#W# Initial Commit: Avatars Conquest

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WarrentyExpired 2026-07-04 10:35:30 -04:00
commit 5df497787a
7510 changed files with 416048 additions and 0 deletions

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using System;
using Server.Network;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x13B2, 0x13B1 )]
public class Bow : BaseRanged
{
public override int EffectID{ get{ return 0xF42; } }
public override Type AmmoType{ get{ return typeof( Arrow ); } }
public override Item Ammo{ get{ return new Arrow(); } }
public override int UOStrengthReq{ get{ return 20; } }
public override int UOMinDamage{ get{ return 9; } }
public override int UOMaxDamage{ get{ return 41; } }
public override int UOSpeed{ get{ return 20; } }
public override int DefMaxRange{ get{ return 10; } }
public override int InitMinHits{ get{ return 31; } }
public override int InitMaxHits{ get{ return 60; } }
public override WeaponAnimation DefAnimation{ get{ return WeaponAnimation.ShootBow; } }
[Constructable]
public Bow() : base( 0x13B2 )
{
Weight = 6.0;
Layer = Layer.TwoHanded;
}
public Bow( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 7.0 )
Weight = 6.0;
}
}
}