#W# Initial Commit: Avatars Conquest
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Scripts/Items/Skill Items/Potions/Heal Potions/HealPotion.cs
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35
Scripts/Items/Skill Items/Potions/Heal Potions/HealPotion.cs
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using System;
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using Server;
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namespace Server.Items
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{
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public class HealPotion : BaseHealPotion
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{
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public override int MinHeal { get { return 6; } }
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public override int MaxHeal { get { return 20; } }
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public override double Delay{ get{ return 10.0; } }
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[Constructable]
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public HealPotion() : base( PotionEffect.Heal )
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{
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}
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public HealPotion( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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