#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
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667
Scripts/Items/Weapons/SlayerGroup.cs
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667
Scripts/Items/Weapons/SlayerGroup.cs
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using System;
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using Server;
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using Server.Mobiles;
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namespace Server.Items
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{
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public class SlayerGroup
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{
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private static SlayerEntry[] m_TotalEntries;
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private static SlayerGroup[] m_Groups;
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public static SlayerEntry[] TotalEntries
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{
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get{ return m_TotalEntries; }
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}
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public static SlayerGroup[] Groups
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{
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get{ return m_Groups; }
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}
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public static SlayerEntry GetEntryByName( SlayerName name )
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{
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int v = (int)name;
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if ( v >= 0 && v < m_TotalEntries.Length )
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return m_TotalEntries[v];
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return null;
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}
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public static SlayerName GetLootSlayerType()
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{
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SlayerName slayer = SlayerName.UndeadDoom;
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if ( Utility.RandomMinMax(1,10) == 1 )
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{
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switch ( Utility.Random( 7 ))
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{
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case 0: slayer = SlayerName.UndeadDoom; break;
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case 1: slayer = SlayerName.Executioner; break;
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case 2: slayer = SlayerName.DragonSlaying; break;
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case 3: slayer = SlayerName.ElementalBan; break;
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case 4: slayer = SlayerName.Exorcism; break;
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case 5: slayer = SlayerName.BugButcher; break;
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case 6: slayer = SlayerName.ReptilianDeath; break;
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}
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}
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else
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{
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switch ( Utility.Random( 24 ))
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{
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case 0: slayer = SlayerName.GiantsFall; break;
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case 1: slayer = SlayerName.OrcSlaying; break;
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case 2: slayer = SlayerName.TrollSlaughter; break;
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case 3: slayer = SlayerName.OgreTrashing; break;
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case 4: slayer = SlayerName.InsectoidExtermination; break;
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case 5: slayer = SlayerName.SerpentBane; break;
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case 6: slayer = SlayerName.LizardmanSlaughter; break;
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case 7: slayer = SlayerName.DaemonDismissal; break;
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case 8: slayer = SlayerName.GargoylesFoe; break;
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case 9: slayer = SlayerName.DevilishDamnation; break;
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case 10: slayer = SlayerName.SerpentoidMassacre; break;
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case 11: slayer = SlayerName.SpidersDeath; break;
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case 12: slayer = SlayerName.ScorpionsBane; break;
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case 13: slayer = SlayerName.FlameDousing; break;
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case 14: slayer = SlayerName.WaterEvaporation; break;
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case 15: slayer = SlayerName.AirAbolish; break;
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case 16: slayer = SlayerName.ElementalHealth; break;
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case 17: slayer = SlayerName.StoneShatter; break;
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case 18: slayer = SlayerName.BloodDrinking; break;
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case 19: slayer = SlayerName.SummerBreeze; break;
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case 20: slayer = SlayerName.NaturesFury; break;
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case 21: slayer = SlayerName.SeaSlaughter; break;
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case 22: slayer = SlayerName.GoblinoidHunter; break;
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case 23: slayer = SlayerName.WeedWrecker; break;
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}
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}
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return slayer;
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}
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static SlayerGroup()
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{
