#W# Initial Commit: Avatars Conquest

This commit is contained in:
WarrentyExpired 2026-07-04 10:35:30 -04:00
commit 5df497787a
7510 changed files with 416048 additions and 0 deletions

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using System;
using Server.Network;
using Server.Prompts;
using Server.Multis;
using Server.Regions;
namespace Server.Items
{
public class MagicRune : Item, IDyable
{
private string m_Description;
private bool m_Marked;
private Point3D m_Target;
private Map m_TargetMap;
private BaseHouse m_House;
private Mobile m_Owner;
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
writer.Write( (Item) m_House );
writer.Write( (string) m_Description );
writer.Write( (bool) m_Marked );
writer.Write( (Point3D) m_Target );
writer.Write( (Map) m_TargetMap );
writer.Write( (Mobile) m_Owner );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
m_House = reader.ReadItem() as BaseHouse;
m_Description = reader.ReadString();
m_Marked = reader.ReadBool();
m_Target = reader.ReadPoint3D();
m_TargetMap = reader.ReadMap();
m_Owner = reader.ReadMobile();
}
[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
public Mobile Owner
{
get
{
return m_Owner;
}
set{ m_Owner = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
public BaseHouse House
{
get
{
if ( m_House != null && m_House.Deleted )
House = null;
return m_House;
}
set{ m_House = value; InvalidateProperties(); }
}
[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
public string Description
{
get
{
return m_Description;
}
set
{
m_Description = value;
InvalidateProperties();
}
}
[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
public bool Marked
{
get
{
return m_Marked;
}
set
{
if ( m_Marked != value )
{
m_Marked = value;
InvalidateProperties();
}
}
}
[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
public Point3D Target
{
get
{
return m_Target;
}
set
{
m_Target = value;
}
}
[CommandProperty( AccessLevel.Counselor, AccessLevel.GameMaster )]
public Map TargetMap
{
get
{
return m_TargetMap;
}
set
{
if ( m_TargetMap != value )
{
m_TargetMap = value;
InvalidateProperties();
}
}
}
public virtual bool Dye( Mobile from, DyeTub sender )
{
if ( Deleted )
return false;
else if ( RootParent is Mobile && from != RootParent )
return false;
Hue = sender.DyedHue;
return true;
}
public void Mark( Mobile m )
{
m_Marked = true;
m_Owner = m;
bool setDesc = false;
m_House = null;
m_Target = m.Location;
m_TargetMap = m.Map;
if( !setDesc )
m_Description = BaseRegion.GetRuneNameFor( Region.Find( m_Target, m_TargetMap ) );
ItemID = 0x1f15;
InvalidateProperties();
}
private const string RuneFormat = "a rune for {0}";
public override void GetProperties( ObjectPropertyList list )
{
base.GetProperties( list );
if ( m_Marked )
{
string desc;
if ( (desc = m_Description) == null || (desc = desc.Trim()).Length == 0 )
desc = "an unknown location";
list.Add( ("{0}"), String.Format( RuneFormat, desc ) );
}
}
public override void AddNameProperties(ObjectPropertyList list)
{
base.AddNameProperties(list);
if ( Owner != null ){ list.Add( 1070722, "Belongs to " + Owner.Name + "" ); }
}
public override void OnDoubleClick( Mobile from )
{
int number;
if ( !IsChildOf( from.Backpack ) )
{
number = 1042001; // That must be in your pack for you to use it.
}
else if ( House != null )
{
number = 1062399; // You cannot edit the description for this rune.
}
else if ( m_Marked )
{
number = 501804; // Please enter a description for this marked object.
from.Prompt = new RenamePrompt( this );
}
else
{
number = 501805; // That rune is not yet marked.
}
from.SendLocalizedMessage( number );
}
private class RenamePrompt : Prompt
{
private MagicRune m_Rune;
public RenamePrompt( MagicRune rune )
{
m_Rune = rune;
}
public override void OnResponse( Mobile from, string text )
{
if ( m_Rune.House == null && m_Rune.Marked )
{
m_Rune.Description = text;
from.SendLocalizedMessage( 1010474 ); // The etching on the rune has been changed.
}
}
}
[Constructable]
public MagicRune() : base( 0x1F14 )
{
Weight = 1.0;
}
public MagicRune( Serial serial ) : base( serial )
{
}
}
}