#W# Initial Commit: Avatars Conquest
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5df497787a
7510 changed files with 416048 additions and 0 deletions
47
Scripts/Items/Armor/Plate/FemalePlateChest.cs
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47
Scripts/Items/Armor/Plate/FemalePlateChest.cs
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1c04, 0x1c05 )]
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public class FemalePlateChest : BaseArmor
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{
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int UOStrReq{ get{ return 45; } }
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public override int UODexBonus{ get{ return -5; } }
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public override bool AllowMaleWearer{ get{ return false; } }
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public override int ArmorBase{ get{ return 30; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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[Constructable]
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public FemalePlateChest() : base( 0x1C04 )
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{
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Weight = 4.0;
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}
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public FemalePlateChest( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 4.0;
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}
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}
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}
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45
Scripts/Items/Armor/Plate/PlateArms.cs
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45
Scripts/Items/Armor/Plate/PlateArms.cs
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@ -0,0 +1,45 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1410, 0x1417 )]
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public class PlateArms : BaseArmor
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{
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int UOStrReq{ get{ return 40; } }
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public override int UODexBonus{ get{ return -2; } }
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public override int ArmorBase{ get{ return 40; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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[Constructable]
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public PlateArms() : base( 0x1410 )
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{
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Weight = 5.0;
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}
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public PlateArms( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 5.0;
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}
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}
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}
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45
Scripts/Items/Armor/Plate/PlateChest.cs
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45
Scripts/Items/Armor/Plate/PlateChest.cs
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@ -0,0 +1,45 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1415, 0x1416 )]
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public class PlateChest : BaseArmor
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{
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int UOStrReq{ get{ return 60; } }
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public override int UODexBonus{ get{ return -8; } }
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public override int ArmorBase{ get{ return 40; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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[Constructable]
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public PlateChest() : base( 0x1415 )
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{
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Weight = 10.0;
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}
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public PlateChest( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 10.0;
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}
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}
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}
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45
Scripts/Items/Armor/Plate/PlateGloves.cs
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45
Scripts/Items/Armor/Plate/PlateGloves.cs
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@ -0,0 +1,45 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1414, 0x1418 )]
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public class PlateGloves : BaseArmor
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{
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int UOStrReq{ get{ return 30; } }
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public override int UODexBonus{ get{ return -2; } }
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public override int ArmorBase{ get{ return 40; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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[Constructable]
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public PlateGloves() : base( 0x1414 )
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{
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Weight = 2.0;
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}
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public PlateGloves( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 2.0;
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}
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}
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}
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41
Scripts/Items/Armor/Plate/PlateGorget.cs
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41
Scripts/Items/Armor/Plate/PlateGorget.cs
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using System;
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using Server.Items;
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namespace Server.Items
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{
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public class PlateGorget : BaseArmor
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{
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int UOStrReq{ get{ return 30; } }
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public override int UODexBonus{ get{ return -1; } }
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public override int ArmorBase{ get{ return 40; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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[Constructable]
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public PlateGorget() : base( 0x1413 )
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{
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Weight = 2.0;
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}
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public PlateGorget( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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44
Scripts/Items/Armor/Plate/PlateHelm.cs
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44
Scripts/Items/Armor/Plate/PlateHelm.cs
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@ -0,0 +1,44 @@
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using System;
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using Server;
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namespace Server.Items
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{
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public class PlateHelm : BaseArmor
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{
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int UOStrReq{ get{ return 40; } }
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public override int UODexBonus{ get{ return -1; } }
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public override int ArmorBase{ get{ return 40; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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[Constructable]
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public PlateHelm() : base( 0x1412 )
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{
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Weight = 5.0;
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}
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public PlateHelm( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 5.0;
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}
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}
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}
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42
Scripts/Items/Armor/Plate/PlateLegs.cs
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42
Scripts/Items/Armor/Plate/PlateLegs.cs
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@ -0,0 +1,42 @@
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using System;
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using Server.Items;
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namespace Server.Items
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{
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[FlipableAttribute( 0x1411, 0x141a )]
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public class PlateLegs : BaseArmor
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{
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public override int InitMinHits{ get{ return 50; } }
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public override int InitMaxHits{ get{ return 65; } }
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public override int UOStrReq{ get{ return 60; } }
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public override int UODexBonus{ get{ return -6; } }
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public override int ArmorBase{ get{ return 40; } }
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public override ArmorMaterialType MaterialType{ get{ return ArmorMaterialType.Plate; } }
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[Constructable]
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public PlateLegs() : base( 0x1411 )
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{
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Weight = 7.0;
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}
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public PlateLegs( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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