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SlayerGroup humanoid = new SlayerGroup();
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SlayerGroup undead = new SlayerGroup();
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SlayerGroup elemental = new SlayerGroup();
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SlayerGroup abyss = new SlayerGroup();
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SlayerGroup arachnid = new SlayerGroup();
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SlayerGroup reptilian = new SlayerGroup();
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SlayerGroup nature = new SlayerGroup();
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SlayerGroup sea = new SlayerGroup();
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SlayerGroup weed = new SlayerGroup();
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// --------------------------------------------------------------------------------------------------------------------------------------
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humanoid.Super = new SlayerEntry( SlayerName.Executioner,
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typeof( Goblin ),
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typeof( GoblinArcher ),
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typeof( GoblinWarrior ),
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typeof( Minotaur ),
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typeof( MinotaurChief ),
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typeof( MinotaurLord ),
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typeof( Yeti ),
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typeof( Bugbear ),
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typeof( ArcticOgreLord ),
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typeof( Pharaoh ),
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typeof( Brigand ),
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typeof( BlackKnight ),
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typeof( Caveman ),
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typeof( Cyclops ),
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typeof( CyclopsChief ),
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typeof( CyclopsLord ),
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typeof( Dwarf ),
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typeof( DwarfWarrior ),
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typeof( DwarfKnight ),
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typeof( Ettin ),
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typeof( EvilMage ),
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typeof( EvilMageLord ),
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typeof( FrostTroll ),
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typeof( Hobgoblin ),
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typeof( HobgoblinChief ),
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typeof( HobgoblinArcher ),
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typeof( HobgoblinShaman ),
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typeof( Ogre ),
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typeof( OgreLord ),
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typeof( OgreMagi ),
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typeof( Orc ),
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typeof( OrcCaptain ),
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typeof( OrcishLord ),
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typeof( OrcishMage ),
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typeof( ForestGiant ),
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typeof( HillGiant ),
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typeof( MountainGiant ),
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typeof( FrostGiant ),
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typeof( SnowEttin ),
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typeof( ShadowTitan ),
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typeof( SandGiant ),
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typeof( JungleGiant ),
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typeof( Pirate ),
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typeof( Ratman ),
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typeof( RatmanArcher ),
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typeof( RatmanMage ),
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typeof( SavageShaman ),
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typeof( Savage ),
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typeof( SavageLeader ),
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typeof( StormGiant ),
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typeof( Titan ),
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typeof( SeaGiant ),
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typeof( Troll ) );
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humanoid.Entries = new SlayerEntry[]
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{
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new SlayerEntry( SlayerName.GiantsFall,
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typeof( ArcticOgreLord ),
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typeof( Cyclops ),
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typeof( CyclopsChief ),
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typeof( CyclopsLord ),
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typeof( Ettin ),
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typeof( FrostTroll ),
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typeof( ForestGiant ),
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typeof( HillGiant ),
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typeof( MountainGiant ),
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typeof( FrostGiant ),
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typeof( SnowEttin ),
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typeof( ShadowTitan ),
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typeof( SandGiant ),
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typeof( JungleGiant ),
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typeof( Ogre ),
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typeof( OgreLord ),
