#W# Initial Commit: Avatars Conquest
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203
Scripts/Items/Resources/Fishing/MagicFish.cs
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203
Scripts/Items/Resources/Fishing/MagicFish.cs
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using System;
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using Server.Network;
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namespace Server.Items
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{
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public abstract class BaseMagicFish : Item
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{
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public virtual int Bonus{ get{ return 0; } }
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public virtual StatType Type{ get{ return StatType.Str; } }
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public override double DefaultWeight
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{
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get { return 1.0; }
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}
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public BaseMagicFish( int hue ) : base( 0xDD6 )
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{
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Hue = hue;
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}
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public BaseMagicFish( Serial serial ) : base( serial )
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{
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}
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public virtual bool Apply( Mobile from )
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{
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bool applied = Spells.SpellHelper.AddStatOffset( from, Type, Bonus, TimeSpan.FromMinutes( 1.0 ) );
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if ( !applied )
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from.SendLocalizedMessage( 502173 ); // You are already under a similar effect.
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return applied;
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}
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public override void OnDoubleClick( Mobile from )
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{
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if ( !IsChildOf( from.Backpack ) )
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{
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from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
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}
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else if ( Apply( from ) )
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{
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from.FixedEffect( 0x375A, 10, 15 );
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from.PlaySound( 0x1E7 );
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from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 501774 ); // You swallow the fish whole!
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Delete();
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}
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class PrizedFish : BaseMagicFish
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{
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public override int Bonus{ get{ return 5; } }
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public override StatType Type{ get{ return StatType.Int; } }
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public override int LabelNumber{ get{ return 1041073; } } // prized fish
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[Constructable]
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public PrizedFish() : base( 51 )
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{
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}
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public PrizedFish( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Hue == 151 )
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Hue = 51;
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}
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}
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public class WondrousFish : BaseMagicFish
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{
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public override int Bonus{ get{ return 5; } }
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public override StatType Type{ get{ return StatType.Dex; } }
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public override int LabelNumber{ get{ return 1041074; } } // wondrous fish
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[Constructable]
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public WondrousFish() : base( 86 )
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{
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}
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public WondrousFish( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Hue == 286 )
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Hue = 86;
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}
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}
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public class TrulyRareFish : BaseMagicFish
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{
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public override int Bonus{ get{ return 5; } }
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public override StatType Type{ get{ return StatType.Str; } }
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public override int LabelNumber{ get{ return 1041075; } } // truly rare fish
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[Constructable]
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public TrulyRareFish() : base( 76 )
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{
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}
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public TrulyRareFish( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Hue == 376 )
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Hue = 76;
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}
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}
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public class PeculiarFish : BaseMagicFish
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{
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public override int LabelNumber{ get{ return 1041076; } } // highly peculiar fish
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[Constructable]
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public PeculiarFish() : base( 66 )
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{
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}
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public PeculiarFish( Serial serial ) : base( serial )
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{
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}
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public override bool Apply( Mobile from )
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{
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from.Stam += 10;
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return true;
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Hue == 266 )
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Hue = 66;
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}
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}
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}
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