#W# Initial Commit: Avatars Conquest
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Source/Serial.cs
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172
Source/Serial.cs
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/***************************************************************************
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* Serial.cs
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* -------------------
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* begin : May 1, 2002
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* copyright : (C) The RunUO Software Team
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* email : info@runuo.com
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*
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* $Id$
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*
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***************************************************************************/
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/***************************************************************************
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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***************************************************************************/
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using System;
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namespace Server
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{
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public struct Serial : IComparable, IComparable<Serial>
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{
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private int m_Serial;
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private static Serial m_LastMobile = Zero;
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private static Serial m_LastItem = 0x40000000;
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public static Serial LastMobile { get { return m_LastMobile; } }
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public static Serial LastItem { get { return m_LastItem; } }
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public static readonly Serial MinusOne = new Serial( -1 );
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public static readonly Serial Zero = new Serial( 0 );
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public static Serial NewMobile
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{
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get
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{
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while ( World.FindMobile( m_LastMobile = (m_LastMobile + 1) ) != null );
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return m_LastMobile;
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}
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}
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public static Serial NewItem
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{
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get
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{
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while ( World.FindItem( m_LastItem = (m_LastItem + 1) ) != null );
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return m_LastItem;
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}
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}
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private Serial( int serial )
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{
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m_Serial = serial;
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}
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public int Value
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{
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get
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{
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return m_Serial;
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}
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}
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public bool IsMobile
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{
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get
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{
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return ( m_Serial > 0 && m_Serial < 0x40000000 );
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}
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}
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public bool IsItem
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{
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get
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{
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return ( m_Serial >= 0x40000000 && m_Serial <= 0x7FFFFFFF );
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}
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}
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public bool IsValid
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{
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get
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{
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return ( m_Serial > 0 );
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}
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}
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public override int GetHashCode()
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{
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return m_Serial;
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}
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public int CompareTo( Serial other )
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{
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return m_Serial.CompareTo( other.m_Serial );
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}
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public int CompareTo( object other )
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{
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if ( other is Serial )
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return this.CompareTo( (Serial) other );
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else if ( other == null )
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return -1;
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throw new ArgumentException();
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}
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public override bool Equals( object o )
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{
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if ( o == null || !(o is Serial) ) return false;
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return ((Serial)o).m_Serial == m_Serial;
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}
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public static bool operator == ( Serial l, Serial r )
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{
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return l.m_Serial == r.m_Serial;
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}
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public static bool operator != ( Serial l, Serial r )
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{
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return l.m_Serial != r.m_Serial;
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}
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public static bool operator > ( Serial l, Serial r )
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{
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return l.m_Serial > r.m_Serial;
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}
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public static bool operator < ( Serial l, Serial r )
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{
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return l.m_Serial < r.m_Serial;
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}
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public static bool operator >= ( Serial l, Serial r )
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{
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return l.m_Serial >= r.m_Serial;
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}
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public static bool operator <= ( Serial l, Serial r )
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{
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return l.m_Serial <= r.m_Serial;
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}
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/*public static Serial operator ++ ( Serial l )
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{
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return new Serial( l + 1 );
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}*/
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public override string ToString()
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{
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return String.Format( "0x{0:X8}", m_Serial );
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}
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public static implicit operator int( Serial a )
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{
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return a.m_Serial;
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}
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public static implicit operator Serial( int a )
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{
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return new Serial( a );
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}
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}
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}
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