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typeof( StormGiant ),
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typeof( Titan ),
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typeof( SeaGiant ),
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typeof( Troll ) ),
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new SlayerEntry( SlayerName.OgreTrashing,
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typeof( Ogre ),
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typeof( OgreLord ),
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typeof( OgreMagi ),
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typeof( ArcticOgreLord ) ),
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new SlayerEntry( SlayerName.OrcSlaying,
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typeof( Orc ),
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typeof( OrcCaptain ),
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typeof( OrcishLord ),
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typeof( OrcishMage ) ),
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new SlayerEntry( SlayerName.GoblinoidHunter,
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typeof( GoblinWarrior ),
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typeof( Goblin ),
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typeof( GoblinArcher ),
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typeof( Hobgoblin ),
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typeof( HobgoblinChief ),
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typeof( HobgoblinArcher ),
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typeof( HobgoblinShaman ) ),
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new SlayerEntry( SlayerName.TrollSlaughter,
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typeof( Troll ),
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typeof( FrostTroll ) )
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};
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// --------------------------------------------------------------------------------------------------------------------------------------
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undead.Super = new SlayerEntry( SlayerName.UndeadDoom,
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typeof( ZombieGargoyle ),
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typeof( GargoyleUndead ),
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typeof( CorpseGolem ),
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typeof( FleshGolem ),
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typeof( FleshGoliath ),
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typeof( AncientLich ),
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typeof( BoneKnight ),
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typeof( BoneMagi ),
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typeof( Ghoul ),
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typeof( Wight ),
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typeof( Lich ),
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typeof( LichLord ),
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typeof( Nazghoul ),
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typeof( Demilich ),
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typeof( DemonicSpirit ),
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typeof( Mummy ),
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typeof( MummyLord ),
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typeof( RottingCorpse ),
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typeof( Shade ),
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typeof( SkeletalDragon ),
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typeof( VampiricDragon ),
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typeof( ZombieDragon ),
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typeof( BoneDrake ),
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typeof( VampiricDrake ),
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typeof( RottingDrake ),
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typeof( SkeletalKnight ),
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typeof( SkeletalMage ),
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typeof( Skeleton ),
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typeof( BoneClaw ),
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typeof( SkeletonArcher ),
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typeof( Spectre ),
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typeof( Vampire ),
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typeof( VampireLord ),
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typeof( AncientVampire ),
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typeof( Wraith ),
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typeof( Zombie ) );
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undead.Entries = new SlayerEntry[0];
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// --------------------------------------------------------------------------------------------------------------------------------------
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nature.Super = new SlayerEntry( SlayerName.NaturesFury,
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typeof( Centaur ),
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typeof( Pixie ),
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typeof( Fairy ),
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typeof( Satyr ),
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typeof( Ent ),
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typeof( Unicorn ),
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typeof( DreadHorn ),
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typeof( Wisp ) );
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nature.Entries = new SlayerEntry[0];
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// --------------------------------------------------------------------------------------------------------------------------------------
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sea.Super = new SlayerEntry( SlayerName.SeaSlaughter,
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typeof( WaterElemental ),
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typeof( DeepSeaElemental ),
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typeof( Typhoon ),
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typeof( DeepSeaSerpent ),
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typeof( SeaSerpent ),
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typeof( GiantEel ),
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typeof( SeaDevil ),
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typeof( Kraken ),
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typeof( Dagon ),
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typeof( Krakoa ),
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typeof( Turtle ),
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typeof( Ktulu ),
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typeof( Lurker ),
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typeof( Dolphin ),
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typeof( GreatWhite ),
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typeof( SeaDrake ),
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typeof( SeaDragon ),
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typeof( GiantCrab ),
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typeof( Lobstran ),
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typeof( Lochasaur ),
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typeof( Megalodon ),
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typeof( Sahuagin ),
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typeof( SahuaginMage ),
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typeof( Shark ),
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typeof( Seahorse ),
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typeof( SeaGiant ),
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typeof( WaterElementalElder ),
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typeof( Leviathan ) );
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sea.Entries = new SlayerEntry[0];
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// --------------------------------------------------------------------------------------------------------------------------------------
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weed.Super = new SlayerEntry( SlayerName.WeedWrecker,
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typeof( WhippingVine ),
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typeof( SwampTentacle ),
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typeof( Reaper ),
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typeof( SwampThing ),
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typeof( Fungal ),
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typeof( FungalMage ),
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typeof( WoodElemental ),
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typeof( Ent ),
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typeof( Shambler ),
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typeof( ShamblingMound ),
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typeof( BloodLotus ),
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typeof( Corpser ) );
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weed.Entries = new SlayerEntry[0];
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// --------------------------------------------------------------------------------------------------------------------------------------
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elemental.Super = new SlayerEntry( SlayerName.ElementalBan,
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typeof( BloodElementalElder ),
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typeof( PoisonElementalElder ),
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typeof( WaterElementalElder ),
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typeof( MeteorElemental ),
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typeof( DeepSeaElemental ),
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typeof( AcidElemental ),
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typeof( AirElemental ),
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typeof( BloodElemental ),
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typeof( EarthElemental ),
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typeof( StoneGolem ),
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typeof( StoneStatue ),
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typeof( Goliath ),
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typeof( MudElemental ),
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typeof( MagmaElemental ),
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typeof( WoodElemental ),
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typeof( Efreet ),
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typeof( FireElemental ),
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typeof( IceElemental ),
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typeof( LightningElemental ),
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typeof( PoisonElemental ),
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typeof( GasCloud ),
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typeof( StormCloud ),
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typeof( SandVortex ),
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typeof( SnowElemental ),
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typeof( Typhoon ),
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typeof( WaterElemental ) );
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elemental.Entries = new SlayerEntry[]
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{
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new SlayerEntry( SlayerName.BloodDrinking,
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typeof( BloodElementalElder ),
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typeof( BloodElemental ) ),
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new SlayerEntry( SlayerName.StoneShatter,
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typeof( StoneGolem ),
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typeof( StoneStatue ),
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typeof( MeteorElemental ),
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typeof( Goliath ),
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typeof( MudElemental ),
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typeof( MagmaElemental ),
