#W# Initial Commit: Avatars Conquest
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354
Scripts/Items/Clothing/OuterTorso.cs
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354
Scripts/Items/Clothing/OuterTorso.cs
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using System;
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namespace Server.Items
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{
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public abstract class BaseOuterTorso : BaseClothing
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{
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public BaseOuterTorso( int itemID ) : this( itemID, 0 )
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{
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}
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public BaseOuterTorso( int itemID, int hue ) : base( itemID, Layer.OuterTorso, hue )
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{
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}
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public BaseOuterTorso( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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[Flipable( 0x1F00, 0x1EFF )]
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public class FancyDress : BaseOuterTorso
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{
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public override bool AllowMaleWearer{ get{ return false; } }
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[Constructable]
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public FancyDress() : this( 0 )
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{
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}
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[Constructable]
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public FancyDress( int hue ) : base( 0x1F00, hue )
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{
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Weight = 3.0;
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}
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public FancyDress( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class DeathRobe : Robe
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{
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private Timer m_DecayTimer;
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private DateTime m_DecayTime;
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private static TimeSpan m_DefaultDecayTime = TimeSpan.FromMinutes(1.0);
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public override bool DisplayLootType
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{
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get{ return false; }
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}
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[Constructable]
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public DeathRobe()
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{
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Hue = 2301;
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BeginDecay( m_DefaultDecayTime );
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}
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public new bool Scissor( Mobile from, Scissors scissors )
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{
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from.SendLocalizedMessage( 502440 ); // Scissors can not be used on that to produce anything.
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return false;
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}
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public void BeginDecay( TimeSpan delay )
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{
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if ( m_DecayTimer != null )
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m_DecayTimer.Stop();
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m_DecayTime = DateTime.Now + delay;
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m_DecayTimer = new InternalTimer( this, delay );
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m_DecayTimer.Start();
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}
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public override bool OnDroppedToWorld( Mobile from, Point3D p )
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{
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BeginDecay( m_DefaultDecayTime );
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return true;
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}
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public override bool OnDroppedToMobile( Mobile from, Mobile target )
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{
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if (m_DecayTimer != null )
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{
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m_DecayTimer.Stop();
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m_DecayTimer = null;
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}
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return true;
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}
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public override void OnAfterDelete()
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{
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if ( m_DecayTimer != null )
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m_DecayTimer.Stop();
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m_DecayTimer = null;
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}
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private class InternalTimer : Timer
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{
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private DeathRobe m_Robe;
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public InternalTimer( DeathRobe c, TimeSpan delay ) : base( delay )
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{
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m_Robe = c;
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Priority = TimerPriority.FiveSeconds;
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}
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protected override void OnTick()
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{
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if ( m_Robe.Parent != null || m_Robe.IsLockedDown )
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Stop();
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else
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m_Robe.Delete();
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}
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}
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public DeathRobe( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 2 ); // version
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writer.Write( m_DecayTimer != null );
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if( m_DecayTimer != null )
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writer.WriteDeltaTime( m_DecayTime );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 2:
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{
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if( reader.ReadBool() )
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{
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m_DecayTime = reader.ReadDeltaTime();
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BeginDecay( m_DecayTime - DateTime.Now );
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}
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break;
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}
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case 1:
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case 0:
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{
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if ( Parent == null )
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BeginDecay( m_DefaultDecayTime );
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break;
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}
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}
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if ( version < 1 && Hue == 0 )
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Hue = 2301;
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}
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}
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[Flipable]
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public class Robe : BaseOuterTorso, IArcaneEquip
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{
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#region Arcane Impl
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private int m_MaxArcaneCharges, m_CurArcaneCharges;
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[CommandProperty( AccessLevel.GameMaster )]
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public int MaxArcaneCharges
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{
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get{ return m_MaxArcaneCharges; }
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set{ m_MaxArcaneCharges = value; InvalidateProperties(); Update(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public int CurArcaneCharges
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{
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get{ return m_CurArcaneCharges; }
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set{ m_CurArcaneCharges = value; InvalidateProperties(); Update(); }
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public bool IsArcane
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{
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get{ return ( m_MaxArcaneCharges > 0 && m_CurArcaneCharges >= 0 ); }
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}
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public void Update()
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{
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if ( IsArcane )
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ItemID = 0x26AE;
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else if ( ItemID == 0x26AE )
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ItemID = 0x1F04;
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if ( IsArcane && CurArcaneCharges == 0 )
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Hue = 0;
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}
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( IsArcane )
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list.Add( 1061837, "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges ); // arcane charges: ~1_val~ / ~2_val~
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}
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public override void OnSingleClick( Mobile from )
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{
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base.OnSingleClick( from );
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if ( IsArcane )
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LabelTo( from, 1061837, String.Format( "{0}\t{1}", m_CurArcaneCharges, m_MaxArcaneCharges ) );
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}
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public void Flip()
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{
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if ( ItemID == 0x1F03 )
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ItemID = 0x1F04;
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else if ( ItemID == 0x1F04 )
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ItemID = 0x1F03;
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}
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#endregion
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[Constructable]
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public Robe() : this( 0 )
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{
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}
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[Constructable]
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public Robe( int hue ) : base( 0x1F03, hue )
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{
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Weight = 3.0;
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}
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public Robe( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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if ( IsArcane )
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{
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writer.Write( true );
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writer.Write( (int) m_CurArcaneCharges );
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writer.Write( (int) m_MaxArcaneCharges );
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}
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else
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{
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writer.Write( false );
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}
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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switch ( version )
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{
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case 1:
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{
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if ( reader.ReadBool() )
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{
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m_CurArcaneCharges = reader.ReadInt();
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m_MaxArcaneCharges = reader.ReadInt();
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if ( Hue == 2118 )
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Hue = ArcaneGem.DefaultArcaneHue;
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}
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break;
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}
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}
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}
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}
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[Flipable( 0x1f01, 0x1f02 )]
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public class PlainDress : BaseOuterTorso
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{
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public override bool AllowMaleWearer{ get{ return false; } }
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[Constructable]
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public PlainDress() : this( 0 )
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{
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}
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[Constructable]
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public PlainDress( int hue ) : base( 0x1F01, hue )
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{
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Weight = 2.0;
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}
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public PlainDress( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 3.0 )
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Weight = 2.0;
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}
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}
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}
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