#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
5df497787a
7510 changed files with 416048 additions and 0 deletions
33
Scripts/Items/Construction/Chairs/Benchs.cs
Normal file
33
Scripts/Items/Construction/Chairs/Benchs.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Furniture]
|
||||
[Flipable( 0xB2D, 0xB2C )]
|
||||
public class WoodenBench : Item
|
||||
{
|
||||
[Constructable]
|
||||
public WoodenBench() : base( 0xB2D )
|
||||
{
|
||||
Weight = 6;
|
||||
}
|
||||
|
||||
public WoodenBench(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
161
Scripts/Items/Construction/Chairs/Chairs.cs
Normal file
161
Scripts/Items/Construction/Chairs/Chairs.cs
Normal file
|
|
@ -0,0 +1,161 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Furniture]
|
||||
[Flipable( 0xB4F, 0xB4E, 0xB50, 0xB51 )]
|
||||
public class FancyWoodenChairCushion : Item
|
||||
{
|
||||
[Constructable]
|
||||
public FancyWoodenChairCushion() : base(0xB4F)
|
||||
{
|
||||
Weight = 20.0;
|
||||
}
|
||||
|
||||
public FancyWoodenChairCushion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 20.0;
|
||||
}
|
||||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xB53, 0xB52, 0xB54, 0xB55 )]
|
||||
public class WoodenChairCushion : Item
|
||||
{
|
||||
[Constructable]
|
||||
public WoodenChairCushion() : base(0xB53)
|
||||
{
|
||||
Weight = 20.0;
|
||||
}
|
||||
|
||||
public WoodenChairCushion(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 20.0;
|
||||
}
|
||||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xB57, 0xB56, 0xB59, 0xB58 )]
|
||||
public class WoodenChair : Item
|
||||
{
|
||||
[Constructable]
|
||||
public WoodenChair() : base(0xB57)
|
||||
{
|
||||
Weight = 20.0;
|
||||
}
|
||||
|
||||
public WoodenChair(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 20.0;
|
||||
}
|
||||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xB5B, 0xB5A, 0xB5C, 0xB5D )]
|
||||
public class BambooChair : Item
|
||||
{
|
||||
[Constructable]
|
||||
public BambooChair() : base(0xB5B)
|
||||
{
|
||||
Weight = 20.0;
|
||||
}
|
||||
|
||||
public BambooChair(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 20.0;
|
||||
}
|
||||
}
|
||||
|
||||
[DynamicFliping]
|
||||
[Flipable(0x1218, 0x1219, 0x121A, 0x121B)]
|
||||
public class StoneChair : Item
|
||||
{
|
||||
[Constructable]
|
||||
public StoneChair() : base(0x1218)
|
||||
{
|
||||
Weight = 20;
|
||||
}
|
||||
|
||||
public StoneChair(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
66
Scripts/Items/Construction/Chairs/Stools.cs
Normal file
66
Scripts/Items/Construction/Chairs/Stools.cs
Normal file
|
|
@ -0,0 +1,66 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Furniture]
|
||||
public class Stool : Item
|
||||
{
|
||||
[Constructable]
|
||||
public Stool() : base( 0xA2A )
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
|
||||
public Stool(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 10.0;
|
||||
}
|
||||
}
|
||||
|
||||
[Furniture]
|
||||
public class FootStool : Item
|
||||
{
|
||||
[Constructable]
|
||||
public FootStool() : base( 0xB5E )
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
|
||||
public FootStool(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 10.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
69
Scripts/Items/Construction/Chairs/Thrones.cs
Normal file
69
Scripts/Items/Construction/Chairs/Thrones.cs
Normal file
|
|
@ -0,0 +1,69 @@
|
|||
using System;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
[Furniture]
|
||||
[Flipable(0xB32, 0xB33)]
|
||||
public class Throne : Item
|
||||
{
|
||||
[Constructable]
|
||||
public Throne() : base(0xB33)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public Throne(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 1.0;
|
||||
}
|
||||
}
|
||||
|
||||
[Furniture]
|
||||
[Flipable( 0xB2E, 0xB2F, 0xB31, 0xB30 )]
|
||||
public class WoodenThrone : Item
|
||||
{
|
||||
[Constructable]
|
||||
public WoodenThrone() : base(0xB2E)
|
||||
{
|
||||
Weight = 15.0;
|
||||
Hue = 0x49E;
|
||||
}
|
||||
|
||||
public WoodenThrone(Serial serial) : base(serial)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
base.Serialize(writer);
|
||||
|
||||
writer.Write((int) 0);
|
||||
}
|
||||
|
||||
public override void Deserialize(GenericReader reader)
|
||||
{
|
||||
base.Deserialize(reader);
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( Weight == 6.0 )
|
||||
Weight = 15.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue