#W# Initial Commit: Avatars Conquest
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commit
5df497787a
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55
Scripts/Items/Lights/CandleSkull.cs
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55
Scripts/Items/Lights/CandleSkull.cs
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using System;
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using Server;
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namespace Server.Items
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{
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public class CandleSkull : BaseLight
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{
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public override int LitItemID
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{
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get
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{
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if ( ItemID == 0x1583 || ItemID == 0x1854 )
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return 0x1854;
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return 0x1858;
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}
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}
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public override int UnlitItemID
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{
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get
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{
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if ( ItemID == 0x1853 || ItemID == 0x1584 )
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return 0x1853;
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return 0x1857;
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}
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}
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[Constructable]
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public CandleSkull() : base( 0x1853 )
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{
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Duration = TimeSpan.Zero;
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Burning = false;
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Light = LightType.Circle150;
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Weight = 5.0;
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}
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public CandleSkull( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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