#W# Initial Commit: Avatars Conquest
This commit is contained in:
commit
5df497787a
7510 changed files with 416048 additions and 0 deletions
39
Scripts/Spells/Scrolls/Eighth Circle/EarthquakeScroll.cs
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39
Scripts/Spells/Scrolls/Eighth Circle/EarthquakeScroll.cs
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@ -0,0 +1,39 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class EarthquakeScroll : SpellScroll
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{
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[Constructable]
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public EarthquakeScroll() : this( 1 )
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{
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}
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[Constructable]
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public EarthquakeScroll( int amount ) : base( 56, 0x1F65, amount )
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{
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}
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public EarthquakeScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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39
Scripts/Spells/Scrolls/Eighth Circle/EnergyVortexScroll.cs
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39
Scripts/Spells/Scrolls/Eighth Circle/EnergyVortexScroll.cs
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@ -0,0 +1,39 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class EnergyVortexScroll : SpellScroll
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{
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[Constructable]
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public EnergyVortexScroll() : this( 1 )
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{
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}
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[Constructable]
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public EnergyVortexScroll( int amount ) : base( 57, 0x1F66, amount )
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{
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}
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public EnergyVortexScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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||||
{
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base.Serialize( writer );
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||||
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writer.Write( (int) 0 ); // version
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}
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||||
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public override void Deserialize( GenericReader reader )
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||||
{
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base.Deserialize( reader );
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||||
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int version = reader.ReadInt();
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}
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}
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}
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39
Scripts/Spells/Scrolls/Eighth Circle/ResurrectionScroll.cs
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39
Scripts/Spells/Scrolls/Eighth Circle/ResurrectionScroll.cs
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@ -0,0 +1,39 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class ResurrectionScroll : SpellScroll
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{
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[Constructable]
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public ResurrectionScroll() : this( 1 )
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{
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}
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[Constructable]
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public ResurrectionScroll( int amount ) : base( 58, 0x1F67, amount )
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{
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}
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public ResurrectionScroll( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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||||
{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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||||
{
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base.Deserialize( reader );
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||||
|
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int version = reader.ReadInt();
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}
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}
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}
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@ -0,0 +1,39 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class SummonAirElementalScroll : SpellScroll
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{
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[Constructable]
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public SummonAirElementalScroll() : this( 1 )
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{
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}
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[Constructable]
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public SummonAirElementalScroll( int amount ) : base( 59, 0x1F68, amount )
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{
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}
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public SummonAirElementalScroll( Serial serial ) : base( serial )
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||||
{
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}
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public override void Serialize( GenericWriter writer )
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||||
{
|
||||
base.Serialize( writer );
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||||
|
||||
writer.Write( (int) 0 ); // version
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||||
}
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||||
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public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
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||||
}
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||||
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}
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}
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39
Scripts/Spells/Scrolls/Eighth Circle/SummonDaemonScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Eighth Circle/SummonDaemonScroll.cs
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class SummonDaemonScroll : SpellScroll
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{
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[Constructable]
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public SummonDaemonScroll() : this( 1 )
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{
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}
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[Constructable]
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public SummonDaemonScroll( int amount ) : base( 60, 0x1F69, amount )
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{
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}
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public SummonDaemonScroll( Serial serial ) : base( serial )
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||||
{
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||||
}
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||||
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||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
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base.Serialize( writer );
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||||
|
||||
writer.Write( (int) 0 ); // version
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||||