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typeof( EarthElemental ) ),
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new SlayerEntry( SlayerName.ElementalHealth,
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typeof( PoisonElementalElder ),
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typeof( GasCloud ),
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typeof( PoisonElemental ) ),
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new SlayerEntry( SlayerName.FlameDousing,
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typeof( FireElemental ) ),
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new SlayerEntry( SlayerName.SummerBreeze,
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typeof( SnowElemental ),
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typeof( IceElemental ) ),
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new SlayerEntry( SlayerName.AirAbolish,
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typeof( LightningElemental ),
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typeof( AirElemental ) ),
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new SlayerEntry( SlayerName.WaterEvaporation,
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typeof( Typhoon ),
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typeof( StormCloud ),
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typeof( WaterElementalElder ),
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typeof( DeepSeaElemental ),
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typeof( WaterElemental ) )
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};
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// --------------------------------------------------------------------------------------------------------------------------------------
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abyss.Super = new SlayerEntry( SlayerName.Exorcism,
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typeof( Balron ),
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typeof( SeaDevil ),
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typeof( Daemon ),
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typeof( ShadowDemon ),
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typeof( Minion ),
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typeof( MinionWizard ),
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typeof( MinionWarrior ),
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typeof( Ktulu ),
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typeof( Deviless ),
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typeof( HornedDevil ),
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typeof( Gargoyle ),
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typeof( GargoyleMage ),
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typeof( GargoyleKnight ),
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typeof( GargoyleIce ),
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typeof( GargoyleStone ),
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typeof( GargoyleWizard ),
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typeof( GargoyleCrimson ),
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typeof( FireGargoyle ),
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typeof( DemonicSpirit ),
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typeof( DemonClaw ),
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typeof( Demoness ),
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typeof( IceFiend ),
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typeof( IceDevil ),
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typeof( Imp ),
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typeof( FireImp ),
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typeof( IceImp ),
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typeof( Succubus ),
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typeof( SuccubusQueen ),
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typeof( StoneGargoyle ) );
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abyss.Entries = new SlayerEntry[]
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{
|
||||
new SlayerEntry( SlayerName.DaemonDismissal,
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typeof( Daemon ),
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typeof( ShadowDemon ),
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typeof( Ktulu ),
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typeof( Deviless ),
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typeof( IceFiend ),
|
||||
typeof( DemonClaw ),
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||||
typeof( Demoness ),
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typeof( Imp ),
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typeof( FireImp ),
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||||
typeof( DemonicSpirit ),
|
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typeof( IceImp ),
|
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typeof( Succubus ),
|
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typeof( SuccubusQueen ) ),
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new SlayerEntry( SlayerName.GargoylesFoe,
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typeof( FireGargoyle ),
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typeof( Gargoyle ),
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typeof( GargoyleMage ),
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typeof( GargoyleKnight ),
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typeof( GargoyleIce ),
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||||
typeof( GargoyleStone ),
|
||||
typeof( GargoyleWizard ),
|
||||
typeof( GargoyleCrimson ),
|
||||
typeof( StoneGargoyle ) ),
|
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new SlayerEntry( SlayerName.DevilishDamnation,
|
||||
typeof( IceDevil ),
|
||||
typeof( SeaDevil ),
|
||||
typeof( Minion ),
|
||||
typeof( MinionWizard ),
|
||||
typeof( MinionWarrior ),
|
||||
typeof( HornedDevil ),
|
||||
typeof( Balron ) )
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
arachnid.Super = new SlayerEntry( SlayerName.BugButcher,
|
||||
typeof( DreadSpider ),
|
||||
typeof( FrostSpider ),
|
||||
typeof( GiantBlackWidow ),
|
||||
typeof( BloodSpider ),
|
||||
typeof( Kith ),
|
||||
typeof( WidowQueen ),
|
||||
typeof( GiantSpider ),
|
||||
typeof( FlameCrawler ),
|
||||
typeof( Scorpion ),
|
||||
typeof( Mantis ),
|
||||
typeof( ArcaneScarab ),
|
||||
typeof( Shaclaw ),
|
||||
typeof( FireBeetle ),
|
||||
typeof( GoraxHorned ),
|
||||
typeof( GoraxSlicer ),
|
||||
typeof( Swarm ),
|
||||
typeof( AntLion ),
|
||||
typeof( SandScorpion ),
|
||||
typeof( Scarab ),
|
||||
typeof( GiantScarab ),
|
||||
typeof( DeadlyScorpion ),
|
||||
typeof( Beetle ),
|
||||
typeof( IronBeetle ),
|
||||
typeof( CarcassWorm ),
|
||||
typeof( AntaurWorker ),
|
||||
typeof( AntaurSoldier ),
|
||||
typeof( AntaurLord ),
|
||||
typeof( AntaurQueen ),
|
||||
typeof( TerathanAvenger ),
|
||||
typeof( TerathanDrone ),
|
||||
typeof( TerathanMatriarch ),
|
||||
typeof( TerathanWarrior ) );
|
||||
arachnid.Entries = new SlayerEntry[]
|
||||
{
|
||||
new SlayerEntry( SlayerName.ScorpionsBane,
|
||||
typeof( FlameCrawler ),
|
||||
typeof( SandScorpion ),
|
||||
typeof( DeadlyScorpion ),
|
||||
typeof( Scorpion ) ),
|
||||
new SlayerEntry( SlayerName.SpidersDeath,
|
||||
typeof( Kith ),
|
||||
typeof( DreadSpider ),
|
||||
typeof( FrostSpider ),
|
||||
typeof( GiantBlackWidow ),
|
||||
typeof( BloodSpider ),
|
||||
typeof( WidowQueen ),
|
||||
typeof( GiantSpider ) ),
|
||||
new SlayerEntry( SlayerName.InsectoidExtermination,
|
||||
typeof( AntaurWorker ),
|
||||
typeof( AntaurSoldier ),
|
||||
typeof( AntaurLord ),
|
||||
typeof( AntaurQueen ),
|
||||
typeof( TerathanAvenger ),
|
||||
typeof( TerathanDrone ),
|
||||
typeof( TerathanMatriarch ),
|
||||
typeof( TerathanWarrior ) )
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
reptilian.Super = new SlayerEntry( SlayerName.ReptilianDeath,
|
||||
typeof( SeaDragon ),
|
||||
typeof( AncientWyrm ),
|
||||
typeof( DeepSeaSerpent ),
|
||||
typeof( GiantEel ),
|
||||
typeof( Dragon ),
|
||||
typeof( Drakkhen ),
|
||||
typeof( DragonTurtle ),
|
||||
typeof( Turtle ),
|
||||
typeof( Drake ),
|
||||
typeof( LavaDrake ),
|
||||
typeof( SeaDrake ),
|
||||
typeof( SwampDragon ),
|
||||
typeof( Serperus ),
|
||||
typeof( IceSerpent ),
|
||||
typeof( GiantSerpent ),
|
||||
typeof( Torax ),
|
||||
typeof( GiantLizard ),
|
||||
typeof( GiantToad ),
|
||||
typeof( IceToad ),
|
||||
typeof( FireToad ),
|
||||
typeof( BullFrog ),
|
||||
typeof( Viper ),
|
||||
typeof( LavaSerpent ),
|
||||
typeof( Cobra ),
|
||||
typeof( Lizardman ),
|
||||
typeof( Drasolisk ),
|
||||
typeof( Silisk ),
|
||||
typeof( Sakkhra ),
|
||||
typeof( SakkhraShaman ),
|
||||
typeof( Naga ),
|
||||
typeof( NagaWarrior ),
|
||||
typeof( NagaQueen ),
|
||||
typeof( FireNaga ),
|
||||
typeof( OphidianArchmage ),
|
||||
typeof( Teradactyl ),
|
||||
typeof( Stegosaurus ),
|
||||
typeof( Meglasaur ),
|
||||
typeof( Gorceratops ),
|
||||
typeof( Lochasaur ),
|
||||
typeof( Tyranasaur ),
|
||||
typeof( Kobra ),
|
||||
typeof( OphidianKnight ),
|
||||
typeof( OphidianMage ),
|
||||
typeof( OphidianMatriarch ),
|
||||
typeof( OphidianWarrior ),
|
||||
typeof( Hydra ),
|
||||
typeof( SeaHydra ),
|
||||
typeof( Medusa ),
|
||||
typeof( IceSalamander ),
|
||||
typeof( FireSalamander ),
|
||||
typeof( Raptor ),
|
||||
typeof( SeaSerpent ),
|
||||
typeof( ShadowWyrm ),
|
||||
typeof( SilverSerpent ),
|
||||
typeof( SkeletalDragon ),
|
||||
typeof( VampiricDragon ),
|
||||
typeof( ZombieDragon ),
|
||||
typeof( BoneDrake ),
|
||||
typeof( VampiricDrake ),
|
||||
typeof( RottingDrake ),
|
||||
typeof( Snake ),
|
||||
typeof( WhiteWyrm ),
|
||||
typeof( AncientWyvern ),
|
||||
typeof( Wyvern ) );
|
||||
reptilian.Entries = new SlayerEntry[]
|
||||
{
|
||||
new SlayerEntry( SlayerName.DragonSlaying,
|
||||
typeof( AncientWyrm ),
|
||||
typeof( Dragon ),
|
||||
typeof( Drakkhen ),
|
||||
typeof( Drake ),
|
||||
typeof( LavaDrake ),
|
||||
typeof( SeaDrake ),
|
||||
typeof( SwampDragon ),
|
||||
typeof( ShadowWyrm ),
|
||||
typeof( DragonTurtle ),
|
||||
typeof( SkeletalDragon ),
|
||||
typeof( VampiricDragon ),
|
||||
typeof( BoneDrake ),
|
||||
typeof( ZombieDragon ),
|
||||
typeof( RottingDrake ),
|
||||
typeof( VampiricDrake ),
|
||||
typeof( SeaDragon ),
|
||||
typeof( WhiteWyrm ),
|
||||
typeof( AncientWyvern ),
|
||||
typeof( Wyvern ) ),
|
||||
new SlayerEntry( SlayerName.LizardmanSlaughter,
|
||||
typeof( Drasolisk ),
|
||||
typeof( Silisk ),
|
||||
typeof( Sakkhra ),
|
||||
typeof( SakkhraShaman ),
|
||||
typeof( Lizardman ) ),
|
||||
new SlayerEntry( SlayerName.SerpentoidMassacre,
|
||||
typeof( Naga ),
|
||||
typeof( NagaWarrior ),
|
||||
typeof( NagaQueen ),
|
||||
typeof( FireNaga ),
|
||||
typeof( IceSalamander ),
|
||||
typeof( FireSalamander ),
|
||||
typeof( Medusa ),
|
||||
typeof( Hydra ),
|
||||
typeof( SeaHydra ),
|
||||
typeof( Kobra ),
|
||||
typeof( OphidianArchmage ),
|
||||
typeof( OphidianKnight ),
|
||||
typeof( OphidianMage ),
|
||||
typeof( OphidianMatriarch ),
|
||||
typeof( OphidianWarrior ) ),
|
||||
new SlayerEntry( SlayerName.SerpentBane,
|
||||
typeof( GiantEel ),
|
||||
typeof( DeepSeaSerpent ),
|
||||
typeof( GiantSerpent ),
|
||||
typeof( IceSerpent ),
|
||||
typeof( Viper ),
|
||||
typeof( LavaSerpent ),
|
||||
typeof( Cobra ),
|
||||
typeof( SeaSerpent ),
|
||||
typeof( SilverSerpent ),
|
||||
typeof( Snake ) )
|
||||
};
|
||||
|
||||
// --------------------------------------------------------------------------------------------------------------------------------------
|
||||
|
||||
m_Groups = new SlayerGroup[]
|
||||
{
|
||||
humanoid,
|
||||
undead,
|
||||
elemental,
|
||||
abyss,
|
||||
arachnid,
|
||||
reptilian,
|
||||
nature,
|
||||
sea,
|
||||
weed
|
||||
};
|
||||
|
||||
m_TotalEntries = CompileEntries( m_Groups );
|
||||
}
|
||||
|
||||
private static SlayerEntry[] CompileEntries( SlayerGroup[] groups )
|
||||
{
|
||||
SlayerEntry[] entries = new SlayerEntry[32];
|
||||
|
||||
for ( int i = 0; i < groups.Length; ++i )
|
||||
{
|
||||
SlayerGroup g = groups[i];
|
||||
|
||||
g.Super.Group = g;
|
||||
|
||||
entries[(int)g.Super.Name] = g.Super;
|
||||
|
||||
for ( int j = 0; j < g.Entries.Length; ++j )
|
||||
{
|
||||
g.Entries[j].Group = g;
|
||||
entries[(int)g.Entries[j].Name] = g.Entries[j];
|
||||
}
|
||||
}
|
||||
|
||||
return entries;
|
||||
}
|
||||
|
||||
private SlayerEntry m_Super;
|
||||
private SlayerEntry[] m_Entries;
|
||||
|
||||
public SlayerEntry Super{ get{ return m_Super; } set{ m_Super = value; } }
|
||||
public SlayerEntry[] Entries{ get{ return m_Entries; } set{ m_Entries = value; } }
|
||||
|
||||
public SlayerGroup()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue