using System; using System.Collections.Generic; using System.Reflection; using System.Text; using Server; using Server.Items; using Server.Network; using Server.Targeting; using CPA = Server.CommandPropertyAttribute; namespace Server.Commands { public class Add { public static void Initialize() { CommandSystem.Register( "Tile", AccessLevel.GameMaster, new CommandEventHandler( Tile_OnCommand ) ); CommandSystem.Register( "TileRXYZ", AccessLevel.GameMaster, new CommandEventHandler( TileRXYZ_OnCommand ) ); CommandSystem.Register( "TileXYZ", AccessLevel.GameMaster, new CommandEventHandler( TileXYZ_OnCommand ) ); CommandSystem.Register( "TileZ", AccessLevel.GameMaster, new CommandEventHandler( TileZ_OnCommand ) ); } public static void Invoke( Mobile from, Point3D start, Point3D end, string[] args ) { Invoke( from, start, end, args, null ); } public static void Invoke( Mobile from, Point3D start, Point3D end, string[] args, List packs ) { StringBuilder sb = new StringBuilder(); sb.AppendFormat( "{0} {1} building ", from.AccessLevel, CommandLogging.Format( from ) ); if ( start == end ) sb.AppendFormat( "at {0} in {1}", start, from.Map ); else sb.AppendFormat( "from {0} to {1} in {2}", start, end, from.Map ); sb.Append( ":" ); for ( int i = 0; i < args.Length; ++i ) sb.AppendFormat( " \"{0}\"", args[i] ); CommandLogging.WriteLine( from, sb.ToString() ); string name = args[0]; FixArgs( ref args ); string[,] props = null; for ( int i = 0; i < args.Length; ++i ) { if ( Insensitive.Equals( args[i], "set" ) ) { int remains = args.Length - i - 1; if ( remains >= 2 ) { props = new string[remains / 2, 2]; remains /= 2; for ( int j = 0; j < remains; ++j ) { props[j, 0] = args[i + (j * 2) + 1]; props[j, 1] = args[i + (j * 2) + 2]; } FixSetString( ref args, i ); } break; } } Type type = ScriptCompiler.FindTypeByName( name ); if ( !IsEntity( type ) ) { from.SendMessage( "No type with that name was found." ); return; } DateTime time = DateTime.Now; int built = BuildObjects( from, type, start, end, args, props, packs ); if ( built > 0 ) from.SendMessage( "{0} object{1} generated in {2:F1} seconds.", built, built != 1 ? "s" : "", (DateTime.Now - time).TotalSeconds ); else SendUsage( type, from ); } public static void FixSetString( ref string[] args, int index ) { string[] old = args; args = new string[index]; Array.Copy( old, 0, args, 0, index ); } public static void FixArgs( ref string[] args ) { string[] old = args; args = new string[args.Length - 1]; Array.Copy( old, 1, args, 0, args.Length ); } public static int BuildObjects( Mobile from, Type type, Point3D start, Point3D end, string[] args, string[,] props, List packs ) { Utility.FixPoints( ref start, ref end ); PropertyInfo[] realProps = null; if ( props != null ) { realProps = new PropertyInfo[props.GetLength( 0 )]; PropertyInfo[] allProps = type.GetProperties( BindingFlags.Static | BindingFlags.Instance | BindingFlags.Public ); for ( int i = 0; i < realProps.Length; ++i ) { PropertyInfo thisProp = null; string propName = props[i, 0]; for ( int j = 0; thisProp == null && j < allProps.Length; ++j ) { if ( Insensitive.Equals( propName, allProps[j].Name ) ) thisProp = allProps[j]; } if ( thisProp == null ) { from.SendMessage( "Property not found: {0}", propName ); } else { CPA attr = Properties.GetCPA( thisProp ); if ( attr == null ) from.SendMessage( "Property ({0}) not found.", propName ); else if ( from.AccessLevel < attr.WriteLevel ) from.SendMessage( "Setting this property ({0}) requires at least {1} access level.", propName, Mobile.GetAccessLevelName( attr.WriteLevel ) ); else if ( !thisProp.CanWrite || attr.ReadOnly ) from.SendMessage( "Property ({0}) is read only.", propName ); else realProps[i] = thisProp; } } } ConstructorInfo[] ctors = type.GetConstructors(); for ( int i = 0; i < ctors.Length; ++i ) { ConstructorInfo ctor = ctors[i]; if ( !IsConstructable( ctor, from.AccessLevel ) ) continue; ParameterInfo[] paramList = ctor.GetParameters(); if ( args.Length == paramList.Length ) { object[] paramValues = ParseValues( paramList, args ); if ( paramValues == null ) continue; int built = Build( from, start, end, ctor, paramValues, props, realProps, packs ); if ( built > 0 ) return built; } } return 0; } public static object[] ParseValues( ParameterInfo[] paramList, string[] args ) { object[] values = new object[args.Length]; for ( int i = 0; i < args.Length; ++i ) { object value = ParseValue( paramList[i].ParameterType, args[i] ); if ( value != null ) values[i] = value; else return null; } return values; } public static object ParseValue( Type type, string value ) { try { if ( IsEnum( type ) ) { return Enum.Parse( type, value, true ); } else if ( IsType( type ) ) { return ScriptCompiler.FindTypeByName( value ); } else if ( IsParsable( type ) ) { return ParseParsable( type, value ); } else { object obj = value; if ( value != null && value.StartsWith( "0x" ) ) { if ( IsSignedNumeric( type ) ) obj = Convert.ToInt64( value.Substring( 2 ), 16 ); else if ( IsUnsignedNumeric( type ) ) obj = Convert.ToUInt64( value.Substring( 2 ), 16 ); obj = Convert.ToInt32( value.Substring( 2 ), 16 ); } if ( obj == null && !type.IsValueType ) return null; else return Convert.ChangeType( obj, type ); } } catch { return null; } } public static IEntity Build( Mobile from, ConstructorInfo ctor, object[] values, string[,] props, PropertyInfo[] realProps, ref bool sendError ) { object built = ctor.Invoke( values ); if ( built != null && realProps != null ) { bool hadError = false; for ( int i = 0; i < realProps.Length; ++i ) { if ( realProps[i] == null ) continue; string result = Properties.InternalSetValue( from, built, built, realProps[i], props[i, 1], props[i, 1], false ); if ( result != "Property has been set." ) { if ( sendError ) from.SendMessage( result ); hadError = true; } } if ( hadError ) sendError = false; } return (IEntity)built; } public static int Build( Mobile from, Point3D start, Point3D end, ConstructorInfo ctor, object[] values, string[,] props, PropertyInfo[] realProps, List packs ) { try { Map map = from.Map; int objectCount = ( packs == null ? (((end.X - start.X) + 1) * ((end.Y - start.Y) + 1)) : packs.Count ); if ( objectCount >= 20 ) from.SendMessage( "Constructing {0} objects, please wait.", objectCount ); bool sendError = true; StringBuilder sb = new StringBuilder(); sb.Append( "Serials: " ); if ( packs != null ) { for ( int i = 0; i < packs.Count; ++i ) { IEntity built = Build( from, ctor, values, props, realProps, ref sendError ); sb.AppendFormat( "0x{0:X}; ", built.Serial.Value ); if ( built is Item ) { Container pack = packs[i]; pack.DropItem( (Item)built ); } else if ( built is Mobile ) { Mobile m = (Mobile)built; m.MoveToWorld( new Point3D( start.X, start.Y, start.Z ), map ); } } } else { for ( int x = start.X; x <= end.X; ++x ) { for ( int y = start.Y; y <= end.Y; ++y ) { IEntity built = Build( from, ctor, values, props, realProps, ref sendError ); sb.AppendFormat( "0x{0:X}; ", built.Serial.Value ); if ( built is Item ) { Item item = (Item)built; item.MoveToWorld( new Point3D( x, y, start.Z ), map ); } else if ( built is Mobile ) { Mobile m = (Mobile)built; m.MoveToWorld( new Point3D( x, y, start.Z ), map ); } } } } CommandLogging.WriteLine( from, sb.ToString() ); return objectCount; } catch ( Exception ex ) { Console.WriteLine(ex); return 0; } } public static void SendUsage( Type type, Mobile from ) { ConstructorInfo[] ctors = type.GetConstructors(); bool foundCtor = false; for ( int i = 0; i < ctors.Length; ++i ) { ConstructorInfo ctor = ctors[i]; if ( !IsConstructable( ctor, from.AccessLevel ) ) continue; if ( !foundCtor ) { foundCtor = true; from.SendMessage( "Usage:" ); } SendCtor( type, ctor, from ); } if ( !foundCtor ) from.SendMessage( "That type is not marked constructable." ); } public static void SendCtor( Type type, ConstructorInfo ctor, Mobile from ) { ParameterInfo[] paramList = ctor.GetParameters(); StringBuilder sb = new StringBuilder(); sb.Append( type.Name ); for ( int i = 0; i < paramList.Length; ++i ) { if ( i != 0 ) sb.Append( ',' ); sb.Append( ' ' ); sb.Append( paramList[i].ParameterType.Name ); sb.Append( ' ' ); sb.Append( paramList[i].Name ); } from.SendMessage( sb.ToString() ); } public class AddTarget : Target { private string[] m_Args; public AddTarget( string[] args ) : base( -1, true, TargetFlags.None ) { m_Args = args; } protected override void OnTarget( Mobile from, object o ) { IPoint3D p = o as IPoint3D; if ( p != null ) { if ( p is Item ) p = ((Item)p).GetWorldTop(); else if ( p is Mobile ) p = ((Mobile)p).Location; Point3D point = new Point3D( p ); Add.Invoke( from, point, point, m_Args ); } } } private class TileState { public bool m_UseFixedZ; public int m_FixedZ; public string[] m_Args; public TileState( string[] args ) : this( false, 0, args ) { } public TileState( int fixedZ, string[] args ) : this( true, fixedZ, args ) { } public TileState( bool useFixedZ, int fixedZ, string[] args ) { m_UseFixedZ = useFixedZ; m_FixedZ = fixedZ; m_Args = args; } } private static void TileBox_Callback( Mobile from, Map map, Point3D start, Point3D end, object state ) { TileState ts = (TileState)state; if ( ts.m_UseFixedZ ) start.Z = end.Z = ts.m_FixedZ; Invoke( from, start, end, ts.m_Args ); } [Usage( "Tile [params] [set { ...}]" )] [Description( "Tiles an item or npc by name into a targeted bounding box. Optional constructor parameters. Optional set property list." )] public static void Tile_OnCommand( CommandEventArgs e ) { if ( e.Length >= 1 ) BoundingBoxPicker.Begin( e.Mobile, new BoundingBoxCallback( TileBox_Callback ), new TileState( e.Arguments ) ); else e.Mobile.SendMessage( "Format: Add [params] [set { ...}]" ); } [Usage( "TileRXYZ [params] [set { ...}]" )] [Description( "Tiles an item or npc by name into a given bounding box, (x, y) parameters are relative to your characters position. Optional constructor parameters. Optional set property list." )] public static void TileRXYZ_OnCommand( CommandEventArgs e ) { if ( e.Length >= 6 ) { Point3D p = new Point3D( e.Mobile.X + e.GetInt32( 0 ), e.Mobile.Y + e.GetInt32( 1 ), e.Mobile.Z + e.GetInt32( 4 ) ); Point3D p2 = new Point3D( p.X + e.GetInt32( 2 ) - 1, p.Y + e.GetInt32( 3 ) - 1, p.Z ); string[] subArgs = new string[e.Length - 5]; for ( int i = 0; i < subArgs.Length; ++i ) subArgs[i] = e.Arguments[i + 5]; Add.Invoke( e.Mobile, p, p2, subArgs ); } else { e.Mobile.SendMessage( "Format: TileRXYZ [params] [set { ...}]" ); } } [Usage( "TileXYZ [params] [set { ...}]" )] [Description( "Tiles an item or npc by name into a given bounding box. Optional constructor parameters. Optional set property list." )] public static void TileXYZ_OnCommand( CommandEventArgs e ) { if ( e.Length >= 6 ) { Point3D p = new Point3D( e.GetInt32( 0 ), e.GetInt32( 1 ), e.GetInt32( 4 ) ); Point3D p2 = new Point3D( p.X + e.GetInt32( 2 ) - 1, p.Y + e.GetInt32( 3 ) - 1, e.GetInt32( 4 ) ); string[] subArgs = new string[e.Length - 5]; for ( int i = 0; i < subArgs.Length; ++i ) subArgs[i] = e.Arguments[i + 5]; Add.Invoke( e.Mobile, p, p2, subArgs ); } else { e.Mobile.SendMessage( "Format: TileXYZ [params] [set { ...}]" ); } } [Usage( "TileZ [params] [set { ...}]" )] [Description( "Tiles an item or npc by name into a targeted bounding box at a fixed Z location. Optional constructor parameters. Optional set property list." )] public static void TileZ_OnCommand( CommandEventArgs e ) { if ( e.Length >= 2 ) { string[] subArgs = new string[e.Length - 1]; for ( int i = 0; i < subArgs.Length; ++i ) subArgs[i] = e.Arguments[i + 1]; BoundingBoxPicker.Begin( e.Mobile, new BoundingBoxCallback( TileBox_Callback ), new TileState( e.GetInt32( 0 ), subArgs ) ); } else { e.Mobile.SendMessage( "Format: TileZ [params] [set { ...}]" ); } } private static Type m_EntityType = typeof( IEntity ); public static bool IsEntity( Type t ) { return m_EntityType.IsAssignableFrom( t ); } private static Type m_ConstructableType = typeof( ConstructableAttribute ); public static bool IsConstructable( ConstructorInfo ctor, AccessLevel accessLevel ) { object[] attrs = ctor.GetCustomAttributes( m_ConstructableType, false ); if ( attrs.Length == 0 ) return false; return accessLevel >= ((ConstructableAttribute)attrs[0]).AccessLevel; } private static Type m_EnumType = typeof( Enum ); public static bool IsEnum( Type type ) { return type.IsSubclassOf( m_EnumType ); } private static Type m_TypeType = typeof( Type ); public static bool IsType( Type type ) { return ( type == m_TypeType || type.IsSubclassOf( m_TypeType ) ); } private static Type m_ParsableType = typeof( ParsableAttribute ); public static bool IsParsable( Type type ) { return type.IsDefined( m_ParsableType, false ); } private static Type[] m_ParseTypes = new Type[]{ typeof( string ) }; private static object[] m_ParseArgs = new object[1]; public static object ParseParsable( Type type, string value ) { MethodInfo method = type.GetMethod( "Parse", m_ParseTypes ); m_ParseArgs[0] = value; return method.Invoke( null, m_ParseArgs ); } private static Type[] m_SignedNumerics = new Type[] { typeof( Int64 ), typeof( Int32 ), typeof( Int16 ), typeof( SByte ) }; public static bool IsSignedNumeric( Type type ) { for ( int i = 0; i < m_SignedNumerics.Length; ++i ) if ( type == m_SignedNumerics[i] ) return true; return false; } private static Type[] m_UnsignedNumerics = new Type[] { typeof( UInt64 ), typeof( UInt32 ), typeof( UInt16 ), typeof( Byte ) }; public static bool IsUnsignedNumeric( Type type ) { for ( int i = 0; i < m_UnsignedNumerics.Length; ++i ) if ( type == m_UnsignedNumerics[i] ) return true; return false; } } }