#W# Initial Commit: Avatars Conquest
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148
Scripts/Engines/Help/SpeechLog.cs
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148
Scripts/Engines/Help/SpeechLog.cs
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using System;
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using System.Collections;
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using Server;
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using Server.Mobiles;
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using Server.Targeting;
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using Server.Gumps;
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using Server.Commands;
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using System.Collections.Generic;
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namespace Server.Engines.Help
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{
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public class SpeechLog : IEnumerable<SpeechLogEntry>
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{
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// Are speech logs enabled?
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public static readonly bool Enabled = true;
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// How long should we maintain each speech entry?
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public static readonly TimeSpan EntryDuration = TimeSpan.FromMinutes( 20.0 );
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// What is the maximum number of entries a log can contain? (0 -> no limit)
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public static readonly int MaxLength = 0;
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public static void Initialize()
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{
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CommandSystem.Register( "SpeechLog", AccessLevel.GameMaster, new CommandEventHandler( SpeechLog_OnCommand ) );
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}
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[Usage( "SpeechLog" )]
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[Description( "Opens the speech log of a given target." )]
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private static void SpeechLog_OnCommand( CommandEventArgs e )
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{
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Mobile from = e.Mobile;
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from.SendMessage( "Target a player to view his speech log." );
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e.Mobile.Target = new SpeechLogTarget();
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}
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private class SpeechLogTarget : Target
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{
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public SpeechLogTarget() : base( -1, false, TargetFlags.None )
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{
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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PlayerMobile pm = targeted as PlayerMobile;
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if ( pm == null )
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{
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from.SendMessage( "Speech logs aren't supported on that target." );
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}
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else if ( from != targeted && from.AccessLevel <= pm.AccessLevel && from.AccessLevel != AccessLevel.Owner )
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{
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from.SendMessage( "You don't have the required access level to view {0} speech log.", pm.Female ? "her" : "his" );
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}
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else if ( pm.SpeechLog == null )
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{
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from.SendMessage( "{0} has no speech log.", pm.Female ? "She" : "He" );
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}
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else
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{
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CommandLogging.WriteLine( from, "{0} {1} viewing speech log of {2}", from.AccessLevel, CommandLogging.Format( from ), CommandLogging.Format( targeted ) );
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Gump gump = new SpeechLogGump( pm, pm.SpeechLog );
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from.SendGump( gump );
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}
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}
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}
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private Queue<SpeechLogEntry> m_Queue;
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public int Count{ get{ return m_Queue.Count; } }
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public SpeechLog()
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{
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m_Queue = new Queue<SpeechLogEntry>();
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}
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public void Add( Mobile from, string speech )
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{
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Add( new SpeechLogEntry( from, speech ) );
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}
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public void Add( SpeechLogEntry entry )
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{
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if ( MaxLength > 0 && m_Queue.Count >= MaxLength )
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m_Queue.Dequeue();
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Clean();
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m_Queue.Enqueue( entry );
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}
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public void Clean()
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{
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while ( m_Queue.Count > 0 )
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{
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SpeechLogEntry entry = (SpeechLogEntry) m_Queue.Peek();
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if ( DateTime.Now - entry.Created > EntryDuration )
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m_Queue.Dequeue();
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else
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break;
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}
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}
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public void CopyTo( SpeechLogEntry[] array, int index )
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{
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m_Queue.CopyTo( array, index );
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}
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#region IEnumerable<SpeechLogEntry> Members
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IEnumerator<SpeechLogEntry> IEnumerable<SpeechLogEntry>.GetEnumerator()
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{
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return m_Queue.GetEnumerator();
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}
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#endregion
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#region IEnumerable Members
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IEnumerator IEnumerable.GetEnumerator()
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{
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return m_Queue.GetEnumerator();
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}
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#endregion
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}
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public class SpeechLogEntry
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{
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private Mobile m_From;
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private string m_Speech;
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private DateTime m_Created;
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public Mobile From{ get{ return m_From; } }
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public string Speech{ get{ return m_Speech; } }
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public DateTime Created{ get{ return m_Created; } }
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public SpeechLogEntry( Mobile from, string speech )
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{
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m_From = from;
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m_Speech = speech;
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m_Created = DateTime.Now;
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}
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}
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}
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