
|
||||
else if ( y == null )
|
||||
return 1;
|
||||
|
||||
return Insensitive.Compare( x.Name, y.Name );
|
||||
}
|
||||
}
|
||||
|
||||
private class StatusComparer : IComparer<Guild>
|
||||
{
|
||||
private enum GuildCompareStatus
|
||||
{
|
||||
Peace,
|
||||
Ally,
|
||||
War
|
||||
}
|
||||
private Guild m_Guild;
|
||||
public StatusComparer( Guild g )
|
||||
{
|
||||
m_Guild = g;
|
||||
}
|
||||
|
||||
public int Compare( Guild x, Guild y )
|
||||
{
|
||||
if ( x == null && y == null )
|
||||
return 0;
|
||||
else if ( x == null )
|
||||
return -1;
|
||||
else if ( y == null )
|
||||
return 1;
|
||||
|
||||
GuildCompareStatus aStatus = GuildCompareStatus.Peace;
|
||||
GuildCompareStatus bStatus = GuildCompareStatus.Peace;
|
||||
|
||||
if( m_Guild.IsAlly( x ) )
|
||||
aStatus = GuildCompareStatus.Ally;
|
||||
else if( m_Guild.IsWar( x ) )
|
||||
aStatus = GuildCompareStatus.War;
|
||||
|
||||
|
||||
if( m_Guild.IsAlly( y ) )
|
||||
bStatus = GuildCompareStatus.Ally;
|
||||
else if( m_Guild.IsWar( y ) )
|
||||
bStatus = GuildCompareStatus.War;
|
||||
|
||||
return ((int)aStatus).CompareTo( (int)bStatus );
|
||||
}
|
||||
}
|
||||
private class AbbrevComparer : IComparer<Guild>
|
||||
{
|
||||
public static readonly IComparer<Guild> Instance = new AbbrevComparer();
|
||||
|
||||
public AbbrevComparer()
|
||||
{
|
||||
}
|
||||
|
||||
public int Compare( Guild x, Guild y )
|
||||
{
|
||||
if ( x == null && y == null )
|
||||
return 0;
|
||||
else if ( x == null )
|
||||
return -1;
|
||||
else if ( y == null )
|
||||
return 1;
|
||||
|
||||
return Insensitive.Compare( x.Abbreviation, y.Abbreviation );
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
GuildDisplayType m_Display;
|
||||
TextDefinition m_LowerText;
|
||||
|
||||
public GuildDiplomacyGump( PlayerMobile pm, Guild g )
|
||||
: this( pm, g, GuildDiplomacyGump.NameComparer.Instance, true, "", 0, GuildDisplayType.All, Utility.CastConvertList<BaseGuild, Guild>( new List<BaseGuild>( Guild.List.Values ) ), (1063136 + (int)GuildDisplayType.All) )
|
||||
{
|
||||
}
|
||||
|
||||
public GuildDiplomacyGump( PlayerMobile pm, Guild g, IComparer<Guild> currentComparer, bool ascending, string filter, int startNumber, GuildDisplayType display )
|
||||
: this( pm, g, currentComparer, ascending, filter, startNumber, display, Utility.CastConvertList<BaseGuild, Guild>( new List<BaseGuild>( Guild.List.Values ) ), (1063136 + (int)display) )
|
||||
{
|
||||
}
|
||||
|
||||
public GuildDiplomacyGump( PlayerMobile pm, Guild g, IComparer<Guild> currentComparer, bool ascending, string filter, int startNumber, List<Guild> list, TextDefinition lowerText )
|
||||
: this( pm, g, currentComparer, ascending, filter, startNumber, GuildDisplayType.All, list, lowerText )
|
||||
{
|
||||
}
|
||||
|
||||
public GuildDiplomacyGump( PlayerMobile pm, Guild g, bool ascending, string filter, int startNumber, List<Guild> list, TextDefinition lowerText )
|
||||
: this( pm, g, GuildDiplomacyGump.NameComparer.Instance, ascending, filter, startNumber, GuildDisplayType.All, list, lowerText )
|
||||
{
|
||||
}
|
||||
|
||||
public GuildDiplomacyGump( PlayerMobile pm, Guild g, IComparer<Guild> currentComparer, bool ascending, string filter, int startNumber, GuildDisplayType display, List<Guild> list, TextDefinition lowerText )
|
||||
: base( pm, g, list, currentComparer, ascending, filter, startNumber,
|
||||
new InfoField<Guild>[]
|
||||
{
|
||||
new InfoField<Guild>( 1062954, 280, GuildDiplomacyGump.NameComparer.Instance ), //Guild Name
|
||||
new InfoField<Guild>( 1062957, 50, GuildDiplomacyGump.AbbrevComparer.Instance ), //Abbrev
|
||||
new InfoField<Guild>( 1062958, 120, new GuildDiplomacyGump.StatusComparer( g ) ) //Guild Title
|
||||
})
|
||||
{
|
||||
|
||||
m_Display = display;
|
||||
m_LowerText = lowerText;
|
||||
PopulateGump();
|
||||
}
|
||||
|
||||
public override void PopulateGump()
|
||||
{
|
||||
base.PopulateGump();
|
||||
|
||||
AddHtmlLocalized( 431, 43, 110, 26, 1062978, 0xF, false, false ); // Diplomacy
|
||||
}
|
||||
|
||||
protected override TextDefinition[] GetValuesFor( Guild g, int aryLength )
|
||||
{
|
||||
TextDefinition[] defs = new TextDefinition[aryLength];
|
||||
|
||||
defs[0] = ( g == guild ) ? Color( g.Name, 0x006600 ) : g.Name;
|
||||
defs[1] = g.Abbreviation;
|
||||
|
||||
defs[2] = 3000085; //Peace
|
||||
|
||||
|
||||
if( guild.IsAlly( g ) )
|
||||
{
|
||||
if( guild.Alliance.Leader == g )
|
||||
defs[2] = 1063237; // Alliance Leader
|
||||
else
|
||||
defs[2] = 1062964; // Ally
|
||||
}
|
||||
else if( guild.IsWar( g ) )
|
||||
{
|
||||
defs[2] = 3000086; // War
|
||||
}
|
||||
|
||||
return defs;
|
||||
}
|
||||
|
||||
public override bool HasRelationship( Guild g )
|
||||
{
|
||||
if( g == guild )
|
||||
return false;
|
||||
|
||||
if( guild.FindPendingWar( g ) != null )
|
||||
return true;
|
||||
|
||||
AllianceInfo alliance = guild.Alliance;
|
||||
|
||||
if( alliance != null )
|
||||
{
|
||||
Guild leader = alliance.Leader;
|
||||
|
||||
if ( leader != null )
|
||||
{
|
||||
if ( guild == leader && alliance.IsPendingMember( g ) || g == leader && alliance.IsPendingMember( guild ) )
|
||||
return true;
|
||||
}
|
||||
else if ( alliance.IsPendingMember( g ) )
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void DrawEndingEntry( int itemNumber )
|
||||
{
|
||||
//AddHtmlLocalized( 66, 153 + itemNumber * 28, 280, 26, 1063136 + (int)m_Display, 0xF, false, false ); // Showing All Guilds/Awaiting Action/ w/Relation Ship
|
||||
//AddHtmlText( 66, 153 + itemNumber * 28, 280, 26, m_LowerText, false, false );
|
||||
|
||||
if ( m_LowerText != null && m_LowerText.Number > 0 )
|
||||
AddHtmlLocalized( 66, 153 + itemNumber * 28, 280, 26, m_LowerText.Number, 0xF, false, false );
|
||||
else if ( m_LowerText != null && m_LowerText.String != null )
|
||||
AddHtml( 66, 153 + itemNumber * 28, 280, 26, Color( m_LowerText.String, 0x99 ), false, false );
|
||||
|
||||
if( AllowAdvancedSearch )
|
||||
{
|
||||
AddBackground( 350, 148 + itemNumber * 28, 200, 26, 0x2486 );
|
||||
AddButton( 355, 153 + itemNumber * 28, 0x845, 0x846, 8, GumpButtonType.Reply, 0 );
|
||||
AddHtmlLocalized( 380, 151 + itemNumber * 28, 160, 26, 1063083, 0x0, false, false ); // Advanced Search
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
protected override bool IsFiltered( Guild g, string filter )
|
||||
{
|
||||
if( g == null )
|
||||
return true;
|
||||
|
||||
switch( m_Display )
|
||||
{
|
||||
case GuildDisplayType.Relations:
|
||||
{
|
||||
//if( !( guild.IsWar( g ) || guild.IsAlly( g ) ) )
|
||||
|
||||
if( !( guild.FindActiveWar( g ) != null || guild.IsAlly( g ) ) ) //As per OSI, only the guild leader wars show up under the sorting by relation
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
case GuildDisplayType.AwaitingAction:
|
||||
{
|
||||
return !HasRelationship( g );
|
||||
}
|
||||
}
|
||||
|
||||
return !( Insensitive.Contains( g.Name, filter ) || Insensitive.Contains( g.Abbreviation, filter ) );
|
||||
}
|
||||
|
||||
public override bool WillFilter
|
||||
{
|
||||
get
|
||||
{
|
||||
if( m_Display == GuildDisplayType.All )
|
||||
return base.WillFilter;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public override Gump GetResentGump( PlayerMobile pm, Guild g, IComparer<Guild> comparer, bool ascending, string filter, int startNumber )
|
||||
{
|
||||
return new GuildDiplomacyGump( pm, g, comparer, ascending, filter, startNumber, m_Display );
|
||||
}
|
||||
|
||||
public override Gump GetObjectInfoGump( PlayerMobile pm, Guild g, Guild o )
|
||||
{
|
||||
if( guild == o )
|
||||
return new GuildInfoGump( pm, g );
|
||||
|
||||
return new OtherGuildInfo( pm, g, (Guild)o ) ;
|
||||
}
|
||||
|
||||
public override void OnResponse( NetState sender, RelayInfo info )
|
||||
{
|
||||
base.OnResponse( sender, info );
|
||||
|
||||
PlayerMobile pm = sender.Mobile as PlayerMobile;
|
||||
|
||||
if( pm == null || !IsMember( pm, guild ) )
|
||||
return;
|
||||
|
||||
if( AllowAdvancedSearch && info.ButtonID == 8 )
|
||||
pm.SendGump( new GuildAdvancedSearchGump( pm, guild, m_Display, new SearchSelectionCallback( AdvancedSearch_Callback ) ));
|
||||
|
||||
}
|
||||
|
||||
public void AdvancedSearch_Callback( GuildDisplayType display )
|
||||
{
|
||||
m_Display = display;
|
||||
ResendGump();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue