#W# Initial Commit: Avatars Conquest
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Scripts/Items/Skill Items/Instruments/Drums.cs
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35
Scripts/Items/Skill Items/Instruments/Drums.cs
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using System;
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namespace Server.Items
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{
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public class Drums : BaseInstrument
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{
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[Constructable]
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public Drums() : base( 0xE9C, 0x38, 0x39 )
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{
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Name = "drum";
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Weight = 4.0;
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}
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public Drums( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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if ( Weight == 3.0 )
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Weight = 4.0;
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}
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}
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}
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