#W# Initial Commit: Avatars Conquest
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221
Scripts/Misc/ClientVerification.cs
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221
Scripts/Misc/ClientVerification.cs
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using System;
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using Server;
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using System.Diagnostics;
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using System.IO;
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using Server.Network;
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using Server.Gumps;
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using Server.Mobiles;
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namespace Server.Misc
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{
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public class ClientVerification
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{
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private enum OldClientResponse
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{
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Ignore,
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Warn,
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Annoy,
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LenientKick,
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Kick
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}
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private static bool m_DetectClientRequirement = true;
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private static OldClientResponse m_OldClientResponse = OldClientResponse.LenientKick;
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private static ClientVersion m_Required;
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private static bool m_AllowRegular = true, m_AllowUOTD = true, m_AllowGod = true;
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private static TimeSpan m_AgeLeniency = TimeSpan.FromDays( 10 );
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private static TimeSpan m_GameTimeLeniency = TimeSpan.FromHours( 25 );
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private static TimeSpan m_KickDelay = TimeSpan.FromSeconds( 20.0 );
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public static ClientVersion Required
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{
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get
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{
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return m_Required;
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}
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set
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{
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m_Required = value;
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}
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}
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public static bool AllowRegular
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{
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get
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{
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return m_AllowRegular;
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}
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set
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{
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m_AllowRegular = value;
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}
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}
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public static bool AllowUOTD
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{
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get
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{
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return m_AllowUOTD;
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}
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set
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{
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m_AllowUOTD = value;
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}
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}
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public static bool AllowGod
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{
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get
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{
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return m_AllowGod;
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}
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set
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{
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m_AllowGod = value;
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}
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}
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public static TimeSpan KickDelay
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{
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get
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{
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return m_KickDelay;
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}
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set
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{
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m_KickDelay = value;
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}
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}
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public static void Initialize()
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{
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EventSink.ClientVersionReceived += new ClientVersionReceivedHandler( EventSink_ClientVersionReceived );
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//ClientVersion.Required = null;
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//Required = new ClientVersion( "6.0.0.0" );
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if( m_DetectClientRequirement )
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{
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string path = Core.FindDataFile( "client.exe" );
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if( File.Exists( path ) )
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{
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FileVersionInfo info = FileVersionInfo.GetVersionInfo( path );
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if ( info.FileMajorPart != 0 || info.FileMinorPart != 0 || info.FileBuildPart != 0 || info.FilePrivatePart != 0 )
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{
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Required = new ClientVersion( info.FileMajorPart, info.FileMinorPart, info.FileBuildPart, info.FilePrivatePart );
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}
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}
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}
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if( Required != null )
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{
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Utility.PushColor( ConsoleColor.White );
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Console.WriteLine( "Restricting client version to {0}. Action to be taken: {1}", Required, m_OldClientResponse );
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Utility.PopColor();
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}
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}
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private static void EventSink_ClientVersionReceived( ClientVersionReceivedArgs e )
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{
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string kickMessage = null;
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NetState state = e.State;
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ClientVersion version = e.Version;
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if ( state.Mobile.AccessLevel > AccessLevel.Player )
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return;
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if( Required != null && version < Required && ( m_OldClientResponse == OldClientResponse.Kick ||( m_OldClientResponse == OldClientResponse.LenientKick && (DateTime.Now - state.Mobile.CreationTime) > m_AgeLeniency && state.Mobile is PlayerMobile && ((PlayerMobile)state.Mobile).GameTime > m_GameTimeLeniency )))
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{
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kickMessage = String.Format( "This server requires your client version be at least {0}.", Required );
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}
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else if( !AllowGod || !AllowRegular || !AllowUOTD )
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{
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if( !AllowGod && version.Type == ClientType.God )
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kickMessage = "This server does not allow god clients to connect.";
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else if( !AllowRegular && version.Type == ClientType.Regular )
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kickMessage = "This server does not allow regular clients to connect.";
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else if( !AllowUOTD && state.IsUOTDClient )
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kickMessage = "This server does not allow UO:TD clients to connect.";
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if( !AllowGod && !AllowRegular && !AllowUOTD )
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{
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kickMessage = "This server does not allow any clients to connect.";
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}
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else if( AllowGod && !AllowRegular && !AllowUOTD && version.Type != ClientType.God )
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{
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kickMessage = "This server requires you to use the god client.";
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}
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else if( kickMessage != null )
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{
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if( AllowRegular && AllowUOTD )
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kickMessage += " You can use regular or UO:TD clients.";
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else if( AllowRegular )
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kickMessage += " You can use regular clients.";
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else if( AllowUOTD )
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kickMessage += " You can use UO:TD clients.";
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}
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}
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if( kickMessage != null )
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{
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state.Mobile.SendMessage( 0x22, kickMessage );
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state.Mobile.SendMessage( 0x22, "You will be disconnected in {0} seconds.", KickDelay.TotalSeconds );
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Timer.DelayCall( KickDelay, delegate
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{
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if( state.Socket != null )
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{
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Console.WriteLine( "Client: {0}: Disconnecting, bad version", state );
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state.Dispose();
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}
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} );
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}
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else if( Required != null && version < Required )
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{
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switch( m_OldClientResponse )
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{
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case OldClientResponse.Warn:
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{
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state.Mobile.SendMessage( 0x22, "Your client is out of date. Please update your client.", Required );
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state.Mobile.SendMessage( 0x22, "This server reccomends that your client version be at least {0}.", Required );
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break;
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}
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case OldClientResponse.LenientKick:
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case OldClientResponse.Annoy:
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{
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SendAnnoyGump( state.Mobile );
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break;
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}
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}
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}
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}
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private static void SendAnnoyGump( Mobile m )
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{
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if( m.NetState != null && m.NetState.Version < Required )
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{
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Gump g = new WarningGump( 1060637, 30720, String.Format( "Your client is out of date. Please update your client.<br>This server recommends that your client version be at least {0}.<br> <br>You are currently using version {1}.<br> <br>To patch, run UOPatch.exe inside your Ultima Online folder.", Required, m.NetState.Version ), 0xFFC000, 480, 360,
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delegate( Mobile mob, bool selection, object o )
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{
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m.SendMessage( "You will be reminded of this again." );
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if ( m_OldClientResponse == OldClientResponse.LenientKick )
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m.SendMessage( "Old clients will be kicked after {0} days of character age and {1} hours of play time", m_AgeLeniency, m_GameTimeLeniency );
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Timer.DelayCall( TimeSpan.FromMinutes( Utility.Random( 5, 15 ) ), delegate { SendAnnoyGump( m ); } );
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}, null, false );
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g.Dragable = false;
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g.Closable = false;
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g.Resizable = false;
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m.SendGump( g );
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}
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}
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}
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}
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