#W# Initial Commit: Avatars Conquest
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236
Scripts/Items/Skill Items/Magical/MagicRune.cs
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236
Scripts/Items/Skill Items/Magical/MagicRune.cs
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using System;
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using Server.Network;
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using Server.Prompts;
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using Server.Multis;
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using Server.Regions;
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namespace Server.Items
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{
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public class MagicRune : Item, IDyable
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{
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private string m_Description;
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private bool m_Marked;
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private Point3D m_Target;
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private Map m_TargetMap;
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private BaseHouse m_House;
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private Mobile m_Owner;
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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writer.Write( (Item) m_House );
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writer.Write( (string) m_Description );
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writer.Write( (bool) m_Marked );
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writer.Write( (Point3D) m_Target );
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writer.Write( (Map) m_TargetMap );
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writer.Write( (Mobile) m_Owner );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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m_House = reader.ReadItem() as BaseHouse;
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m_Description = reader.ReadString();
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m_Marked = reader.ReadBool();
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m_Target = reader.ReadPoint3D();
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m_TargetMap = reader.ReadMap();
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m_Owner = reader.ReadMobile();
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}
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[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
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public Mobile Owner
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{
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get
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{
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return m_Owner;
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}
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set{ m_Owner = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
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public BaseHouse House
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{
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get
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{
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if ( m_House != null && m_House.Deleted )
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House = null;
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return m_House;
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}
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set{ m_House = value; InvalidateProperties(); }
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}
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[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
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public string Description
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{
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get
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{
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return m_Description;
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}
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set
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{
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m_Description = value;
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InvalidateProperties();
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}
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}
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[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
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public bool Marked
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{
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get
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{
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return m_Marked;
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}
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set
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{
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if ( m_Marked != value )
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{
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m_Marked = value;
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InvalidateProperties();
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}
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}
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}
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[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
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public Point3D Target
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{
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get
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{
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return m_Target;
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}
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set
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{
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m_Target = value;
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}
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}
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[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
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public Map TargetMap
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{
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get
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{
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return m_TargetMap;
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}
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set
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{
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if ( m_TargetMap != value )
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{
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m_TargetMap = value;
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InvalidateProperties();
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}
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}
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}
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public virtual bool Dye( Mobile from, DyeTub sender )
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{
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if ( Deleted )
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return false;
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else if ( RootParent is Mobile && from != RootParent )
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return false;
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Hue = sender.DyedHue;
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return true;
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}
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public void Mark( Mobile m )
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{
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m_Marked = true;
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m_Owner = m;
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bool setDesc = false;
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m_House = null;
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m_Target = m.Location;
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m_TargetMap = m.Map;
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if( !setDesc )
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m_Description = BaseRegion.GetRuneNameFor( Region.Find( m_Target, m_TargetMap ) );
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ItemID = 0x1f15;
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InvalidateProperties();
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}
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private const string RuneFormat = "a rune for {0}";
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public override void GetProperties( ObjectPropertyList list )
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{
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base.GetProperties( list );
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if ( m_Marked )
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{
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string desc;
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if ( (desc = m_Description) == null || (desc = desc.Trim()).Length == 0 )
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desc = "an unknown location";
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list.Add( ("{0}"), String.Format( RuneFormat, desc ) );
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}
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}
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public override void AddNameProperties(ObjectPropertyList list)
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{
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base.AddNameProperties(list);
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if ( Owner != null ){ list.Add( 1070722, "Belongs to " + Owner.Name + "" ); }
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}
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public override void OnDoubleClick( Mobile from )
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{
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int number;
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if ( !IsChildOf( from.Backpack ) )
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{
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number = 1042001; // That must be in your pack for you to use it.
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}
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else if ( House != null )
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{
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number = 1062399; // You cannot edit the description for this rune.
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}
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else if ( m_Marked )
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{
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number = 501804; // Please enter a description for this marked object.
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from.Prompt = new RenamePrompt( this );
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}
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else
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{
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number = 501805; // That rune is not yet marked.
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}
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from.SendLocalizedMessage( number );
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}
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private class RenamePrompt : Prompt
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{
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private MagicRune m_Rune;
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public RenamePrompt( MagicRune rune )
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{
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m_Rune = rune;
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}
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public override void OnResponse( Mobile from, string text )
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{
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if ( m_Rune.House == null && m_Rune.Marked )
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{
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m_Rune.Description = text;
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from.SendLocalizedMessage( 1010474 ); // The etching on the rune has been changed.
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}
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}
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}
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[Constructable]
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public MagicRune() : base( 0x1F14 )
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{
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Weight = 1.0;
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}
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public MagicRune( Serial serial ) : base( serial )
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{
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}
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}
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}
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