#W# Initial Commit: Avatars Conquest

This commit is contained in:
WarrentyExpired 2026-07-04 10:35:30 -04:00
commit 5df497787a
7510 changed files with 416048 additions and 0 deletions

View file

@ -0,0 +1,95 @@
using System;
using Server;
using Server.Mobiles;
using Server.Network;
using Server.Multis;
namespace Server.Items
{
public class BarkeepContract : Item
{
public override string DefaultName
{
get { return "a barkeep contract"; }
}
[Constructable]
public BarkeepContract() : base( 0x14F0 )
{
Weight = 1.0;
}
public BarkeepContract( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 ); //version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else if ( from.AccessLevel >= AccessLevel.GameMaster )
{
from.SendLocalizedMessage( 503248 ); // Your godly powers allow you to place this vendor whereever you wish.
Mobile v = new PlayerBarkeeper( from, BaseHouse.FindHouseAt( from ) );
v.Direction = from.Direction & Direction.Mask;
v.MoveToWorld( from.Location, from.Map );
this.Delete();
}
else
{
BaseHouse house = BaseHouse.FindHouseAt( from );
if ( house == null || !house.IsOwner( from ) )
{
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, false, "You are not the full owner of this house." );
}
else if ( !house.CanPlaceNewBarkeep() )
{
from.SendLocalizedMessage( 1062490 ); // That action would exceed the maximum number of barkeeps for this house.
}
else
{
bool vendor, contract;
BaseHouse.IsThereVendor( from.Location, from.Map, out vendor, out contract );
if ( vendor )
{
from.SendLocalizedMessage( 1062677 ); // You cannot place a vendor or barkeep at this location.
}
else if ( contract )
{
from.SendLocalizedMessage( 1062678 ); // You cannot place a vendor or barkeep on top of a rental contract!
}
else
{
Mobile v = new PlayerBarkeeper( from, house );
v.Direction = from.Direction & Direction.Mask;
v.MoveToWorld( from.Location, from.Map );
this.Delete();
}
}
}
}
}
}

View file

@ -0,0 +1,157 @@
using System;
using Server.Mobiles;
using Server.Network;
using Server.Prompts;
using Server.Items;
using Server.Targeting;
using Server.Gumps;
namespace Server.Items
{
public class HairRestylingDeed : Item
{
public override int LabelNumber{ get{ return 1041061; } } // a coupon for a free hair restyling
[Constructable]
public HairRestylingDeed() : base( 0x14F0 )
{
Weight = 1.0;
}
public HairRestylingDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack...
}
else
{
from.SendGump( new InternalGump( from, this ) );
}
}
private class InternalGump : Gump
{
private Mobile m_From;
private HairRestylingDeed m_Deed;
public InternalGump( Mobile from, HairRestylingDeed deed ) : base( 50, 50 )
{
m_From = from;
m_Deed = deed;
from.CloseGump( typeof( InternalGump ) );
AddBackground( 100, 10, 400, 385, 0xA28 );
AddHtmlLocalized( 100, 25, 400, 35, 1013008, false, false );
AddButton( 175, 340, 0xFA5, 0xFA7, 0x0, GumpButtonType.Reply, 0 ); // CANCEL
AddHtmlLocalized( 210, 342, 90, 35, 1011012, false, false );// <CENTER>HAIRSTYLE SELECTION MENU</center>
int[][] RacialData = (from.Race == Race.Human) ? HumanArray : ElvenArray;
for(int i=1; i<RacialData.Length; i++)
{
AddHtmlLocalized( LayoutArray[i][2], LayoutArray[i][3], (i==1) ? 125 : 80, (i==1) ? 70 : 35, (m_From.Female) ? RacialData[i][0] : RacialData[i][1], false, false );
if ( LayoutArray[i][4] != 0 )
{
AddBackground( LayoutArray[i][0], LayoutArray[i][1], 50, 50, 0xA3C );
AddImage( LayoutArray[i][4], LayoutArray[i][5], (m_From.Female) ? RacialData[i][4] : RacialData[i][5] );
}
AddButton( LayoutArray[i][6], LayoutArray[i][7], 0xFA5, 0xFA7, i, GumpButtonType.Reply, 0 );
}
}
public override void OnResponse( NetState sender, RelayInfo info )
{
if( m_From == null || !m_From.Alive )
return;
if ( m_Deed.Deleted )
return;
if ( info.ButtonID < 1 || info.ButtonID > 10 )
return;
int[][] RacialData = (m_From.Race == Race.Human) ? HumanArray : ElvenArray;
if ( m_From is PlayerMobile )
{
PlayerMobile pm = (PlayerMobile)m_From;
pm.SetHairMods( -1, -1 ); // clear any hairmods (disguise kit, incognito)
m_From.HairItemID = (m_From.Female) ? RacialData[info.ButtonID][2] : RacialData[info.ButtonID][3];
m_From.RecordHair = m_From.HairItemID;
m_Deed.Delete();
}
}
/*
gump data: bgX, bgY, htmlX, htmlY, imgX, imgY, butX, butY
*/
int[][] LayoutArray =
{
new int[] { 0 }, /* padding: its more efficient than code to ++ the index/buttonid */
new int[] { 425, 280, 342, 295, 000, 000, 310, 292 },
new int[] { 235, 060, 150, 075, 168, 020, 118, 073 },
new int[] { 235, 115, 150, 130, 168, 070, 118, 128 },
new int[] { 235, 170, 150, 185, 168, 130, 118, 183 },
new int[] { 235, 225, 150, 240, 168, 185, 118, 238 },
new int[] { 425, 060, 342, 075, 358, 018, 310, 073 },
new int[] { 425, 115, 342, 130, 358, 075, 310, 128 },
new int[] { 425, 170, 342, 185, 358, 125, 310, 183 },
new int[] { 425, 225, 342, 240, 358, 185, 310, 238 },
new int[] { 235, 280, 150, 295, 168, 245, 118, 292 } // slot 10, Curly - N/A for elfs.
};
/*
racial arrays are: cliloc_F, cliloc_M, ItemID_F, ItemID_M, gump_img_F, gump_img_M
*/
int[][] HumanArray = /* why on earth cant these utilies be consistent with hex/dec */
{
new int[] { 0 },
new int[] { 1011064, 1011064, 0, 0, 0, 0 }, // bald
new int[] { 1011052, 1011052, 0x203B, 0x203B, 0xed1c, 0xC60C }, // Short
new int[] { 1011053, 1011053, 0x203C, 0x203C, 0xed1d, 0xc60d }, // Long
new int[] { 1011054, 1011054, 0x203D, 0x203D, 0xed1e, 0xc60e }, // Ponytail
new int[] { 1011055, 1011055, 0x2044, 0x2044, 0xed27, 0xC60F }, // Mohawk
new int[] { 1011047, 1011047, 0x2045, 0x2045, 0xED26, 0xED26 }, // Pageboy
new int[] { 1074393, 1011048, 0x2046, 0x2048, 0xed28, 0xEDE5 }, // Buns, Receding
new int[] { 1011049, 1011049, 0x2049, 0x2049, 0xede6, 0xede6 }, // 2-tails
new int[] { 1011050, 1011050, 0x204A, 0x204A, 0xED29, 0xED29 }, // Topknot
new int[] { 1011396, 1011396, 0x2047, 0x2047, 0xed25, 0xc618 } // Curly
};
int[][] ElvenArray =
{
new int[] { 0 },
new int[] { 1011064, 1011064, 0, 0, 0, 0, }, // bald
new int[] { 1074386, 1074386, 0x2fc0, 0x2fc0, 0xedf5, 0xc6e5 }, // long feather
new int[] { 1074387, 1074387, 0x2fc1, 0x2fc1, 0xedf6, 0xc6e6 }, // short
new int[] { 1074388, 1074388, 0x2fc2, 0x2fc2, 0xedf7, 0xc6e7 }, // mullet
new int[] { 1074391, 1074391, 0x2fce, 0x2fce, 0xeddc, 0xc6cc }, // knob
new int[] { 1074392, 1074392, 0x2fcf, 0x2fcf, 0xeddd, 0xc6cd }, // braided
new int[] { 1074394, 1074394, 0x2fd1, 0x2fd1, 0xeddf, 0xc6cf }, // spiked
new int[] { 1074389, 1074385, 0x2fcc, 0x2fbf, 0xedda, 0xc6e4 }, // flower, mid-long
new int[] { 1074393, 1074390, 0x2fd0, 0x2fcd, 0xedde, 0xc6cb } // buns, long
};
}
}
}

View file

@ -0,0 +1,46 @@
using System;
using Server.Network;
using Server.Prompts;
using Server.Items;
namespace Server.Items
{
public class NameChangeDeed : Item
{
public override string DefaultName
{
get { return "a name change deed"; }
}
[Constructable]
public NameChangeDeed() : base( 0x14F0 )
{
base.Weight = 1.0;
}
public NameChangeDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
// Do namechange
}
}
}

View file

@ -0,0 +1,103 @@
using System;
using Server;
using Server.Mobiles;
using Server.Multis;
namespace Server.Items
{
public class ContractOfEmployment : Item
{
public override int LabelNumber{ get{ return 1041243; } } // a contract of employment
[Constructable]
public ContractOfEmployment() : base( 0x14F0 )
{
Weight = 1.0;
}
public ContractOfEmployment( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 ); //version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void OnDoubleClick( Mobile from )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
}
else if ( from.AccessLevel >= AccessLevel.GameMaster )
{
from.SendLocalizedMessage( 503248 ); // Your godly powers allow you to place this vendor whereever you wish.
Mobile v = new PlayerVendor( from, BaseHouse.FindHouseAt( from ) );
v.Direction = from.Direction & Direction.Mask;
v.MoveToWorld( from.Location, from.Map );
v.SayTo( from, 503246 ); // Ah! it feels good to be working again.
this.Delete();
}
else
{
BaseHouse house = BaseHouse.FindHouseAt( from );
if ( house == null )
{
from.SendLocalizedMessage( 503240 ); // Vendors can only be placed in houses.
}
else if ( !BaseHouse.NewVendorSystem && !house.IsFriend( from ) )
{
from.SendLocalizedMessage( 503242 ); // You must ask the owner of this building to name you a friend of the household in order to place a vendor here.
}
else if ( BaseHouse.NewVendorSystem && !house.IsOwner( from ) )
{
from.SendLocalizedMessage( 1062423 ); // Only the house owner can directly place vendors. Please ask the house owner to offer you a vendor contract so that you may place a vendor in this house.
}
else if ( !house.Public || !house.CanPlaceNewVendor() )
{
from.SendLocalizedMessage( 503241 ); // You cannot place this vendor or barkeep. Make sure the house is public and has sufficient storage available.
}
else
{
bool vendor, contract;
BaseHouse.IsThereVendor( from.Location, from.Map, out vendor, out contract );
if ( vendor )
{
from.SendLocalizedMessage( 1062677 ); // You cannot place a vendor or barkeep at this location.
}
else if ( contract )
{
from.SendLocalizedMessage( 1062678 ); // You cannot place a vendor or barkeep on top of a rental contract!
}
else
{
Mobile v = new PlayerVendor( from, house );
v.Direction = from.Direction & Direction.Mask;
v.MoveToWorld( from.Location, from.Map );
v.SayTo( from, 503246 ); // Ah! it feels good to be working again.
this.Delete();
}
}
}
}
}
}

View file

@ -0,0 +1,368 @@
using System;
using System.Collections;
using System.Collections.Generic;
using Server;
using Server.Multis;
using Server.ContextMenus;
using Server.Gumps;
using Server.Mobiles;
using Server.Targeting;
namespace Server.Items
{
public class VendorRentalContract : Item
{
public override int LabelNumber{ get{ return 1062332; } } // a vendor rental contract
private VendorRentalDuration m_Duration;
private int m_Price;
private bool m_LandlordRenew;
private Mobile m_Offeree;
private Timer m_OfferExpireTimer;
public VendorRentalDuration Duration
{
get{ return m_Duration; }
set
{
if ( value != null )
m_Duration = value;
}
}
[CommandProperty( AccessLevel.GameMaster )]
public int Price
{
get{ return m_Price; }
set{ m_Price = value; }
}
[CommandProperty( AccessLevel.GameMaster )]
public bool LandlordRenew
{
get{ return m_LandlordRenew; }
set{ m_LandlordRenew = value; }
}
public Mobile Offeree
{
get{ return m_Offeree; }
set
{
if ( m_OfferExpireTimer != null )
{
m_OfferExpireTimer.Stop();
m_OfferExpireTimer = null;
}
m_Offeree = value;
if ( value != null )
{
m_OfferExpireTimer = new OfferExpireTimer( this );
m_OfferExpireTimer.Start();
}
InvalidateProperties();
}
}
[Constructable]
public VendorRentalContract() : base( 0x14F0 )
{
Weight = 1.0;
Hue = 0x672;
m_Duration = VendorRentalDuration.Instances[0];
m_Price = 1500;
}
public VendorRentalContract( Serial serial ) : base( serial )
{
}
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( Offeree != null )
list.Add( 1062368, Offeree.Name ); // Being Offered To ~1_NAME~
}
public bool IsLandlord( Mobile m )
{
if ( IsLockedDown )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house != null && house.DecayType != DecayType.Condemned )
return house.IsOwner( m );
}
return false;
}
public bool IsUsableBy( Mobile from, bool byLandlord, bool byBackpack, bool noOfferee, bool sendMessage )
{
if ( this.Deleted || !from.CheckAlive( sendMessage ) )
return false;
if ( noOfferee && Offeree != null )
{
if ( sendMessage )
from.SendLocalizedMessage( 1062343 ); // That item is currently in use.
return false;
}
if ( byBackpack && IsChildOf( from.Backpack ) )
return true;
if ( byLandlord && IsLandlord( from ) )
{
if ( from.Map != this.Map || !from.InRange( this, 5 ) )
{
if ( sendMessage )
from.SendLocalizedMessage( 501853 ); // Target is too far away.
return false;
}
return true;
}
return false;
}
public override void OnDelete()
{
if ( IsLockedDown )
{
BaseHouse house = BaseHouse.FindHouseAt( this );
if ( house != null )
{
house.VendorRentalContracts.Remove( this );
}
}
}
public override void OnDoubleClick( Mobile from )
{
if ( Offeree != null )
{
from.SendLocalizedMessage( 1062343 ); // That item is currently in use.
}
else if ( !IsLockedDown )
{
if ( !IsChildOf( from.Backpack ) )
{
from.SendLocalizedMessage( 1062334 ); // This item must be in your backpack to be used.
return;
}
BaseHouse house = BaseHouse.FindHouseAt( from );
if ( house == null || !house.IsOwner( from ) )
{
from.SendLocalizedMessage( 1062333 ); // You must be standing inside of a house that you own to make use of this contract.
}
else if ( !house.IsAosRules )
{
from.SendMessage( "Rental contracts can only be placed in AOS-enabled houses." );
}
else if ( !house.Public )
{
from.SendLocalizedMessage( 1062335 ); // Rental contracts can only be placed in public houses.
}
else if ( !house.CanPlaceNewVendor() )
{
from.SendLocalizedMessage( 1062352 ); // You do not have enought storage available to place this contract.
}
else
{
from.SendLocalizedMessage( 1062337 ); // Target the exact location you wish to rent out.
from.Target = new RentTarget( this );
}
}
else if ( IsLandlord( from ) )
{
if ( from.InRange( this, 5 ) )
{
from.CloseGump( typeof( VendorRentalContractGump ) );
from.SendGump( new VendorRentalContractGump( this, from ) );
}
else
{
from.SendLocalizedMessage( 501853 ); // Target is too far away.
}
}
}
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
{
base.GetContextMenuEntries( from, list );
if ( IsUsableBy( from, true, true, true, false ) )
{
list.Add( new ContractOptionEntry( this ) );
}
}
private class ContractOptionEntry : ContextMenuEntry
{
private VendorRentalContract m_Contract;
public ContractOptionEntry( VendorRentalContract contract ) : base( 6209 )
{
m_Contract = contract;
}
public override void OnClick()
{
Mobile from = Owner.From;
if ( m_Contract.IsUsableBy( from, true, true, true, true ) )
{
from.CloseGump( typeof( VendorRentalContractGump ) );
from.SendGump( new VendorRentalContractGump( m_Contract, from ) );
}
}
}
private class RentTarget : Target
{
private VendorRentalContract m_Contract;
public RentTarget( VendorRentalContract contract ) : base( -1, false, TargetFlags.None )
{
m_Contract = contract;
}
protected override void OnTarget( Mobile from, object targeted )
{
if ( !m_Contract.IsUsableBy( from, false, true, true, true ) )
return;
IPoint3D location = targeted as IPoint3D;
if ( location == null )
return;
Point3D pLocation = new Point3D( location );
Map map = from.Map;
BaseHouse house = BaseHouse.FindHouseAt( pLocation, map, 0 );
if ( house == null || !house.IsOwner( from ) )
{
from.SendLocalizedMessage( 1062338 ); // The location being rented out must be inside of your house.
}
else if ( BaseHouse.FindHouseAt( from ) != house )
{
from.SendLocalizedMessage( 1062339 ); // You must be located inside of the house in which you are trying to place the contract.
}
else if ( !house.IsAosRules )
{
from.SendMessage( "Rental contracts can only be placed in AOS-enabled houses." );
}
else if ( !house.Public )
{
from.SendLocalizedMessage( 1062335 ); // Rental contracts can only be placed in public houses.
}
else if ( house.DecayType == DecayType.Condemned )
{
from.SendLocalizedMessage( 1062468 ); // You cannot place a contract in a condemned house.
}
else if ( !house.CanPlaceNewVendor() )
{
from.SendLocalizedMessage( 1062352 ); // You do not have enought storage available to place this contract.
}
else if ( !map.CanFit( pLocation, 16, false, false ) )
{
from.SendLocalizedMessage( 1062486 ); // A vendor cannot exist at that location. Please try again.
}
else
{
bool vendor, contract;
BaseHouse.IsThereVendor( pLocation, map, out vendor, out contract );
if ( vendor )
{
from.SendLocalizedMessage( 1062342 ); // You may not place a rental contract at this location while other beings occupy it.
}
else if ( contract )
{
from.SendLocalizedMessage( 1062341 ); // That location is cluttered. Please clear out any objects there and try again.
}
else
{
m_Contract.MoveToWorld( pLocation, map );
if ( !house.LockDown( from, m_Contract ) )
{
from.AddToBackpack( m_Contract );
}
}
}
}
protected override void OnTargetCancel( Mobile from, TargetCancelType cancelType )
{
from.SendLocalizedMessage( 1062336 ); // You decide not to place the contract at this time.
}
}
private class OfferExpireTimer : Timer
{
private VendorRentalContract m_Contract;
public OfferExpireTimer( VendorRentalContract contract ) : base( TimeSpan.FromSeconds( 30.0 ) )
{
m_Contract = contract;
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
Mobile offeree = m_Contract.Offeree;
if ( offeree != null )
{
offeree.CloseGump( typeof( VendorRentalOfferGump ) );
m_Contract.Offeree = null;
}
}
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.WriteEncodedInt( 0 ); // version
writer.WriteEncodedInt( m_Duration.ID );
writer.Write( (int) m_Price );
writer.Write( (bool) m_LandlordRenew );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadEncodedInt();
int durationID = reader.ReadEncodedInt();
if ( durationID < VendorRentalDuration.Instances.Length )
m_Duration = VendorRentalDuration.Instances[durationID];
else
m_Duration = VendorRentalDuration.Instances[0];
m_Price = reader.ReadInt();
m_LandlordRenew = reader.ReadBool();
}
}
}