#W# Initial Commit: Avatars Conquest
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5df497787a
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36
Scripts/Items/Construction/Misc/Easle.cs
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36
Scripts/Items/Construction/Misc/Easle.cs
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using System;
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namespace Server.Items
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{
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[Furniture]
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[Flipable(0xF65, 0xF67, 0xF69)]
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public class Easle : Item
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{
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[Constructable]
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public Easle() : base(0xF65)
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{
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Weight = 25.0;
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}
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public Easle(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int) 0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if ( Weight == 10.0 )
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Weight = 25.0;
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}
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}
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}
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