#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
5df497787a
7510 changed files with 416048 additions and 0 deletions
50
Scripts/Mobiles/Towns/Sales/Weapons/SBAxeWeapon.cs
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50
Scripts/Mobiles/Towns/Sales/Weapons/SBAxeWeapon.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBAxeWeapon: SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBAxeWeapon()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( GreatAxe ), 30, 20, 0xF45, 0 ) );
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Add( new GenericBuyInfo( typeof( BattleAxe ), 26, 20, 0xF47, 0 ) );
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Add( new GenericBuyInfo( typeof( TwoHandedAxe ), 32, 20, 0x1443, 0 ) );
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Add( new GenericBuyInfo( typeof( Axe ), 40, 20, 0xF49, 0 ) );
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Add( new GenericBuyInfo( typeof( DoubleAxe ), 52, 20, 0xF4B, 0 ) );
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Add( new GenericBuyInfo( typeof( Pickaxe ), 22, 20, 0xE86, 0 ) );
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Add( new GenericBuyInfo( typeof( LargeBattleAxe ), 33, 20, 0x13FB, 0 ) );
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Add( new GenericBuyInfo( typeof( WarAxe ), 29, 20, 0x13B0, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( BattleAxe ), 13 );
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Add( typeof( DoubleAxe ), 26 );
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Add( typeof( GreatAxe ), 15 );
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Add( typeof( LargeBattleAxe ),16 );
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Add( typeof( Pickaxe ), 11 );
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Add( typeof( TwoHandedAxe ), 16 );
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Add( typeof( WarAxe ), 14 );
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Add( typeof( Axe ), 20 );
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}
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}
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}
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}
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41
Scripts/Mobiles/Towns/Sales/Weapons/SBKnifeWeapon.cs
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Scripts/Mobiles/Towns/Sales/Weapons/SBKnifeWeapon.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBKnifeWeapon: SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBKnifeWeapon()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( ButcherKnife ), 14, 20, 0x13F6, 0 ) );
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Add( new GenericBuyInfo( typeof( Dagger ), 21, 20, 0xF52, 0 ) );
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Add( new GenericBuyInfo( typeof( Cleaver ), 15, 20, 0xEC3, 0 ) );
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Add( new GenericBuyInfo( typeof( SkinningKnife ), 14, 20, 0xEC4, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( ButcherKnife ), 7 );
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Add( typeof( Cleaver ), 7 );
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Add( typeof( Dagger ), 10 );
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Add( typeof( SkinningKnife ), 7 );
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}
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}
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}
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}
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45
Scripts/Mobiles/Towns/Sales/Weapons/SBMaceWeapon.cs
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45
Scripts/Mobiles/Towns/Sales/Weapons/SBMaceWeapon.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBMaceWeapon: SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBMaceWeapon()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( HammerPick ), 26, 20, 0x143D, 0 ) );
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Add( new GenericBuyInfo( typeof( Club ), 16, 20, 0x13B4, 0 ) );
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Add( new GenericBuyInfo( typeof( Mace ), 28, 20, 0xF5C, 0 ) );
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Add( new GenericBuyInfo( typeof( Maul ), 21, 20, 0x143B, 0 ) );
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Add( new GenericBuyInfo( typeof( WarHammer ), 25, 20, 0x1439, 0 ) );
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Add( new GenericBuyInfo( typeof( WarMace ), 31, 20, 0x1407, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( Club ), 8 );
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Add( typeof( HammerPick ), 13 );
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Add( typeof( Mace ), 14 );
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Add( typeof( Maul ), 10 );
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Add( typeof( WarHammer ), 12 );
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Add( typeof( WarMace ), 15 );
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}
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}
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}
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}
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37
Scripts/Mobiles/Towns/Sales/Weapons/SBPoleArmWeapon.cs
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37
Scripts/Mobiles/Towns/Sales/Weapons/SBPoleArmWeapon.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBPoleArmWeapon: SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBPoleArmWeapon()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( Bardiche ), 60, 20, 0xF4D, 0 ) );
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Add( new GenericBuyInfo( typeof( Halberd ), 42, 20, 0x143E, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( Bardiche ), 30 );
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Add( typeof( Halberd ), 21 );
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}
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}
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}
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}
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48
Scripts/Mobiles/Towns/Sales/Weapons/SBRangedWeapon.cs
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48
Scripts/Mobiles/Towns/Sales/Weapons/SBRangedWeapon.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBRangedWeapon: SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBRangedWeapon()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( Crossbow ), 55, 20, 0xF50, 0 ) );
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Add( new GenericBuyInfo( typeof( HeavyCrossbow ), 55, 20, 0x13FD, 0 ) );
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Add( new GenericBuyInfo( typeof( Bolt ), 2, Utility.Random( 30, 60 ), 0x1BFB, 0 ) );
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Add( new GenericBuyInfo( typeof( Bow ), 40, 20, 0x13B2, 0 ) );
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Add( new GenericBuyInfo( typeof( Arrow ), 2, Utility.Random( 30, 60 ), 0xF3F, 0 ) );
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Add( new GenericBuyInfo( typeof( Feather ), 2, Utility.Random( 30, 60 ), 0x1BD1, 0 ) );
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Add( new GenericBuyInfo( typeof( Shaft ), 3, Utility.Random( 30, 60 ), 0x1BD4, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( Bolt ), 1 );
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Add( typeof( Arrow ), 1 );
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Add( typeof( Shaft ), 1 );
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Add( typeof( Feather ), 1 );
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Add( typeof( HeavyCrossbow ), 27 );
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Add( typeof( Bow ), 17 );
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Add( typeof( Crossbow ), 25 );
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}
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}
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}
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}
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39
Scripts/Mobiles/Towns/Sales/Weapons/SBSpearForkWeapon.cs
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39
Scripts/Mobiles/Towns/Sales/Weapons/SBSpearForkWeapon.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBSpearForkWeapon: SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBSpearForkWeapon()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( Pike ), 39, 20, 0x26BE, 0 ) );
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Add( new GenericBuyInfo( typeof( Pitchfork ), 19, 20, 0xE87, 0 ) );
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Add( new GenericBuyInfo( typeof( Spear ), 31, 20, 0xF62, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( Spear ), 15 );
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Add( typeof( Pitchfork ), 9 );
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Add( typeof( Pike ), 19 );
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}
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}
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}
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}
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41
Scripts/Mobiles/Towns/Sales/Weapons/SBStavesWeapon.cs
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41
Scripts/Mobiles/Towns/Sales/Weapons/SBStavesWeapon.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBStavesWeapon: SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBStavesWeapon()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( BlackStaff ), 22, 20, 0xDF1, 0 ) );
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Add( new GenericBuyInfo( typeof( GnarledStaff ), 16, 20, 0x13F8, 0 ) );
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Add( new GenericBuyInfo( typeof( QuarterStaff ), 19, 20, 0xE89, 0 ) );
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Add( new GenericBuyInfo( typeof( ShepherdsCrook ), 20, 20, 0xE81, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( BlackStaff ), 11 );
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Add( typeof( GnarledStaff ), 8 );
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Add( typeof( QuarterStaff ), 9 );
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Add( typeof( ShepherdsCrook ), 10 );
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}
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}
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}
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}
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53
Scripts/Mobiles/Towns/Sales/Weapons/SBSwordWeapon.cs
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53
Scripts/Mobiles/Towns/Sales/Weapons/SBSwordWeapon.cs
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using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBSwordWeapon: SBInfo
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{
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private List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBSwordWeapon()
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{
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}
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public override IShopSellInfo SellInfo { get { return m_SellInfo; } }
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public override List<GenericBuyInfo> BuyInfo { get { return m_BuyInfo; } }
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add( new GenericBuyInfo( typeof( Cutlass ), 24, 20, 0x1441, 0 ) );
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Add( new GenericBuyInfo( typeof( Katana ), 33, 20, 0x13FF, 0 ) );
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Add( new GenericBuyInfo( typeof( Kryss ), 32, 20, 0x1401, 0 ) );
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Add( new GenericBuyInfo( typeof( Broadsword ), 35, 20, 0xF5E, 0 ) );
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Add( new GenericBuyInfo( typeof( Longsword ), 55, 20, 0xF61, 0 ) );
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Add( new GenericBuyInfo( typeof( ThinLongsword ), 27, 20, 0x13B8, 0 ) );
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Add( new GenericBuyInfo( typeof( VikingSword ), 55, 20, 0x13B9, 0 ) );
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Add( new GenericBuyInfo( typeof( Rapier ), 23, 20, 0x1403, 0 ) );
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Add( new GenericBuyInfo( typeof( Scimitar ), 36, 20, 0x13B6, 0 ) );
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Add( new GenericBuyInfo( typeof( Scythe ), 39, 20, 0x26BA, 0 ) );
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add( typeof( Broadsword ), 17 );
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Add( typeof( Cutlass ), 12 );
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Add( typeof( Katana ), 16 );
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Add( typeof( Kryss ), 16 );
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Add( typeof( Longsword ), 27 );
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Add( typeof( Scimitar ), 18 );
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Add( typeof( ThinLongsword ), 13 );
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Add( typeof( VikingSword ), 27 );
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Add( typeof( Scythe ), 19 );
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Add( typeof( Rapier ), 11 );
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}
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}
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}
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}
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