#W# Initial Commit: Avatars Conquest
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307
Scripts/Items/Addons/BaseAddonContainer.cs
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307
Scripts/Items/Addons/BaseAddonContainer.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Multis;
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using Server.Regions;
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namespace Server.Items
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{
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public abstract class BaseAddonContainer : BaseContainer, IChopable, IAddon
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{
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public override bool DisplayWeight { get { return false; } }
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[Hue, CommandProperty( AccessLevel.GameMaster )]
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public override int Hue
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{
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get
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{
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return base.Hue;
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}
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set
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{
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if ( base.Hue != value )
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{
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base.Hue = value;
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if ( !Deleted && this.ShareHue && m_Components != null )
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{
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Hue = value;
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foreach ( AddonContainerComponent c in m_Components )
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c.Hue = value;
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}
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}
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}
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}
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private CraftResource m_Resource;
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[CommandProperty( AccessLevel.GameMaster )]
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public CraftResource Resource
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{
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get { return m_Resource; }
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set
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{
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if ( m_Resource != value )
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{
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m_Resource = value;
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Hue = CraftResources.GetHue( m_Resource );
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InvalidateProperties();
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}
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}
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}
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Item IAddon.Deed
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{
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get { return this.Deed; }
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}
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public virtual bool RetainDeedHue { get { return false; } }
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public virtual bool NeedsWall { get { return false; } }
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public virtual bool ShareHue { get { return true; } }
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public virtual Point3D WallPosition { get { return Point3D.Zero; } }
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public virtual BaseAddonContainerDeed Deed { get { return null; } }
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private List<AddonContainerComponent> m_Components;
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public List<AddonContainerComponent> Components
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{
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get { return m_Components; }
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}
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public BaseAddonContainer( int itemID ) : base( itemID )
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{
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AddonComponent.ApplyLightTo( this );
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m_Components = new List<AddonContainerComponent>();
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}
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public BaseAddonContainer( Serial serial ) : base( serial )
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{
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}
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public override void OnLocationChange( Point3D oldLoc )
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{
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base.OnLocationChange( oldLoc );
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if ( Deleted )
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return;
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foreach ( AddonContainerComponent c in m_Components )
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c.Location = new Point3D( X + c.Offset.X, Y + c.Offset.Y, Z + c.Offset.Z );
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}
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public override void OnMapChange()
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{
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base.OnMapChange();
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if ( Deleted )
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return;
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foreach ( AddonContainerComponent c in m_Components )
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c.Map = Map;
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}
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public override void OnDelete()
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{
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BaseHouse house = BaseHouse.FindHouseAt( this );
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if ( house != null )
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house.Addons.Remove( this );
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base.OnDelete();
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( !CraftResources.IsStandard( m_Resource ) )
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list.Add( CraftResources.GetLocalizationNumber( m_Resource ) );
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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foreach ( AddonContainerComponent c in m_Components )
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c.Delete();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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writer.WriteItemList<AddonContainerComponent>( m_Components );
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writer.Write( (int) m_Resource );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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m_Components = reader.ReadStrongItemList<AddonContainerComponent>();
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m_Resource = (CraftResource) reader.ReadInt();
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AddonComponent.ApplyLightTo( this );
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}
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public void DropItemsToGround()
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{
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for ( int i = Items.Count - 1; i >= 0; i-- )
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Items[ i ].MoveToWorld( Location );
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}
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public void AddComponent( AddonContainerComponent c, int x, int y, int z )
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{
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if ( Deleted )
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return;
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m_Components.Add( c );
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c.Addon = this;
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c.Offset = new Point3D( x, y, z );
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c.MoveToWorld( new Point3D( X + x, Y + y, Z + z ), Map );
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}
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public AddonFitResult CouldFit( IPoint3D p, Map map, Mobile from, ref BaseHouse house )
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{
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if ( Deleted )
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return AddonFitResult.Blocked;
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foreach ( AddonContainerComponent c in m_Components )
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{
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Point3D p3D = new Point3D( p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z );
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if ( !map.CanFit( p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, ( c.Z == 0 ) ) )
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return AddonFitResult.Blocked;
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else if ( !BaseAddon.CheckHouse( from, p3D, map, c.ItemData.Height, ref house ) )
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return AddonFitResult.NotInHouse;
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if ( c.NeedsWall )
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{
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Point3D wall = c.WallPosition;
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if ( !BaseAddon.IsWall( p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map ) )
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return AddonFitResult.NoWall;
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}
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}
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Point3D p3 = new Point3D( p.X, p.Y, p.Z );
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if ( !map.CanFit( p3.X, p3.Y, p3.Z, ItemData.Height, false, true, ( Z == 0 ) ) )
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return AddonFitResult.Blocked;
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else if ( !BaseAddon.CheckHouse( from, p3, map, ItemData.Height, ref house ) )
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return AddonFitResult.NotInHouse;
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if ( NeedsWall )
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{
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Point3D wall = WallPosition;
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if ( !BaseAddon.IsWall( p3.X + wall.X, p3.Y + wall.Y, p3.Z + wall.Z, map ) )
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return AddonFitResult.NoWall;
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}
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if ( house != null )
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{
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ArrayList doors = house.Doors;
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for ( int i = 0; i < doors.Count; ++i )
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{
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BaseDoor door = doors[ i ] as BaseDoor;
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if ( door != null && door.Open )
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return AddonFitResult.DoorsNotClosed;
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Point3D doorLoc = door.GetWorldLocation();
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int doorHeight = door.ItemData.CalcHeight;
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foreach ( AddonContainerComponent c in m_Components )
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{
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Point3D addonLoc = new Point3D( p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z );
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int addonHeight = c.ItemData.CalcHeight;
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if ( Utility.InRange( doorLoc, addonLoc, 1 ) && ( addonLoc.Z == doorLoc.Z || ( ( addonLoc.Z + addonHeight ) > doorLoc.Z && ( doorLoc.Z + doorHeight ) > addonLoc.Z ) ) )
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return AddonFitResult.DoorTooClose;
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}
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Point3D addonLo = new Point3D( p.X, p.Y, p.Z );
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int addonHeigh = ItemData.CalcHeight;
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if ( Utility.InRange( doorLoc, addonLo, 1 ) && ( addonLo.Z == doorLoc.Z || ( ( addonLo.Z + addonHeigh ) > doorLoc.Z && ( doorLoc.Z + doorHeight ) > addonLo.Z ) ) )
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return AddonFitResult.DoorTooClose;
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}
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}
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return AddonFitResult.Valid;
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}
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public bool CouldFit( IPoint3D p, Map map )
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{
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BaseHouse house = null;
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return ( CouldFit( p, map, null, ref house ) == AddonFitResult.Valid );
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}
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public virtual void OnChop( Mobile from )
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{
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BaseHouse house = BaseHouse.FindHouseAt( this );
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if ( house != null && house.IsOwner( from ) )
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{
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if ( !IsSecure )
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{
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Effects.PlaySound( GetWorldLocation(), Map, 0x3B3 );
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from.SendLocalizedMessage( 500461 ); // You destroy the item.
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int hue = 0;
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if ( RetainDeedHue )
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{
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for ( int i = 0; hue == 0 && i < m_Components.Count; ++i )
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{
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AddonContainerComponent c = m_Components[ i ];
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if ( c.Hue != 0 )
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hue = c.Hue;
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}
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}
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DropItemsToGround();
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Delete();
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house.Addons.Remove( this );
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BaseAddonContainerDeed deed = Deed;
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if ( deed != null )
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{
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deed.Resource = Resource;
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if ( RetainDeedHue )
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deed.Hue = hue;
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from.AddToBackpack( deed );
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}
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}
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else
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from.SendLocalizedMessage( 1074870 ); // This item must be unlocked/unsecured before re-deeding it.
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}
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}
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public virtual void OnComponentLoaded( AddonContainerComponent c )
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{
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}
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public virtual void OnComponentUsed( AddonContainerComponent c, Mobile from )
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{
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}
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}
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}
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