#W# Initial Commit: Avatars Conquest
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commit
5df497787a
7510 changed files with 416048 additions and 0 deletions
330
Scripts/Items/Facial/Beard.cs
Normal file
330
Scripts/Items/Facial/Beard.cs
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@ -0,0 +1,330 @@
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using System;
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namespace Server.Items
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{
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public abstract class Beard : Item
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{
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/*public static Beard CreateByID( int id, int hue )
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{
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switch ( id )
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{
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case 0x203E: return new LongBeard( hue );
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case 0x203F: return new ShortBeard( hue );
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case 0x2040: return new Goatee( hue );
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case 0x2041: return new Mustache( hue );
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case 0x204B: return new MediumShortBeard( hue );
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case 0x204C: return new MediumLongBeard( hue );
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case 0x204D: return new Vandyke( hue );
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default: return new GenericBeard( id, hue );
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}
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}*/
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protected Beard( int itemID ) : this( itemID, 0 )
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{
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}
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protected Beard( int itemID, int hue ) : base( itemID )
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{
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LootType = LootType.Blessed;
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Layer = Layer.FacialHair;
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Hue = hue;
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}
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public Beard( Serial serial ) : base( serial )
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{
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}
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public override bool DisplayLootType{ get{ return false; } }
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public override bool VerifyMove( Mobile from )
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{
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return ( from.AccessLevel >= AccessLevel.GameMaster );
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}
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public override DeathMoveResult OnParentDeath( Mobile parent )
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{
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//Dupe( Amount );
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parent.FacialHairItemID = this.ItemID;
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parent.FacialHairHue = this.Hue;
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return DeathMoveResult.MoveToCorpse;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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LootType = LootType.Blessed;
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int version = reader.ReadInt();
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}
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}
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public class GenericBeard : Beard
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{
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private GenericBeard( int itemID ) : this( itemID, 0 )
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{
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}
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private GenericBeard( int itemID, int hue ) : base( itemID, hue )
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{
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}
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public GenericBeard( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class LongBeard : Beard
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{
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private LongBeard()
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: this( 0 )
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{
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}
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private LongBeard( int hue )
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: base( 0x203E, hue )
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{
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}
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public LongBeard( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class ShortBeard : Beard
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{
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private ShortBeard()
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: this( 0 )
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{
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}
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private ShortBeard( int hue )
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: base( 0x203f, hue )
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{
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}
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public ShortBeard( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class Goatee : Beard
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{
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private Goatee()
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: this( 0 )
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{
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}
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private Goatee( int hue )
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: base( 0x2040, hue )
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{
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}
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public Goatee( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class Mustache : Beard
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{
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private Mustache()
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: this( 0 )
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{
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}
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private Mustache( int hue )
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: base( 0x2041, hue )
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{
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}
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public Mustache( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class MediumShortBeard : Beard
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{
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private MediumShortBeard()
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: this( 0 )
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{
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}
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private MediumShortBeard( int hue )
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: base( 0x204B, hue )
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{
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}
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public MediumShortBeard( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class MediumLongBeard : Beard
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{
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private MediumLongBeard()
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: this( 0 )
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{
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}
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private MediumLongBeard( int hue )
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: base( 0x204C, hue )
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{
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}
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public MediumLongBeard( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class Vandyke : Beard
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{
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private Vandyke()
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: this( 0 )
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{
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}
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private Vandyke( int hue )
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: base( 0x204D, hue )
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{
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}
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public Vandyke( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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491
Scripts/Items/Facial/Hair.cs
Normal file
491
Scripts/Items/Facial/Hair.cs
Normal file
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@ -0,0 +1,491 @@
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using System;
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namespace Server.Items
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{
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public abstract class Hair : Item
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{
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/*
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public static Hair GetRandomHair( bool female )
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{
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return GetRandomHair( female, Utility.RandomHairHue() );
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}
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public static Hair GetRandomHair( bool female, int hairHue )
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{
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if( female )
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{
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switch ( Utility.Random( 9 ) )
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{
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case 0: return new Afro( hairHue );
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case 1: return new KrisnaHair( hairHue );
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case 2: return new PageboyHair( hairHue );
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case 3: return new PonyTail( hairHue );
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case 4: return new ReceedingHair( hairHue );
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case 5: return new TwoPigTails( hairHue );
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case 6: return new ShortHair( hairHue );
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case 7: return new LongHair( hairHue );
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default: return new BunsHair( hairHue );
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}
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}
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else
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{
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switch ( Utility.Random( 8 ) )
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{
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case 0: return new Afro( hairHue );
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case 1: return new KrisnaHair( hairHue );
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case 2: return new PageboyHair( hairHue );
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case 3: return new PonyTail( hairHue );
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case 4: return new ReceedingHair( hairHue );
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case 5: return new TwoPigTails( hairHue );
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case 6: return new ShortHair( hairHue );
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default: return new LongHair( hairHue );
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}
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}
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}
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public static Hair CreateByID( int id, int hue )
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{
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switch ( id )
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{
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case 0x203B: return new ShortHair( hue );
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case 0x203C: return new LongHair( hue );
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case 0x203D: return new PonyTail( hue );
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case 0x2044: return new Mohawk( hue );
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case 0x2045: return new PageboyHair( hue );
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case 0x2046: return new BunsHair( hue );
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case 0x2047: return new Afro( hue );
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case 0x2048: return new ReceedingHair( hue );
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case 0x2049: return new TwoPigTails( hue );
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case 0x204A: return new KrisnaHair( hue );
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default: return new GenericHair( id, hue );
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}
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}
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* */
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protected Hair( int itemID )
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: this( itemID, 0 )
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{
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}
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protected Hair( int itemID, int hue )
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: base( itemID )
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{
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LootType = LootType.Blessed;
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Layer = Layer.Hair;
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Hue = hue;
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}
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public Hair( Serial serial )
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: base( serial )
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{
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}
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public override bool DisplayLootType { get { return false; } }
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public override bool VerifyMove( Mobile from )
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{
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return (from.AccessLevel >= AccessLevel.GameMaster);
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}
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public override DeathMoveResult OnParentDeath( Mobile parent )
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{
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// Dupe( Amount );
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parent.HairItemID = this.ItemID;
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parent.HairHue = this.Hue;
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return DeathMoveResult.MoveToCorpse;
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}
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public override void Serialize( GenericWriter writer )
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||||
{
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base.Serialize( writer );
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|
||||
writer.Write( (int)0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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||||
{
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||||
base.Deserialize( reader );
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LootType = LootType.Blessed;
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int version = reader.ReadInt();
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||||
}
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}
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public class GenericHair : Hair
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{
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private GenericHair( int itemID )
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: this( itemID, 0 )
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||||
{
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}
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||||
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||||
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||||
private GenericHair( int itemID, int hue )
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: base( itemID, hue )
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||||
{
|
||||
}
|
||||
|
||||
public GenericHair( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class Mohawk : Hair
|
||||
{
|
||||
|
||||
private Mohawk()
|
||||
: this( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
private Mohawk( int hue )
|
||||
: base( 0x2044, hue )
|
||||
{
|
||||
}
|
||||
|
||||
public Mohawk( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class PageboyHair : Hair
|
||||
{
|
||||
|
||||
private PageboyHair()
|
||||
: this( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
private PageboyHair( int hue )
|
||||
: base( 0x2045, hue )
|
||||
{
|
||||
}
|
||||
|
||||
public PageboyHair( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class BunsHair : Hair
|
||||
{
|
||||
|
||||
private BunsHair()
|
||||
: this( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
private BunsHair( int hue )
|
||||
: base( 0x2046, hue )
|
||||
{
|
||||
}
|
||||
|
||||
public BunsHair( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class LongHair : Hair
|
||||
{
|
||||
|
||||
private LongHair()
|
||||
: this( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
private LongHair( int hue )
|
||||
: base( 0x203C, hue )
|
||||
{
|
||||
}
|
||||
|
||||
public LongHair( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ShortHair : Hair
|
||||
{
|
||||
|
||||
private ShortHair()
|
||||
: this( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
private ShortHair( int hue )
|
||||
: base( 0x203B, hue )
|
||||
{
|
||||
}
|
||||
|
||||
public ShortHair( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class PonyTail : Hair
|
||||
{
|
||||
|
||||
private PonyTail()
|
||||
: this( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
private PonyTail( int hue )
|
||||
: base( 0x203D, hue )
|
||||
{
|
||||
}
|
||||
|
||||
public PonyTail( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class Afro : Hair
|
||||
{
|
||||
|
||||
private Afro()
|
||||
: this( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
private Afro( int hue )
|
||||
: base( 0x2047, hue )
|
||||
{
|
||||
}
|
||||
|
||||
public Afro( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class ReceedingHair : Hair
|
||||
{
|
||||
|
||||
private ReceedingHair()
|
||||
: this( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
private ReceedingHair( int hue )
|
||||
: base( 0x2048, hue )
|
||||
{
|
||||
}
|
||||
|
||||
public ReceedingHair( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class TwoPigTails : Hair
|
||||
{
|
||||
|
||||
private TwoPigTails()
|
||||
: this( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
private TwoPigTails( int hue )
|
||||
: base( 0x2049, hue )
|
||||
{
|
||||
}
|
||||
|
||||
public TwoPigTails( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
|
||||
public class KrisnaHair : Hair
|
||||
{
|
||||
|
||||
private KrisnaHair()
|
||||
: this( 0 )
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
private KrisnaHair( int hue )
|
||||
: base( 0x204A, hue )
|
||||
{
|
||||
}
|
||||
|
||||
public KrisnaHair( Serial serial )
|
||||
: base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int)0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue