#W# Initial Commit: Avatars Conquest

This commit is contained in:
WarrentyExpired 2026-07-04 10:35:30 -04:00
commit 5df497787a
7510 changed files with 416048 additions and 0 deletions

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using System;
using Server.Mobiles;
using Server.Network;
using Server.Targeting;
namespace Server.Spells.Fifth
{
public class BladeSpiritsSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Blade Spirits", "In Jux Hur Ylem",
266,
9040,
false,
Reagent.BlackPearl,
Reagent.MandrakeRoot,
Reagent.Nightshade
);
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
public BladeSpiritsSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override TimeSpan GetCastDelay()
{
return base.GetCastDelay() + TimeSpan.FromSeconds( 6.0 );
}
public override bool CheckCast()
{
if ( !base.CheckCast() )
return false;
if( (Caster.Followers + 1) > Caster.FollowersMax )
{
Caster.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
return false;
}
return true;
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( IPoint3D p )
{
Map map = Caster.Map;
SpellHelper.GetSurfaceTop( ref p );
if ( map == null || !map.CanSpawnMobile( p.X, p.Y, p.Z ) )
{
Caster.SendLocalizedMessage( 501942 ); // That location is blocked.
}
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
{
Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 );
TimeSpan duration = TimeSpan.FromSeconds( Utility.Random( 80, 40 ) + (Caster.Skills.Concentration.Value / 5) );
BaseCreature.Summon( new BladeSpirits(), false, Caster, new Point3D( p ), 0x212, duration );
}
FinishSequence();
}
private class InternalTarget : Target
{
private BladeSpiritsSpell m_Owner;
public InternalTarget( BladeSpiritsSpell owner ) : base( 12, true, TargetFlags.None )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is IPoint3D )
m_Owner.Target( (IPoint3D)o );
}
protected override void OnTargetOutOfLOS( Mobile from, object o )
{
from.SendLocalizedMessage( 501943 ); // Target cannot be seen. Try again.
from.Target = new InternalTarget( m_Owner );
from.Target.BeginTimeout( from, TimeoutTime - DateTime.Now );
m_Owner = null;
}
protected override void OnTargetFinish( Mobile from )
{
if ( m_Owner != null )
m_Owner.FinishSequence();
}
}
}
}

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using System;
using Server.Targeting;
using Server.Network;
using Server.Items;
using Server.Misc;
namespace Server.Spells.Fifth
{
public class DispelFieldSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Dispel Field", "An Grav",
206,
9002,
Reagent.BlackPearl,
Reagent.SpidersSilk,
Reagent.SulfurousAsh,
Reagent.Garlic
);
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
public DispelFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( Item item )
{
Type t = item.GetType();
if ( !Caster.CanSee( item ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( !t.IsDefined( typeof( DispellableFieldAttribute ), false ) )
{
Caster.SendLocalizedMessage( 1005049 ); // That cannot be dispelled.
}
else if ( item is Magicgate && !((Magicgate)item).Dispellable )
{
Caster.SendLocalizedMessage( 1005047 ); // That magic is too chaotic
}
else if ( CheckSequence() )
{
SpellHelper.Turn( Caster, item );
Effects.SendLocationParticles( EffectItem.Create( item.Location, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 20, 5042 );
Effects.PlaySound( item.GetWorldLocation(), item.Map, 0x201 );
item.Delete();
}
FinishSequence();
}
private class InternalTarget : Target
{
private DispelFieldSpell m_Owner;
public InternalTarget( DispelFieldSpell owner ) : base( 12, false, TargetFlags.None )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Item )
{
m_Owner.Target( (Item)o );
}
else
{
m_Owner.Caster.SendLocalizedMessage( 1005049 ); // That cannot be dispelled.
}
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}

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using System;
using System.Collections;
using Server;
using Server.Mobiles;
using Server.Misc;
using Server.Items;
using Server.Gumps;
using Server.Spells;
using Server.Spells.Seventh;
namespace Server.Spells.Fifth
{
public class IncognitoSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Incognito", "Kal In Ex",
206,
9002,
Reagent.Bloodmoss,
Reagent.Garlic,
Reagent.Nightshade
);
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
public IncognitoSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override bool CheckCast()
{
if ( !Caster.CanBeginAction( typeof( IncognitoSpell ) ) )
{
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
return false;
}
return true;
}
public override void OnCast()
{
if ( !Caster.CanBeginAction( typeof( IncognitoSpell ) ) )
{
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
}
else if ( Caster.BodyMod == 183 || Caster.BodyMod == 184 )
{
Caster.SendLocalizedMessage( 1042402 ); // You cannot use incognito while wearing body paint
}
else if ( DisguiseTimers.IsDisguised( Caster ) )
{
Caster.SendLocalizedMessage( 1061631 ); // You can't do that while disguised.
}
else if ( !Caster.CanBeginAction( typeof( PolymorphSpell ) ) || Caster.IsBodyMod )
{
DoFizzle();
}
else if ( CheckSequence() )
{
if ( Caster.BeginAction( typeof( IncognitoSpell ) ) )
{
DisguiseTimers.StopTimer( Caster );
Caster.HueMod = Caster.Race.RandomSkinHue();
Caster.NameMod = Caster.Female ? NameList.RandomName( "female" ) : NameList.RandomName( "male" );
PlayerMobile pm = Caster as PlayerMobile;
if ( pm != null && pm.Race != null )
{
pm.SetHairMods( pm.Race.RandomHair( pm.Female ), pm.Race.RandomFacialHair( pm.Female ) );
pm.HairHue = pm.Race.RandomHairHue();
pm.FacialHairHue = pm.Race.RandomHairHue();
}
Caster.FixedParticles( 0x373A, 10, 15, 5036, EffectLayer.Head );
Caster.PlaySound( 0x3BD );
BaseArmor.ValidateMobile( Caster );
BaseClothing.ValidateMobile( Caster );
StopTimer( Caster );
Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 ); // PASSIVE CHECK
int timeVal = (int)(((6 * Caster.Skills.Magery.Fixed) / 50) + 1 + (Caster.Skills[SkillName.Concentration].Value/5) );
if( timeVal > 144 )
timeVal = 144;
TimeSpan length = TimeSpan.FromSeconds( timeVal );
Timer t = new InternalTimer( Caster, length );
m_Timers[Caster] = t;
t.Start();
}
else
{
Caster.SendLocalizedMessage( 1079022 ); // You're already incognitoed!
}
}
FinishSequence();
}
private static Hashtable m_Timers = new Hashtable();
public static bool StopTimer( Mobile m )
{
Timer t = (Timer)m_Timers[m];
if ( t != null )
{
t.Stop();
m_Timers.Remove( m );
}
return ( t != null );
}
private static int[] m_HairIDs = new int[]
{
0x2044, 0x2045, 0x2046,
0x203C, 0x203B, 0x203D,
0x2047, 0x2048, 0x2049,
0x204A, 0x0000
};
private static int[] m_BeardIDs = new int[]
{
0x203E, 0x203F, 0x2040,
0x2041, 0x204B, 0x204C,
0x204D, 0x0000
};
private class InternalTimer : Timer
{
private Mobile m_Owner;
public InternalTimer( Mobile owner, TimeSpan length ) : base( length )
{
m_Owner = owner;
/*
int val = ((6 * owner.Skills.Magery.Fixed) / 50) + 1;
if ( val > 144 )
val = 144;
Delay = TimeSpan.FromSeconds( val );
* */
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
if ( !m_Owner.CanBeginAction( typeof( IncognitoSpell ) ) )
{
if ( m_Owner is PlayerMobile )
((PlayerMobile)m_Owner).SetHairMods( -1, -1 );
m_Owner.BodyMod = 0;
m_Owner.HueMod = -1;
m_Owner.NameMod = null;
m_Owner.EndAction( typeof( IncognitoSpell ) );
BaseArmor.ValidateMobile( m_Owner );
BaseClothing.ValidateMobile( m_Owner );
}
}
}
}
}

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using System;
using System.Collections;
using Server;
using Server.Targeting;
using Server.Network;
namespace Server.Spells.Fifth
{
public class MagicReflectSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Magic Reflection", "In Jux Sanct",
242,
9012,
Reagent.Garlic,
Reagent.MandrakeRoot,
Reagent.SpidersSilk
);
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
public MagicReflectSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override bool CheckCast()
{
if ( Caster.MagicDamageAbsorb > 0 )
{
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
return false;
}
else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
{
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
return false;
}
return true;
}
private static Hashtable m_Table = new Hashtable();
public override void OnCast()
{
if ( Caster.MagicDamageAbsorb > 0 )
{
Caster.SendLocalizedMessage( 1005559 ); // This spell is already in effect.
}
else if ( !Caster.CanBeginAction( typeof( DefensiveSpell ) ) )
{
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
}
else if ( CheckSequence() )
{
if ( Caster.BeginAction( typeof( DefensiveSpell ) ) )
{
Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 ); // PASSIVE CHECK
int value = (int)(Caster.Skills[SkillName.Magery].Value + Caster.Skills[SkillName.Concentration].Value);
value = (int)(8 + (value/200)*7.0);//absorb from 8 to 15 "circles"
Caster.MagicDamageAbsorb = value;
Caster.FixedParticles( 0x375A, 10, 15, 5037, EffectLayer.Waist );
Caster.PlaySound( 0x1E9 );
}
else
{
Caster.SendLocalizedMessage( 1005385 ); // The spell will not adhere to you at this time.
}
}
FinishSequence();
}
}
}

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using System;
using Server.Targeting;
using Server.Network;
namespace Server.Spells.Fifth
{
public class MindBlastSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Mind Blast", "Por Corp Wis",
218,
9032,
Reagent.BlackPearl,
Reagent.MandrakeRoot,
Reagent.Nightshade,
Reagent.SulfurousAsh
);
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
public MindBlastSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public override bool DelayedDamage{ get{ return true; } }
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
Mobile from = Caster, target = m;
SpellHelper.Turn( from, target );
SpellHelper.CheckReflect( (int)this.Circle, ref from, ref target );
// Algorithm: (highestStat - lowestStat) / 2 [- 50% if resisted]
int highestStat = target.Str, lowestStat = target.Str;
if ( target.Dex > highestStat )
highestStat = target.Dex;
if ( target.Dex < lowestStat )
lowestStat = target.Dex;
if ( target.Int > highestStat )
highestStat = target.Int;
if ( target.Int < lowestStat )
lowestStat = target.Int;
if ( highestStat > 150 )
highestStat = 150;
if ( lowestStat > 150 )
lowestStat = 150;
double damage = GetDamageScalar(m)*(highestStat - lowestStat) / 4;//less damage
if ( damage > 45 )
damage = 45;
if ( CheckResisted( target ) )
{
damage /= 2;
target.SendLocalizedMessage( 501783 ); // You feel yourself resisting magical energy.
}
from.FixedParticles( 0x374A, 10, 15, 2038, EffectLayer.Head );
target.FixedParticles( 0x374A, 10, 15, 5038, EffectLayer.Head );
target.PlaySound( 0x213 );
SpellHelper.Damage( this, target, damage );
}
FinishSequence();
}
public override double GetSlayerDamageScalar( Mobile target )
{
return 1.0; //This spell isn't affected by slayer spellbooks
}
private class InternalTarget : Target
{
private MindBlastSpell m_Owner;
public InternalTarget( MindBlastSpell owner ) : base( 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
m_Owner.Target( (Mobile)o );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}

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using System;
using Server.Mobiles;
using Server.Targeting;
using Server.Network;
namespace Server.Spells.Fifth
{
public class ParalyzeSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Paralyze", "An Ex Por",
218,
9012,
Reagent.Garlic,
Reagent.MandrakeRoot,
Reagent.SpidersSilk
);
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
public ParalyzeSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( Mobile m )
{
if ( !Caster.CanSee( m ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( CheckHSequence( m ) )
{
SpellHelper.Turn( Caster, m );
SpellHelper.CheckReflect( (int)this.Circle, Caster, ref m );
double duration;
// Algorithm: ((20% of magery) + 7) seconds [- 50% if resisted]
Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 ); // PASSIVE CHECK
duration = 7.0 + (Caster.Skills[SkillName.Magery].Value * 0.2) + (Caster.Skills[SkillName.Concentration].Value/10);
if ( CheckResisted( m ) )
duration *= 0.75;
m.Paralyze( TimeSpan.FromSeconds( duration ) );
m.PlaySound( 0x204 );
m.FixedEffect( 0x376A, 6, 1 );
HarmfulSpell( m );
}
FinishSequence();
}
public class InternalTarget : Target
{
private ParalyzeSpell m_Owner;
public InternalTarget( ParalyzeSpell owner ) : base( 12, false, TargetFlags.Harmful )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is Mobile )
m_Owner.Target( (Mobile)o );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}

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using System;
using System.Collections;
using Server.Targeting;
using Server.Network;
using Server.Misc;
using Server.Items;
using Server.Mobiles;
namespace Server.Spells.Fifth
{
public class PoisonFieldSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Poison Field", "In Nox Grav",
230,
9052,
false,
Reagent.BlackPearl,
Reagent.Nightshade,
Reagent.SpidersSilk
);
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
public PoisonFieldSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
Caster.Target = new InternalTarget( this );
}
public void Target( IPoint3D p )
{
if ( !Caster.CanSee( p ) )
{
Caster.SendLocalizedMessage( 500237 ); // Target can not be seen.
}
else if ( SpellHelper.CheckTown( p, Caster ) && CheckSequence() )
{
SpellHelper.Turn( Caster, p );
SpellHelper.GetSurfaceTop( ref p );
int dx = Caster.Location.X - p.X;
int dy = Caster.Location.Y - p.Y;
int rx = (dx - dy) * 44;
int ry = (dx + dy) * 44;
bool eastToWest;
if ( rx >= 0 && ry >= 0 )
{
eastToWest = false;
}
else if ( rx >= 0 )
{
eastToWest = true;
}
else if ( ry >= 0 )
{
eastToWest = true;
}
else
{
eastToWest = false;
}
Effects.PlaySound( p, Caster.Map, 0x20B );
int itemID = eastToWest ? 0x3915 : 0x3922;
Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 ); // PASSIVE CHECK
TimeSpan duration = TimeSpan.FromSeconds( 3 + (Caster.Skills.Magery.Fixed / 25) + (Caster.Skills[SkillName.Concentration].Value/10) );
for ( int i = -2; i <= 2; ++i )
{
Point3D loc = new Point3D( eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z );
new InternalItem( itemID, loc, Caster, Caster.Map, duration, i );
}
}
FinishSequence();
}
[DispellableField]
public class InternalItem : Item
{
private Timer m_Timer;
private DateTime m_End;
private Mobile m_Caster;
public override bool BlocksFit{ get{ return true; } }
public InternalItem( int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val ) : base( itemID )
{
bool canFit = SpellHelper.AdjustField( ref loc, map, 12, false );
Visible = false;
Movable = false;
Light = LightType.Circle300;
MoveToWorld( loc, map );
m_Caster = caster;
m_End = DateTime.Now + duration;
m_Timer = new InternalTimer( this, TimeSpan.FromSeconds( Math.Abs( val ) * 0.2 ), caster.InLOS( this ), canFit );
m_Timer.Start();
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if ( m_Timer != null )
m_Timer.Stop();
}
public InternalItem( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 ); // version
writer.Write( m_Caster );
writer.WriteDeltaTime( m_End );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_Caster = reader.ReadMobile();
goto case 0;
}
case 0:
{
m_End = reader.ReadDeltaTime();
m_Timer = new InternalTimer( this, TimeSpan.Zero, true, true );
m_Timer.Start();
break;
}
}
}
public void ApplyPoisonTo( Mobile m )
{
if ( m_Caster == null )
return;
Poison p = Poison.Regular;
if ( m.ApplyPoison( m_Caster, p ) == ApplyPoisonResult.Poisoned )
if ( SpellHelper.CanRevealCaster( m ) )
m_Caster.RevealingAction();
if ( m is BaseCreature )
( (BaseCreature) m ).OnHarmfulSpell( m_Caster );
}
public override bool OnMoveOver( Mobile m )
{
if ( Visible && m_Caster != null && SpellHelper.ValidIndirectTarget( m_Caster, m ) && m_Caster.CanBeHarmful( m, false ) )
{
m_Caster.DoHarmful( m );
ApplyPoisonTo( m );
m.PlaySound( 0x474 );
}
return true;
}
private class InternalTimer : Timer
{
private InternalItem m_Item;
private bool m_InLOS, m_CanFit;
private static Queue m_Queue = new Queue();
public InternalTimer( InternalItem item, TimeSpan delay, bool inLOS, bool canFit ) : base( delay, TimeSpan.FromSeconds( 1.5 ) )
{
m_Item = item;
m_InLOS = inLOS;
m_CanFit = canFit;
Priority = TimerPriority.FiftyMS;
}
protected override void OnTick()
{
if ( m_Item.Deleted )
return;
if ( !m_Item.Visible )
{
if ( m_InLOS && m_CanFit )
m_Item.Visible = true;
else
m_Item.Delete();
if ( !m_Item.Deleted )
{
m_Item.ProcessDelta();
Effects.SendLocationParticles( EffectItem.Create( m_Item.Location, m_Item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 10, 5040 );
}
}
else if ( DateTime.Now > m_Item.m_End )
{
m_Item.Delete();
Stop();
}
else
{
Map map = m_Item.Map;
Mobile caster = m_Item.m_Caster;
if ( map != null && caster != null )
{
bool eastToWest = ( m_Item.ItemID == 0x3915 );
IPooledEnumerable eable = map.GetMobilesInBounds( new Rectangle2D( m_Item.X - (eastToWest ? 0 : 1), m_Item.Y - (eastToWest ? 1 : 0), (eastToWest ? 1 : 2), (eastToWest ? 2 : 1) ) );
foreach ( Mobile m in eable )
{
if ( (m.Z + 16) > m_Item.Z && (m_Item.Z + 12) > m.Z && SpellHelper.ValidIndirectTarget( caster, m ) && caster.CanBeHarmful( m, false ) )
m_Queue.Enqueue( m );
}
eable.Free();
while ( m_Queue.Count > 0 )
{
Mobile m = (Mobile)m_Queue.Dequeue();
caster.DoHarmful( m );
m_Item.ApplyPoisonTo( m );
m.PlaySound( 0x474 );
}
}
}
}
}
}
private class InternalTarget : Target
{
private PoisonFieldSpell m_Owner;
public InternalTarget( PoisonFieldSpell owner ) : base( 12, true, TargetFlags.None )
{
m_Owner = owner;
}
protected override void OnTarget( Mobile from, object o )
{
if ( o is IPoint3D )
m_Owner.Target( (IPoint3D)o );
}
protected override void OnTargetFinish( Mobile from )
{
m_Owner.FinishSequence();
}
}
}
}

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using System;
using Server.Mobiles;
using Server.Network;
using Server.Targeting;
namespace Server.Spells.Fifth
{
public class SummonCreatureSpell : MagerySpell
{
private static SpellInfo m_Info = new SpellInfo(
"Summon Creature", "Kal Xen",
16,
false,
Reagent.Bloodmoss,
Reagent.MandrakeRoot,
Reagent.SpidersSilk
);
public override SpellCircle Circle { get { return SpellCircle.Fifth; } }
public SummonCreatureSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
// NOTE: Creature list based on 1hr of summon/release on OSI.
private static Type[] m_Types = new Type[]
{
typeof( PolarBear ),
typeof( GrizzlyBear ),
typeof( BlackBear ),
typeof( Walrus ),
typeof( Chicken ),
typeof( Scorpion ),
typeof( GiantSerpent ),
typeof( Alligator ),
typeof( GreyWolf ),
typeof( Slime ),
typeof( Eagle ),
typeof( Gorilla ),
typeof( SnowLeopard ),
typeof( Pig ),
typeof( Deer ),
typeof( Rabbit )
};
public override bool CheckCast()
{
if ( !base.CheckCast() )
return false;
if ( (Caster.Followers + 2) > Caster.FollowersMax )
{
Caster.SendLocalizedMessage( 1049645 ); // You have too many followers to summon that creature.
return false;
}
return true;
}
public override void OnCast()
{
if ( CheckSequence() )
{
try
{
BaseCreature creature = (BaseCreature)Activator.CreateInstance( m_Types[Utility.Random( m_Types.Length )] );
creature.ControlSlots = 2;
Caster.CheckSkill( SkillName.Concentration, 0.0, 100.0 );
TimeSpan duration = TimeSpan.FromSeconds( (4.0 * Caster.Skills[SkillName.Magery].Value) + (4.0 * Caster.Skills[SkillName.Concentration].Value) );
SpellHelper.Summon( creature, Caster, 0x215, duration, false, false );
}
catch
{
}
}
FinishSequence();
}
public override TimeSpan GetCastDelay()
{
return base.GetCastDelay() + TimeSpan.FromSeconds( 6.0 );
}
}
}