#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
5df497787a
7510 changed files with 416048 additions and 0 deletions
66
Scripts/Mobiles/Elemental/SnowElemental.cs
Normal file
66
Scripts/Mobiles/Elemental/SnowElemental.cs
Normal file
|
|
@ -0,0 +1,66 @@
|
|||
using System;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Mobiles
|
||||
{
|
||||
[CorpseName( "a snow elemental corpse" )]
|
||||
public class SnowElemental : BaseCreature
|
||||
{
|
||||
public override double DispelDifficulty{ get{ return 117.5; } }
|
||||
public override double DispelFocus{ get{ return 45.0; } }
|
||||
|
||||
[Constructable]
|
||||
public SnowElemental() : base( AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4 )
|
||||
{
|
||||
Name = "a snow elemental";
|
||||
Body = 13;
|
||||
Hue = 1153;
|
||||
BaseSoundID = 263;
|
||||
|
||||
SetStr( 326, 355 );
|
||||
SetDex( 166, 185 );
|
||||
SetInt( 71, 95 );
|
||||
|
||||
SetHits( 196, 213 );
|
||||
|
||||
SetDamage( 11, 17 );
|
||||
|
||||
SetSkill( SkillName.MagicResist, 50.1, 65.0 );
|
||||
SetSkill( SkillName.Tactics, 80.1, 100.0 );
|
||||
SetSkill( SkillName.HandToHand, 80.1, 100.0 );
|
||||
|
||||
Fame = 5000;
|
||||
Karma = -5000;
|
||||
|
||||
VirtualArmor = 50;
|
||||
|
||||
PackItem( new BlackPearl( 3 ) );
|
||||
Item ore = new IronOre( 3 );
|
||||
ore.ItemID = 0x19B8;
|
||||
PackItem( ore );
|
||||
}
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
AddLoot( LootPack.Rich );
|
||||
}
|
||||
|
||||
public override bool BleedImmune{ get{ return true; } }
|
||||
|
||||
public SnowElemental( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
writer.Write( (int) 0 );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue