#W# Initial Commit: Avatars Conquest
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329
Scripts/Multis/MovingCrate.cs
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329
Scripts/Multis/MovingCrate.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server;
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using Server.Items;
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using Server.Network;
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namespace Server.Multis
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{
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public class MovingCrate : Container
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{
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public static readonly int MaxItemsPerSubcontainer = 20;
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public static readonly int Rows = 3;
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public static readonly int Columns = 5;
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public static readonly int HorizontalSpacing = 25;
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public static readonly int VerticalSpacing = 25;
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public override int LabelNumber{ get{ return 1061690; } } // Packing Crate
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private BaseHouse m_House;
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private Timer m_InternalizeTimer;
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public BaseHouse House
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{
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get{ return m_House; }
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set{ m_House = value; }
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}
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public override int DefaultMaxItems{ get{ return 0; } }
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public override int DefaultMaxWeight{ get{ return 0; } }
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public MovingCrate( BaseHouse house ) : base( 0xE3D )
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{
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Hue = 0x8A5;
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Movable = false;
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m_House = house;
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}
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public MovingCrate( Serial serial ) : base( serial )
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{
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}
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public override void DropItem( Item dropped )
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{
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// 1. Try to stack the item
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foreach ( Item item in this.Items )
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{
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if ( item is PackingBox )
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{
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List<Item> subItems = item.Items;
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for ( int i = 0; i < subItems.Count; i++ )
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{
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Item subItem = subItems[i];
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if ( !(subItem is Container) && subItem.StackWith( null, dropped, false ) )
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return;
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}
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}
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}
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// 2. Try to drop the item into an existing container
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foreach ( Item item in this.Items )
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{
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if ( item is PackingBox )
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{
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Container box = (Container) item;
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List<Item> subItems = box.Items;
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if ( subItems.Count < MaxItemsPerSubcontainer )
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{
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box.DropItem( dropped );
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return;
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}
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}
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}
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// 3. Drop the item into a new container
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Container subContainer = new PackingBox();
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subContainer.DropItem( dropped );
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Point3D location = GetFreeLocation();
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if ( location != Point3D.Zero )
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{
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this.AddItem( subContainer );
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subContainer.Location = location;
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}
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else
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{
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base.DropItem( subContainer );
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}
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}
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private Point3D GetFreeLocation()
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{
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bool[,] positions = new bool[Rows, Columns];
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foreach ( Item item in this.Items )
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{
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if ( item is PackingBox )
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{
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int i = (item.Y - this.Bounds.Y) / VerticalSpacing;
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if ( i < 0 )
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i = 0;
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else if ( i >= Rows )
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i = Rows - 1;
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int j = (item.X - this.Bounds.X) / HorizontalSpacing;
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if ( j < 0 )
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j = 0;
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else if ( j >= Columns )
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j = Columns - 1;
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positions[i, j] = true;
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}
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}
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for ( int i = 0; i < Rows; i++ )
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{
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for ( int j = 0; j < Columns; j++ )
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{
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if ( !positions[i, j] )
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{
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int x = this.Bounds.X + j * HorizontalSpacing;
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int y = this.Bounds.Y + i * VerticalSpacing;
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return new Point3D( x, y, 0 );
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}
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}
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}
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return Point3D.Zero;
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}
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public override bool IsDecoContainer
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{
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get{ return false; }
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}
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public override bool CheckHold( Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight )
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{
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if ( m.AccessLevel < AccessLevel.GameMaster )
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{
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m.SendLocalizedMessage( 1061145 ); // You cannot place items into a house moving crate.
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return false;
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}
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return base.CheckHold( m, item, message, checkItems, plusItems, plusWeight );
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}
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public override bool CheckLift( Mobile from, Item item, ref LRReason reject )
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{
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return base.CheckLift( from, item, ref reject ) && House != null && !House.Deleted && House.IsOwner( from );
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}
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public override bool CheckItemUse( Mobile from, Item item )
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{
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return base.CheckItemUse( from, item ) && House != null && !House.Deleted && House.IsOwner( from );
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}
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public override void OnItemRemoved( Item item )
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{
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base.OnItemRemoved( item );
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if ( this.TotalItems == 0 )
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Delete();
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}
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public void RestartTimer()
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{
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if ( m_InternalizeTimer == null )
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{
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m_InternalizeTimer = new InternalizeTimer( this );
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m_InternalizeTimer.Start();
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}
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else
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{
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m_InternalizeTimer.Stop();
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m_InternalizeTimer.Start();
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}
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}
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public void Hide()
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{
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if ( m_InternalizeTimer != null )
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{
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m_InternalizeTimer.Stop();
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m_InternalizeTimer = null;
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}
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List<Item> toRemove = new List<Item>();
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foreach ( Item item in this.Items )
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if ( item is PackingBox && item.Items.Count == 0 )
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toRemove.Add( item );
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foreach ( Item item in toRemove )
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item.Delete();
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if ( this.TotalItems == 0 )
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Delete();
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else
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Internalize();
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if ( House != null && House.MovingCrate == this )
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House.MovingCrate = null;
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if ( m_InternalizeTimer != null )
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m_InternalizeTimer.Stop();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 1 );
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writer.Write( (Item) m_House );
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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m_House = reader.ReadItem() as BaseHouse;
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if( m_House != null )
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{
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m_House.MovingCrate = this;
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Timer.DelayCall( TimeSpan.Zero, new TimerCallback( Hide ) );
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}
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else
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{
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Timer.DelayCall( TimeSpan.Zero, this.Delete );
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}
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if ( version == 0 )
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MaxItems = -1; // reset to default
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}
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public class InternalizeTimer : Timer
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{
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private MovingCrate m_Crate;
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public InternalizeTimer( MovingCrate crate ) : base( TimeSpan.FromMinutes( 5.0 ) )
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{
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m_Crate = crate;
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Priority = TimerPriority.FiveSeconds;
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}
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protected override void OnTick()
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{
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m_Crate.Hide();
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}
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}
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}
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public class PackingBox : BaseContainer
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{
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public override int LabelNumber{ get{ return 1061690; } } // Packing Crate
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public override int DefaultGumpID{ get{ return 0x4B; } }
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public override int DefaultDropSound{ get{ return 0x42; } }
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public override Rectangle2D Bounds
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{
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get{ return new Rectangle2D( 16, 51, 168, 73 ); }
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}
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public override int DefaultMaxItems{ get{ return 0; } }
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public override int DefaultMaxWeight{ get{ return 0; } }
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public PackingBox() : base( 0x9A8 )
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{
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Movable = false;
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}
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public PackingBox( Serial serial ) : base( serial )
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{
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}
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public override void SendCantStoreMessage( Mobile to, Item item )
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{
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to.SendLocalizedMessage( 1061145 ); // You cannot place items into a house moving crate.
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}
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public override void OnItemRemoved( Item item )
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{
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base.OnItemRemoved( item );
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if ( item.GetBounce() == null && this.TotalItems == 0 )
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Delete();
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}
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public override void OnItemBounceCleared( Item item )
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{
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base.OnItemBounceCleared( item );
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if ( this.TotalItems == 0 )
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Delete();
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.WriteEncodedInt( 1 ); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadEncodedInt();
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if ( version == 0 )
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MaxItems = -1; // reset to default
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}
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}
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}
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