#W# Initial Commit: Avatars Conquest
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45
Scripts/Items/Gems/Diamond.cs
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45
Scripts/Items/Gems/Diamond.cs
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using System;
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using Server;
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namespace Server.Items
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{
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public class Diamond : Item
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{
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public override double DefaultWeight
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{
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get { return 0.1; }
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}
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[Constructable]
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public Diamond() : this( 1 )
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{
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}
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[Constructable]
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public Diamond( int amount ) : base( 0xF26 )
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{
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Stackable = true;
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Amount = amount;
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}
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public Diamond( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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