}
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||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
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||||
|
||||
int version = reader.ReadInt();
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||||
}
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||||
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||||
}
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}
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@ -0,0 +1,39 @@
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class SummonEarthElementalScroll : SpellScroll
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{
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[Constructable]
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public SummonEarthElementalScroll() : this( 1 )
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||||
{
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||||
}
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||||
[Constructable]
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||||
public SummonEarthElementalScroll( int amount ) : base( 61, 0x1F6A, amount )
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{
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}
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public SummonEarthElementalScroll( Serial serial ) : base( serial )
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||||
{
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||||
}
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||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
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||||
|
||||
writer.Write( (int) 0 ); // version
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||||
}
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||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
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||||
}
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||||
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||||
|
||||
}
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||||
}
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|
@ -0,0 +1,39 @@
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|||
using System;
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||||
using Server;
|
||||
using Server.Items;
|
||||
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||||
namespace Server.Items
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||||
{
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||||
public class SummonFireElementalScroll : SpellScroll
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||||
{
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||||
[Constructable]
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||||
public SummonFireElementalScroll() : this( 1 )
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||||
{
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||||
}
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||||
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||||
[Constructable]
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||||
public SummonFireElementalScroll( int amount ) : base( 62, 0x1F6B, amount )
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{
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||||
}
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||||
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||||
public SummonFireElementalScroll( Serial serial ) : base( serial )
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||||
{
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||||
}
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||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
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||||
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@ -0,0 +1,39 @@
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|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SummonWaterElementalScroll : SpellScroll
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||||
{
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||||
[Constructable]
|
||||
public SummonWaterElementalScroll() : this( 1 )
|
||||
{
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||||
}
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||||
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||||
[Constructable]
|
||||
public SummonWaterElementalScroll( int amount ) : base( 63, 0x1F6C, amount )
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||||
{
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||||
}
|
||||
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||||
public SummonWaterElementalScroll( Serial serial ) : base( serial )
|
||||
{
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||||
}
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||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fifth Circle/BladeSpiritsScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fifth Circle/BladeSpiritsScroll.cs
Normal file
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|
@ -0,0 +1,39 @@
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|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class BladeSpiritsScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public BladeSpiritsScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BladeSpiritsScroll( int amount ) : base( 32, 0x1F4D, amount )
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||||
{
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||||
}
|
||||
|
||||
public BladeSpiritsScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fifth Circle/DispelFieldScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fifth Circle/DispelFieldScroll.cs
Normal file
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|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DispelFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public DispelFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public DispelFieldScroll( int amount ) : base( 33, 0x1F4E, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public DispelFieldScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fifth Circle/IncognitoScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fifth Circle/IncognitoScroll.cs
Normal file
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|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class IncognitoScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public IncognitoScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public IncognitoScroll( int amount ) : base( 34, 0x1F4F, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public IncognitoScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fifth Circle/MagicReflectScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fifth Circle/MagicReflectScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MagicReflectScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MagicReflectScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MagicReflectScroll( int amount ) : base( 35, 0x1F50, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MagicReflectScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fifth Circle/MindBlastScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fifth Circle/MindBlastScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MindBlastScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MindBlastScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MindBlastScroll( int amount ) : base( 36, 0x1F51, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MindBlastScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fifth Circle/ParalyzeScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fifth Circle/ParalyzeScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ParalyzeScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ParalyzeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ParalyzeScroll( int amount ) : base( 37, 0x1F52, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ParalyzeScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fifth Circle/PoisonFieldScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fifth Circle/PoisonFieldScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PoisonFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public PoisonFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public PoisonFieldScroll( int amount ) : base( 38, 0x1F53, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public PoisonFieldScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fifth Circle/SummonCreatureScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fifth Circle/SummonCreatureScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SummonCreatureScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public SummonCreatureScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public SummonCreatureScroll( int amount ) : base( 39, 0x1F54, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public SummonCreatureScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/First Circle/ClumsyScroll.cs
Normal file
39
Scripts/Spells/Scrolls/First Circle/ClumsyScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ClumsyScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ClumsyScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ClumsyScroll( int amount ) : base( 0, 0x1F2E, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ClumsyScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/First Circle/CreateFoodScroll.cs
Normal file
39
Scripts/Spells/Scrolls/First Circle/CreateFoodScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class CreateFoodScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public CreateFoodScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public CreateFoodScroll( int amount ) : base( 1, 0x1F2F, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public CreateFoodScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/First Circle/FeeblemindScroll.cs
Normal file
39
Scripts/Spells/Scrolls/First Circle/FeeblemindScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class FeeblemindScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public FeeblemindScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public FeeblemindScroll( int amount ) : base( 2, 0x1F30, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public FeeblemindScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/First Circle/HealScroll.cs
Normal file
39
Scripts/Spells/Scrolls/First Circle/HealScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class HealScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public HealScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public HealScroll( int amount ) : base( 3, 0x1F31, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public HealScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/First Circle/MagicArrowScroll.cs
Normal file
39
Scripts/Spells/Scrolls/First Circle/MagicArrowScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MagicArrowScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MagicArrowScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MagicArrowScroll( int amount ) : base( 4, 0x1F32, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MagicArrowScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/First Circle/NightSightScroll.cs
Normal file
39
Scripts/Spells/Scrolls/First Circle/NightSightScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class NightSightScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public NightSightScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public NightSightScroll( int amount ) : base( 5, 0x1F33, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public NightSightScroll( Serial ser ) : base(ser)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/First Circle/ReactiveArmorScroll.cs
Normal file
39
Scripts/Spells/Scrolls/First Circle/ReactiveArmorScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ReactiveArmorScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ReactiveArmorScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ReactiveArmorScroll( int amount ) : base( 6, 0x1F2D, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ReactiveArmorScroll( Serial ser ) : base(ser)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/First Circle/WeakenScroll.cs
Normal file
39
Scripts/Spells/Scrolls/First Circle/WeakenScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class WeakenScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public WeakenScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public WeakenScroll( int amount ) : base( 7, 0x1F34, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public WeakenScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fourth Circle/ArchProtectionScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fourth Circle/ArchProtectionScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ArchProtectionScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ArchProtectionScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ArchProtectionScroll( int amount ) : base( 25, 0x1F46, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ArchProtectionScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fourth Circle/ArchcureScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fourth Circle/ArchcureScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ArchCureScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ArchCureScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ArchCureScroll( int amount ) : base( 24, 0x1F45, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ArchCureScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fourth Circle/CurseScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fourth Circle/CurseScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class CurseScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public CurseScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public CurseScroll( int amount ) : base( 26, 0x1F47, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public CurseScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fourth Circle/FireFieldScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fourth Circle/FireFieldScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class FireFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public FireFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public FireFieldScroll( int amount ) : base( 27, 0x1F48, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public FireFieldScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fourth Circle/GreaterHealScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fourth Circle/GreaterHealScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class GreaterHealScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public GreaterHealScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public GreaterHealScroll( int amount ) : base( 28, 0x1F49, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public GreaterHealScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fourth Circle/LightningScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fourth Circle/LightningScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class LightningScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public LightningScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public LightningScroll( int amount ) : base( 29, 0x1F4A, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public LightningScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fourth Circle/ManaDrainScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fourth Circle/ManaDrainScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ManaDrainScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ManaDrainScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ManaDrainScroll( int amount ) : base( 30, 0x1F4B, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ManaDrainScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Fourth Circle/RecallScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Fourth Circle/RecallScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class RecallScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public RecallScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public RecallScroll( int amount ) : base( 31, 0x1F4C, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public RecallScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Second Circle/AgilityScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Second Circle/AgilityScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class AgilityScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public AgilityScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public AgilityScroll( int amount ) : base( 8, 0x1F35, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public AgilityScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Second Circle/CunningScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Second Circle/CunningScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class CunningScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public CunningScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public CunningScroll( int amount ) : base( 9, 0x1F36, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public CunningScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Second Circle/CureScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Second Circle/CureScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class CureScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public CureScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public CureScroll( int amount ) : base( 10, 0x1F37, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public CureScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Second Circle/HarmScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Second Circle/HarmScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class HarmScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public HarmScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public HarmScroll( int amount ) : base( 11, 0x1F38, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public HarmScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Second Circle/MagicTrapScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Second Circle/MagicTrapScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MagicTrapScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MagicTrapScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MagicTrapScroll( int amount ) : base( 12, 0x1F39, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MagicTrapScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Second Circle/MagicUnTrapScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Second Circle/MagicUnTrapScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MagicUnTrapScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MagicUnTrapScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MagicUnTrapScroll( int amount ) : base( 13, 0x1F3A, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MagicUnTrapScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Second Circle/ProtectionScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Second Circle/ProtectionScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ProtectionScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ProtectionScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ProtectionScroll( int amount ) : base( 14, 0x1F3B, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ProtectionScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Second Circle/StrengthScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Second Circle/StrengthScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class StrengthScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public StrengthScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public StrengthScroll( int amount ) : base( 15, 0x1F3C, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public StrengthScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ChainLightningScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ChainLightningScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ChainLightningScroll( int amount ) : base( 48, 0x1F5D, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ChainLightningScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Seventh Circle/EnergyFieldScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Seventh Circle/EnergyFieldScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class EnergyFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public EnergyFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public EnergyFieldScroll( int amount ) : base( 49, 0x1F5E, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public EnergyFieldScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Seventh Circle/FlamestrikeScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Seventh Circle/FlamestrikeScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class FlamestrikeScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public FlamestrikeScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public FlamestrikeScroll( int amount ) : base( 50, 0x1F5F, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public FlamestrikeScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Seventh Circle/GateTravelScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Seventh Circle/GateTravelScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class GateTravelScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public GateTravelScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public GateTravelScroll( int amount ) : base( 51, 0x1F60, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public GateTravelScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Seventh Circle/ManaVampireScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Seventh Circle/ManaVampireScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ManaVampireScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ManaVampireScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ManaVampireScroll( int amount ) : base( 52, 0x1F61, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ManaVampireScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Seventh Circle/MassDispelScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Seventh Circle/MassDispelScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MassDispelScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MassDispelScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MassDispelScroll( int amount ) : base( 53, 0x1F62, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MassDispelScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Seventh Circle/MeteorStormScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Seventh Circle/MeteorStormScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MeteorSwarmScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MeteorSwarmScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MeteorSwarmScroll( int amount ) : base( 54, 0x1F63, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MeteorSwarmScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Seventh Circle/PolymorphScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Seventh Circle/PolymorphScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PolymorphScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public PolymorphScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public PolymorphScroll( int amount ) : base( 55, 0x1F64, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public PolymorphScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Sixth Circle/DispelScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Sixth Circle/DispelScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class DispelScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public DispelScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public DispelScroll( int amount ) : base( 40, 0x1F55, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public DispelScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Sixth Circle/EnergyBoltScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Sixth Circle/EnergyBoltScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class EnergyBoltScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public EnergyBoltScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public EnergyBoltScroll( int amount ) : base( 41, 0x1F56, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public EnergyBoltScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Sixth Circle/ExplosionScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Sixth Circle/ExplosionScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ExplosionScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ExplosionScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ExplosionScroll( int amount ) : base( 42, 0x1F57, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ExplosionScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Sixth Circle/InvisibilityScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Sixth Circle/InvisibilityScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class InvisibilityScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public InvisibilityScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public InvisibilityScroll( int amount ) : base( 43, 0x1F58, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public InvisibilityScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Sixth Circle/MarkScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Sixth Circle/MarkScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MarkScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MarkScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MarkScroll( int amount ) : base( 44, 0x1F59, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MarkScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Sixth Circle/MassCurseScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Sixth Circle/MassCurseScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MassCurseScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MassCurseScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MassCurseScroll( int amount ) : base( 45, 0x1F5A, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MassCurseScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Sixth Circle/ParalyzeFieldSpell.cs
Normal file
39
Scripts/Spells/Scrolls/Sixth Circle/ParalyzeFieldSpell.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class ParalyzeFieldScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public ParalyzeFieldScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public ParalyzeFieldScroll( int amount ) : base( 46, 0x1F5B, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public ParalyzeFieldScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Sixth Circle/RevealScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Sixth Circle/RevealScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class RevealScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public RevealScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public RevealScroll( int amount ) : base( 47, 0x1F5C, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public RevealScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
93
Scripts/Spells/Scrolls/SpellScroll.cs
Normal file
93
Scripts/Spells/Scrolls/SpellScroll.cs
Normal file
|
|
@ -0,0 +1,93 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Server.Spells;
|
||||
using Server.ContextMenus;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class SpellScroll : Item
|
||||
{
|
||||
private int m_SpellID;
|
||||
|
||||
public int SpellID
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_SpellID;
|
||||
}
|
||||
}
|
||||
|
||||
public SpellScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public SpellScroll( int spellID, int itemID ) : this( spellID, itemID, 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public SpellScroll( int spellID, int itemID, int amount ) : base( itemID )
|
||||
{
|
||||
Stackable = true;
|
||||
Weight = 1.0;
|
||||
Amount = amount;
|
||||
|
||||
m_SpellID = spellID;
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
|
||||
writer.Write( (int) m_SpellID );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
switch ( version )
|
||||
{
|
||||
case 0:
|
||||
{
|
||||
m_SpellID = reader.ReadInt();
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override void GetContextMenuEntries( Mobile from, List<ContextMenuEntry> list )
|
||||
{
|
||||
base.GetContextMenuEntries( from, list );
|
||||
|
||||
if ( from.Alive && this.Movable )
|
||||
list.Add( new ContextMenus.AddToSpellbookEntry() );
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( !Multis.DesignContext.Check( from ) )
|
||||
return; // They are customizing
|
||||
|
||||
if ( !IsChildOf( from.Backpack ) )
|
||||
{
|
||||
from.SendLocalizedMessage( 1042001 ); // That must be in your pack for you to use it.
|
||||
return;
|
||||
}
|
||||
|
||||
Spell spell = SpellRegistry.NewSpell( m_SpellID, from, this );
|
||||
|
||||
if ( spell != null )
|
||||
spell.Cast();
|
||||
else
|
||||
from.SendLocalizedMessage( 502345 ); // This spell has been temporarily disabled.
|
||||
}
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Third Circle/BlessScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Third Circle/BlessScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class BlessScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public BlessScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public BlessScroll( int amount ) : base( 16, 0x1F3D, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public BlessScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Third Circle/FireballScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Third Circle/FireballScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class FireballScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public FireballScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public FireballScroll( int amount ) : base( 17, 0x1F3E, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public FireballScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Third Circle/MagicLockScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Third Circle/MagicLockScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class MagicLockScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public MagicLockScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public MagicLockScroll( int amount ) : base( 18, 0x1F3F, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public MagicLockScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Third Circle/PoisonScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Third Circle/PoisonScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class PoisonScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public PoisonScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public PoisonScroll( int amount ) : base( 19, 0x1F40, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public PoisonScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Third Circle/TelekinisisScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Third Circle/TelekinisisScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class TelekinisisScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public TelekinisisScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public TelekinisisScroll( int amount ) : base( 20, 0x1F41, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public TelekinisisScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Third Circle/TeleportScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Third Circle/TeleportScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class TeleportScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public TeleportScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public TeleportScroll( int amount ) : base( 21, 0x1F42, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public TeleportScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Third Circle/UnlockScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Third Circle/UnlockScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class UnlockScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public UnlockScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public UnlockScroll( int amount ) : base( 22, 0x1F43, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public UnlockScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
39
Scripts/Spells/Scrolls/Third Circle/WallOfStoneScroll.cs
Normal file
39
Scripts/Spells/Scrolls/Third Circle/WallOfStoneScroll.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using Server;
|
||||
using Server.Items;
|
||||
|
||||
namespace Server.Items
|
||||
{
|
||||
public class WallOfStoneScroll : SpellScroll
|
||||
{
|
||||
[Constructable]
|
||||
public WallOfStoneScroll() : this( 1 )
|
||||
{
|
||||
}
|
||||
|
||||
[Constructable]
|
||||
public WallOfStoneScroll( int amount ) : base( 23, 0x1F44, amount )
|
||||
{
|
||||
}
|
||||
|
||||
public WallOfStoneScroll( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue